"OK... I don't like to touch myself"Fujikura Uruka

Vidya Games Thread

Activision FTC case details New
  • God's Strongest Dragoon

    Well-known member
    Joined:  Mar 20, 2023
    1687945905079.png
    To add on to this:
    >Jim Ryan didn't view Starfield as anti-competitive
    >in regards to Ryan's refusal to answer the hypothetical, the MS lawyer said "You don't get to not answer." and Ryan responded, "I don't have enough knowledge to answer."
    >Jim Ryan confirmed he told Bobby Kotick, "I don't want a new Call of Duty deal, I just want to block your merger."
    >Ryan claimed if a game is on Game Pass then it's essentially exclusive
    >Ryan tried to reiterate that he only sees the market as Xbox vs Playstation. Then goes on to say Sony dominates 65% of that market
    >Microsoft lawyer brought up how FFXVI was previously going to be on Xbox and Playstation before Sony jumped in
    >The MS lawyer schooled the Economist/analyst that the FTC brought in (Lee). Even the Judge jumped in.
    >The part about the Judge talking about PC wasn't just one statement, it went on for a while between the Judge and Lee with the Judge making Lee look retarded

    Paraphrasing part of the conversation:
    Judge: Mentions how gaming PCs are an option for people to play COD if they lose it on PS5
    Lee: Says that gaming PCs are more expensive than a PS5
    Judge: Talks about how a PC has more value other than just the gaming
    Lee: Tries to talk about pricing again
    Judge: Points to the Nintendo Switch's price and how the Series S is priced to compete with the Switch

    It goes on for a while and the final line from Lee is a colossal fuckup because he defines the Switch as part of the same market as Xbox and a substitute for the PS5, which is the opposite of what he previously stated and what the FTC and Sony were trying to do. Lee also claimed that Call of Duty isn't essential, which is also the exact opposite of what he said before. Meanwhile the data from Sony on CoD shows Sony players largely buy CoD for the campaign and then drop it. This whole trial case is a comedy, we're likely going to see the FTC go 0-8. Not only has the FTC and Sony's argument been cratered by this but even the Judge made a statement that made the CMA look like retards.

    Also, my favorite moment so far:
    Lee: "I can talk more about the survey for your honor if it helps."
    Judge: "That the survey you didn't read?"
    Lee: Doesn't say anything, just laughs
     
    Tomba remake announcement New
  • Banana Hammock

    Born to Sneed
    Early Adopter
    Joined:  Sep 9, 2022
    Activision FTC trial update New
  • God's Strongest Dragoon

    Well-known member
    Joined:  Mar 20, 2023
    Double posting because this is a completely different topic. Sony fucked up massively during the FTC trial and submitted some documents as part of the FTC's lawsuit. The major issue with this document was that it was poorly redacted, so Sony just revealed to everyone that The Last of Us Part 2 cost $220 million to make and Horizon Forbidden West cost $212 million.

    This didn't even include marketing costs, which wasn't revealed, but the document did note that the marketing costs for it were large, even for established franchises. Keep in mind that GTA5 cost ~165 million with a ~100 million marketing cost. So we're likely looking at a ~320 million+ hole that The Last of Us Part 2 dug. Unless that game ended up selling 15 million copies at full price, that's not good for them. Even more hilarious when you look back at Druckman stating that the game made a profit within 1 day of sales, which was 4 million copies from the entire opening weekend. Fun fact, the people that make the game don't get the full $60 price at stores and even if they did make $60 off every copy of that 4 million, that would still only be $240 million in revenue. Considering the game saw a massive decline in sales, it saw a price cut everywhere, and it took them 2 years to finally reach 10 million copies, that's really fucking bad.

    Brought this up because the composer for the series may have just accidentally leaked that a remaster of The Last of Us Part 2 is in the works. Yes you heard that right, a remake of a game that came out in 2020 is on the way. They are really desperate to make back that investment after The Last of Us 1 remake flopped really fucking hard.

