"The reason I enjoy brown skin is totally because of Yu-gi-oh!"Oozora Subaru

Vidya Games Thread

John Vtuber👁️

Sentient Eyeball, Primarch of Hag Pride Worldwide
Certified Manwhore
Joined:  Oct 24, 2022
Shadowverse: Worlds Beyond has begun service, current mixed reviews are from people malding about VPN usage or their stance on emulators. Either way, it's certainly a choice for CyGames, when Uma Musume Global launches in a little over a week! I have no opinion on the game yet, because it just released a few hours ago and I want to give it a shot myself, so here's the steam link:



They will do anything but free Shadowverse: Champion's Battle from the Nintendo Switch, sad! (I will play it on/off regardless)

Shadowverse: Champion's Battle is a game based off the Shadowverse anime, which is essentially one of those old-school Yu-Gi-Oh! RPGs that never get made anymore, but with Shadowverse. Join the Shadowverse club, beat other kids at a Children's Card Game, become the champion. It even has online multiplayer, if you want a non-rotation Shadowverse format to play! Since Yu-Gi-Oh! stopped making actual RPGs after their gachas, this game would have cornered the market entirely for people that just want to play a light-hearted TCG anime! Why didn't it succeed? It's a Nintendo Switch Exclusive, and Shadowverse is on Mobile/PC.

"But Nintendo Switch games sell like hotcakes", you may say, but have you tried playing a TCG on the Nintendo Switch? Same issues with the Vanguard games! It is a gross mis-match of target audience to platform that basically killed it on sight!

 

God's Strongest Dragoon

Well-known member
Joined:  Mar 20, 2023
Fallout London clutched the viability of mods as major releases after the failure of the Frontier, Skyrim already has had a decade of modding spotlight but is otherwise pretty irrelevant now, imo
Starfield was suppose to be the jumping off point for the Skyrim community but that was a shitshow. Oblivion Remastered really did buy Bethesda a few more years, not just with an eager audience, but with a living modding community.

If the new Elder Scrolls ends up being good (big rainbows here), NexusMods is going to be broken constantly from people flooding the site.
 

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
Starfield was suppose to be the jumping off point for the Skyrim community but that was a shitshow. Oblivion Remastered really did buy Bethesda a few more years, not just with an eager audience, but with a living modding community.

If the new Elder Scrolls ends up being good (big rainbows here), NexusMods is going to be broken constantly from people flooding the site.
Why are you tards so laser focused on Bethesda modders will always exist for anything ever made.

Pokemon has a massive romhack community alongside it's fangames.

Battletech (hairbrained schemes) is far better with the like 3 big mods it has. (pushing the timeline forward adding ore stuff coming in both non canon and canon forms)

Stellaris and games like it are the other half of mainstream mods.

And even with those games combined fanbases that's still only a tiny fraction of people who will mod shit ever watch Mandalore Gaming? he mods almost all of his games with settings tweeks.

Modding has been "gaming's gold rush" since maybe the late 2000's? and now that Nexus has died we will now get an influx of new claimants to the throne much like Zoom and Discord have replaced Skype.

And now off I go to play more BattleTech Advanced

Edit:im retarded and hit the wrong reply button sorry.
 

John Vtuber👁️

Sentient Eyeball, Primarch of Hag Pride Worldwide
Certified Manwhore
Joined:  Oct 24, 2022
Shadowverse: Worlds Beyond has begun service, current mixed reviews are from people malding about VPN usage or their stance on emulators. Either way, it's certainly a choice for CyGames, when Uma Musume Global launches in a little over a week! I have no opinion on the game yet, because it just released a few hours ago and I want to give it a shot myself, so here's the steam link:

Turns out the game is significantly less F2P friendly than the previous one, so expect review bombing to commence when more people wake up. Sure, they can hold events to make up for the differences, but first impressions are everything - especially when they have their previous Shadowverse game to compete with, and Uma Musume in ~10 days!
 

Saturnus

haha it's unou
Orderly
Joined:  Sep 10, 2022
Despite this, I think I'm about to hard bounce off Persona 1. Before you ask, I have the PSP version with the PS1 music modded back in. But between the grid combat system, the convo system that is either 100% guesswork or needing a guide all the time, the change-up between overhead and dungeon crawler, and finding out how missable a bunch of shit is early game, I don't think I have it in me to finish this. I think I might throw in the towel and just read the Manga the move on to both Innocent Sin and Eternal Punishment.
I genuinely have no idea what Atlus was cooking for the gameplay. First Person dungeon crawling was their bread and butter, so that's fine. The battle system in theory could've been cool but in practice was ass (for Persona 1).
If any Persona game needed a remake, it'd be the original Trilogy of 1, 2IS, 2EP. Unfortunately, Atlus has decided they don't want to "tamper with the original vision" (corpo speak for "we believe this ain't worth putting money into"). Still great games though! Even with the shitty battle system.

I also wish Atlus wasn't as autisitic as they were. Persona seems to be the only games to continue to use the Lovecraft mythos demons (Old Ones, Byakhee, Hasturr, Nyarlethotep, etc), even though they'd be really cool to use in SMT again (last seen in SMT 2 or one of the Devil Summoner games. Please send help.)
 

God's Strongest Dragoon

Well-known member
Joined:  Mar 20, 2023
Why are you tards so laser focused on Bethesda modders will always exist for anything ever made.
There's a colossal difference between a mild modding community and a prominent modding community. To annoy you, I'm going to focus on Bethesda again by comparing the modding community between Oblivion Remastered and Starfield. Starfield came out on September 6th, 2023 and has 10.6k mods on Nexus after those 650 days. Oblivion Remastered released April 22nd, 2025 and has 3.5k mods on Nexus after only 56 days. Starfield averaged 16 mods a day while Oblivion Remastered has averaged 62 mods a day. Obviously there's going to be some drop off for Oblivion Remastered but the fact that they tapped a third of Starfield's count in 2 months really goes to show how fucked Starfield is.

Yes, you're always going to get mods for your game but as it comes with the territory, the more prominent modding community will give substantially more options, for better and for worse. It's like comparing Baskin Robbins 31 flavors to Gelateria Della Palma in Rome that has 150 flavors. Schedule 1 hit a peak of 459k concurrent players, more than twice that of Stellar Blade's 192k. However Schedule 1 has a grand total of 586 mods after 85 days while Stellar Blade has already clocked 380 mods and we aren't even out of the first week since release.
 
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