John Vtuber👁️
Sentient Eyeball, Primarch of Hag Pride Worldwide
Certified Manwhore
Joined:
Oct 24, 2022
Shadowverse: Worlds Beyond has begun service, current mixed reviews are from people malding about VPN usage or their stance on emulators. Either way, it's certainly a choice for CyGames, when Uma Musume Global launches in a little over a week! I have no opinion on the game yet, because it just released a few hours ago and I want to give it a shot myself, so here's the steam link:
They will do anything but free Shadowverse: Champion's Battle from the Nintendo Switch, sad! (I will play it on/off regardless)
Shadowverse: Champion's Battle is a game based off the Shadowverse anime, which is essentially one of those old-school Yu-Gi-Oh! RPGs that never get made anymore, but with Shadowverse. Join the Shadowverse club, beat other kids at a Children's Card Game, become the champion. It even has online multiplayer, if you want a non-rotation Shadowverse format to play! Since Yu-Gi-Oh! stopped making actual RPGs after their gachas, this game would have cornered the market entirely for people that just want to play a light-hearted TCG anime! Why didn't it succeed? It's a Nintendo Switch Exclusive, and Shadowverse is on Mobile/PC.
"But Nintendo Switch games sell like hotcakes", you may say, but have you tried playing a TCG on the Nintendo Switch? Same issues with the Vanguard games! It is a gross mis-match of target audience to platform that basically killed it on sight!
They will do anything but free Shadowverse: Champion's Battle from the Nintendo Switch, sad! (I will play it on/off regardless)
Shadowverse: Champion's Battle is a game based off the Shadowverse anime, which is essentially one of those old-school Yu-Gi-Oh! RPGs that never get made anymore, but with Shadowverse. Join the Shadowverse club, beat other kids at a Children's Card Game, become the champion. It even has online multiplayer, if you want a non-rotation Shadowverse format to play! Since Yu-Gi-Oh! stopped making actual RPGs after their gachas, this game would have cornered the market entirely for people that just want to play a light-hearted TCG anime! Why didn't it succeed? It's a Nintendo Switch Exclusive, and Shadowverse is on Mobile/PC.
"But Nintendo Switch games sell like hotcakes", you may say, but have you tried playing a TCG on the Nintendo Switch? Same issues with the Vanguard games! It is a gross mis-match of target audience to platform that basically killed it on sight!