    Also some side info from their failure at redaction
    >In 2021, over 1 million PS players only played Call of Duty and nothing else. 6 million spent 70% of their time playing Call of Duty
    >CoD is the biggest 3rd-party franchise for SIE, which made $873 million in the United States for them in 2021
    >PS users that play CoD generated an annual platform spending of around $15.9 billion worldwide from 2019-2021
    >Modern Warfare 2 (2022) sold 4.4 million units on Playstation in its first week
    >Less than 20% of PS5 owners also own an Xbox Series X/S. Almost half of PS5 owners also own a Nintendo Switch
    >34% of SIE's revenue comes from the sale of PS consoles and accessories
    >Both Sony and Microsoft made bids for Valheim and Immortality to have on their subscription services, Microsoft won both bids
     
    Last edited:
    Overwatch 2 Engagement and Player Investment Is Declining, Activision Blizzard Admits New
  • That Chuuba Enjoyer

    DM me if you have a Ed, Edd n Eddy clip
    Early Adopter
    Joined:  Sep 14, 2022
    Mortal Kombat 1 DLC characters announced New
  • God's Strongest Dragoon

    Well-known member
    Joined:  Mar 20, 2023
    DLC Fighter pack announced for Mortal Kombat 1, the leaks were true


    Quan Chi, Ermac, Takeda Takahashi, Peacemaker, Omni-Man, and Homelander.

    So there's 3 of my most played characters in MKX right out the gate, I'm definitely not getting this now since those are relegated to DLC. Also, massive KEKW to showing off the full first wave of DLC fighters before they've revealed the full roster of the base game.

    Now what they did reveal for the base game's roster was Li Mei, Tanya, and Baraka. By the way, they super niga-fied Tanya
     
    Last edited:
    Ubisoft will delete your account and associated games for inactivity New
  • El Rrata

    Gringo Tolerable
    Early Adopter
    Joined:  Sep 9, 2022
    In case you needed more reasons to never buy Ubisoft games again:




    They will delete your account for inactivity.
     
    Project Moon drama New
  • Punished Anime Discusser

    Well-known member
    Early Adopter
    Pipproject Producer
    Joined:  Sep 12, 2022
    So, the devs of Lobotomy Corp, Library of Ruina and Limbus Company are in some of the funniest drama I've seen in a while. They are a Korean company, this is important.

    After the summer event for the game was announced and the swimsuit skins were very tame, gook coomers got incredibly assmad and started threatening the studio and artists, and review bombing the game. At which point, the Western community, which is a solid 90% fujoshis, faggets, and dicksplitters, decided to fight back, by reverse-review bomb the game, and making smug threads on reddit. I shit you not, I saw them accusing GamerGate of this.

    And then the coomers found that one of the artists was a Korean feminist, this artist wasn't responsible for the swimsuits, she did story CGs, she also wasn't at the company for very long. And that she had a bunch of tweets out there of y'know, innocent Korean feminist shit. Like talking about how male children should be strangled in the crib because they'll all become rapists or whatever, nothing major. :^)

    When confronted with this, she had an extreme woman moment, doubled down, and got fired. The devs apologized and promised to do better when it comes to sorting out actual gameplay issues. The swimsuits remain completely unchanged.

    This caused all of the gooks to reverse their review bombing and praise the company, meanwhile the game's subreddit and western discord are in complete lockdown, and the fujos are now review bombing the game instead.

    In summation, gook coomers were blueballed so hard they got some rancid Korean feminist fired, the cancerous western fanbase of troons, fujos and turbogays is imploding in on itself and hopefully going the fuck away forever. And here I am, big chillin' with my favorite character getting a 10/10 swimsuit.

    2222222.png
     
    Pathfinder: Wrath of the Righteous controversy over 3rd-party tracking software New
  • Brosnan Pierce Brosnan

    God's Strongest Smartass
    Dizzy's Husband
    Joined:  Apr 4, 2023
    The Postal dudes found some Russian BULLSHIT man

     
    Feminist Frequency shutting down New
  • Brosnan Pierce Brosnan

    God's Strongest Smartass
    Dizzy's Husband
    Joined:  Apr 4, 2023
    Not to get political, but rest in piss

     
    Alien is coming to Dead by Daylight New
  • That Chuuba Enjoyer

    DM me if you have a Ed, Edd n Eddy clip
    Early Adopter
    Joined:  Sep 14, 2022
    Minecraft EULA changes New
  • Harrow Prime

    Among Other Names.
    Early Adopter
    Kronii's Husband
    Joined:  Sep 13, 2022
    So my brain is unable to interpret all that shit on the MC website right now, I've been up for far too long. If it is that bad though... MC website
    @The Rrat the server is going to fucking DIE
    I wonder if this will effect MC streams.
    bubngahghjkadshgfkjhwerjkihweuiojefghiouawe.png
     
    MenaRD vs Tokido at EVO New
  • 46gumi

    Forever Siro's Punching Bag
    Joined:  Sep 30, 2022
    Tokido is out. This pic goes so fucking hard though.

     
    Todd rants about modern vyda New
  • Todd's Strongest Howard

    Do not trust the sticker farmer.
    Early Adopter
    Joined:  Sep 13, 2022
    >That crowd: We want more MATURE story telling in video games
    >Also that crowd: No wait, not that kind of mature story telling. Go back.
    Seriously, I fucking hate these kinds of people. These fucks (if they've ever actually played a table top game) are too goddamn used to a soft DM who just plays fluff games, and aren't used to one actually playing by the damn rules and being true to the setting of the game. That's part of the reason they're suffering from the whiplash about this kinda stuff. It seems impossible to have a story with the entire thing being levels of grey morality, because these chucklefucks NEED a black and white morality or they lose their goddamn minds. Bad people aren't allowed to exist unless you have people specifically condemning them in the game. You aren't allowed to come to your own conclusions about how a situation played out, you need your decision reinforced by some NPC and be told what a good choice you made and get asspats for it. It's the reason why since 4e the system has gotten more and more homogenized and made 'friendly'. Like the removal of the classic alignment system, and the fact that the races have a typical moral alignment to them.

    It's autistic ranting time!

    See, they think they want more mature and dark storytelling but what they really want is edgy fagshit because the reality of facing something like grey-vs-grey morality, or ingrained systemic racism that goes beyond simple skin colour and often involves real and notable historical actions within the setting, definitive fact that good and evil are identifiable values that can be hardcoded into ones race. Tabletop games are hardly the cleanest and most sanitized sources of social grace, and some are much more on the nose with their racial allegories. As much as this one guy whines about "muh racism" against Tieflings being analogous to the Black Experience, I'd love to see his mind blow out his ass reading about the very real political shift in Shadowrun treating Orks as the new Ni‎gger with all the same stereotypes.

    It's not good enough to just let these facets sit though. Despite the fact that you can easily ignore any part of lore or setting that you may want to on whatever grounds, I know there's been people like this making pushbacks on some TTRPGs settings and worlds because the spineless cunts can't just accept that a fantasy world might have some bad or outdated ideas present in certain segments of the population. There was a letter published through some third-party writer whose name I forget, but he was used as a mouthpiece by a(n anonymous?) minority to voice their discomfort with slavery themes present in parts of Pathfinder's setting of Golarion. Slavery which is only employed by one nation of the setting, Cheliax, who are the "evil asshole devil worshippers" of their setting, and the use of slaves being very on-brand and in line with similar sorts of master-and-follower relationships common in diabolic pacts. Slavery which, in a few places, is stated to not be something a GM should allow players to wontonly participate in and has only ever been shown as a bad practice of evil people, and is regularly resisted and combated by in-universe organizations like the Bellflower Network. Nah, strike it from the texts and banish it to the penis explosion chamber, it's a much better course of action to simply erase it from reality and pretend it's not real and doesn't exist than to utilize the medium as a way to explore a complicated and dark subject with the intent of rising over it and, honestly, achieving power fantasy catharsis over something representative of an unfair hardship. Worse is that Paizo capitulated on this front, in a similar way that they presented a mewling countenance in the materials for Agents of Edgewatch, an adventure path wherein the players are meant to be part of the guard corps of Absalom, where they gave alternative ideas for how to use the materials if the players happened to have irreconcilable issues with pretending to be law enforcement officers.

    The increasing presence of various built-in or shoehorned mechanics or systems meant to serve as emergency exits for sackless bitches that would rather cower and hide from 'triggering content' only serves to demonstrate how no-dicked entertainment media is becoming with the mass pussification of humanity when someone needs a hard out mechanic in case someone says a no-no word and they need to go have a cry about it. It becomes increasingly more necessary to vet potential players various neuroses, psychoses, delusions and other mental illnesses to make sure the game doesn't fall apart the second you try to run anything more dark than another typical "dark evil person does cartoonishly bad things" story. In worlds where literal devils exist and make contracts with people for petty bullshit reasons and can demand the most fucked up kind of payments in return, you better not have anything more twisted than "I occasionally have to murder white, cis men in their mid 20s" because otherwise you might trigger half the table.

    Alignment? Nah fuck it. The common player nowadays is too smoothbrained to consider something like obeying a broad scope of behavioural patterns when they can just flip-flop as much as they want and not have to face any kind of mechanical punishment for it. Fiddly as it was to track, no one wants to face the reality that maybe their "well-meaning, good-intentioned" farm boy background adventurer who for the last 3 months of sessions had been advocating such pasttimes as robbery, blackmail, extortion, trespassing, contract fraud, assault and conspiracy to commit murder might be actually evil in nature and as such would be affected by anything that harmed evil. There can't be any long-term repercussions for their actions, at least none that aren't narratively hooked to the grander story and is just a consequence of their own shitty actions.

    I could whine forever about how much I hate modern soycuck players and fuck knows I have a lot of pent up frustration and anger to let out today all of a sudden but I'm already mentally exhausted and it's not even noon.
    :depressedtako:
     
    Volition shut down New
  • UberSoldat

    Well-known member
    Joined:  Oct 19, 2022
    Bloodlines 2 announcement trailer New
  • Alchemyth

    Well-known member
    Joined:  Sep 17, 2022
    New trailer for VTMB2 dropped.


    Made by The Chinese Room, who's only real accolades are A machine for pigs and Dear Esther. I assume Paradox couldn't find anyone cheaper to pawn the game off to.
     
    Annual Diablo 4 Expansions Confirmed By Blizzard New
  • Kalion

    :)
    Joined:  Sep 12, 2022

    Alright so this game has/had:
    • Early access for pre-orders
    • a full price, $70 purchase to play
    • Seasons with two tiers of a Battle Pass, $10 and $25. You do not earn enough points back to buy the next pass if you complete it unlike other games.
    • A cash shop with items ranging from $8 to $25
    • Upcoming yearly expansions, likely priced at $30 or $40
    Any other methods of monetization Blizzard can slap on this game?
     
    Unity will charge developers a fee for each install New
  • Kalion

    :)
    Joined:  Sep 12, 2022


    tl;dr: Starting January 1st, 2024 Unity will charge all devs with downloads over a certain amount a fee PER INSTALL.
    This means you could make a small but good game, charge $2.99 for it and release it, go to sleep, and wake up in debt.
     
    Assassin's Creed Mirage early impressions New
  • God's Strongest Dragoon

    Well-known member
    Joined:  Mar 20, 2023
    Some info from someone that was allowed to play a demo of Mirage

    Just some random bullet points:
    • He got to do some missions, including a black box assassination mission. He didn't speak greatly about the mission variety (oh go collect this thing instead of kill this dude). The game definitely is lending itself to encouraging stealth as shit went south real fast when he tried to go in knives-blazing. Melee is very simple counter, light attack, and heavy attack, and finishers for when you stun the enemy. The PC is actually very weak and will die very quickly.
    • It is very much the same graphically as Valhalla, the major change is just their usage of colors more with fabrics and greenery that makes it feel more vibrant
    • He stated that there's significantly more NPC density but I didn't see much of it in his video, didn't seem to me as densely packed as Unity's Paris
    • The city building density is very much designed for rooftop-to-rooftop traversal due to how close everything is
    • The game isn't limited to just Baghdad as there's a surrounding area of desert/oasis but he mentioned the majority of the game was in the city
    • You can hire factions like in the old games like Mercs but they have a special token currency now. You get those tokens by doing contracts and other side content and can spend it on a bunch of stuff like bribing NPCs for info on your major assassination target or access to a special passage for a mission. He was hesitant of this system at first but he approves of it because it encourages you to do all the side stuff instead of just beelining for the main story.
    • You can ride a camel and can use it through the city but it definitely feels like with Brotherhood where you can take the horse into the city but it will be jank and it's designed to be used outside the city.
    • The minor dialogue cutscenes look to be the same stiff/AI designed cutscenes from Valhalla
    • The movement does have improvements to feel better than Valhalla but it isn't a big noticeable jump and anyone that was expecting something as fluid as Unity's parkour is going to be disappointed
    • There was a couple moments he had where the enemy AI revealed how dumb it was, like not detecting him while it's looking in his direction while he's throwing knives at the guard's buddies
    • The game follows the recent games where it doesn't hold your hand and tell you exactly where the target/documents/whatever is, it just tells you "it's in this base" or "east side of the bazaar". Like "go across this bridge on the southwest of the city and look for the building with the red roof"
    • Skill trees are just 3 vertical lines that are like a dozen at most each (takedown skills, items, scouting with bird). So simple stuff like "Carry 2 more knives" instead of some shitty Diablo RPG shit like "+2.34% damage on ranged attacks when you're above the enemy" like in Valhalla
    • He enjoyed the black box mission, as it was set in a bazaar and he had to find the target, who's identity was concealed. The game didn't handhold at all and just trusted the player to look around for clues/intel. It sounds like you can't cheese it on subsequent runs or by looking it up online as it seems collecting the clues "triggers" the NPC spawn or something like that. There was a bit of feeling like the original AC1 where you have to do all the tailing/eavesdropping for your target but here you do it all in one mission. Example of clues:
      mirage.jpg
    • Ultimately he says it definitely succeeds at feeling old-school 2012 AC in terms of structure but it doesn't feel "by-the-numbers" either, as it manages to keep it fresh. It does feel outdated in design but that was the point as it's a return to the old style.
    I do like the sound of those blackbox missions because those were a huge highlight from Unity and especially Syndicate. All the issues prevalent with the framework of Valhalla's engine remains but those assassination missions/city design are what's going to hopefully carry the game.
     
    Last edited:
    Unity clarifies installation fees New
  • Stunned But Dumb

    Well-known member
    Joined:  Jan 29, 2023
    Mortal Kombat 1 initial impressions New
  • UberSoldat

    Well-known member
    Joined:  Oct 19, 2022
    So, since Mortal Kombat 1 is about to release, spoilers are already out in the wild.
    If you didn't like previous NR stories, this one won't fare any better apparently.
    Full synopsis here, https://www.reddit.com/r/GamingLeak.../full_synopsis_of_mortal_kombat_1_story_mode/
    a

    Having watched footage myself, it honestly doesn't look too bad. Good character moments sprinkled throughout.
     
    Last edited:
    Top Bottom