I believe that technique is colloquially known as "The Big Ask".Go too far, walk back the edge cases you know exist but were going to get the most pushback, implement the "better" version that was your intention at the start.
Someone started teaching this method in the mid 2000s in business schools, it seems. It's way, way, WAY too common of an approach to not be some Taught to the MBAs crap.
Yeah, it's always clearly been from a 1 to 1 negotiating tactical approach, but Tactics aren't a Strategy & you can only do it once since it comes with severe Brand Damage. Strategic Planning at a higher level is, mostly, about setting a Framework in which you operate. The catastrophic problem with "The Big Ask", from a large scale business, is rather than gaining compliance with your customers -- by walking to your intended point by removing "overreach" -- you've informed them of what ways you view as acceptable to raid their wallet. (And most of the overreach points are egregious insults to several niches within customer base.)I believe that technique is colloquially known as "The Big Ask".
So, since Mortal Kombat 1 is about to release, spoilers are already out in the wild.
If you didn't like previous NR stories, this one won't fare any better apparently.
Full synopsis here, https://www.reddit.com/r/GamingLeak.../full_synopsis_of_mortal_kombat_1_story_mode/
a
Having watched footage myself, it honestly doesn't look too bad. Good character moments sprinkled throughout.
I'll just watch one of the inevitable cut scene uploads. NRS games always feel like shit to play, so I just check out whatever the dumb story is.So, since Mortal Kombat 1 is about to release, spoilers are already out in the wild.
If you didn't like previous NR stories, this one won't fare any better apparently.
Full synopsis here, https://www.reddit.com/r/GamingLeak.../full_synopsis_of_mortal_kombat_1_story_mode/
a
Having watched footage myself, it honestly doesn't look too bad. Good character moments sprinkled throughout.
Now every mid-sized indie dev that was ever considering making a game with their product is going to fuck off, which was their entire market. The devs behind Slay the Spire have already stated they're scratching all the work they put into Slay the Spire 2 on Unity and are now going to find a new game engine.Yeah, it's always clearly been from a 1 to 1 negotiating tactical approach, but Tactics aren't a Strategy & you can only do it once since it comes with severe Brand Damage. Strategic Planning at a higher level is, mostly, about setting a Framework in which you operate. The catastrophic problem with "The Big Ask", from a large scale business, is rather than gaining compliance with your customers -- by walking to your intended point by removing "overreach" -- you've informed them of what ways you view as acceptable to raid their wallet. (And most of the overreach points are egregious insults to several niches within customer base.)
To skip having this become a long rant, if some C-Suite level ever happens across this: fire anyone that suggest this tactic for a public-facing Brand change. The entire department, if necessary. It's one of the most pathetic "can't see the forest for the trees" mistakes around right now.
As a recent, to this point, example of it completely burning down a company, Hasbro/WOTC was going to roll out new guidelines but they got leaked early before they could execute on the random Announcement part. Wouldn't have really mattered, the response would have been just as vicious. That document existing burned down 2-3 billion in Brand Value in a week and cost direct money because it badly hurt the Soon-to-be-Released D&D Movie. A Business should not be in the Business of telling their customers to find viable alternatives. Fire morons that suggest such things.
Now every mid-sized indie dev that was ever considering making a game with their product is going to fuck off, which was their entire market. The devs behind Slay the Spire have already stated they're scratching all the work they put into Slay the Spire 2 on Unity and are now going to find a new game engine.
Also did some more research on this whole shitshow. Apparently Unity bought out an Israeli company (I'm not joking) called Ironsource, who was famous for spyware. So supposedly the whole thing about Unity's engine sending info back to their servers about your hardware is actually going to be used to track installs, so that's how they'll magically know. You know what that means? People pirating games made with Unity will also count towards the downloads. That's $0.20 per download. It costs me ZERO dollars to pirate Cult of the Lamb and set up a script to keep installing and uninstalling it over night while I'm sleeping. What does this mean to me? Nothing. What does this mean to the devs? A $4,000 USD fee from the 20,000 installations. Oh gee, I hope there's not some super profitable company using Unity right now.
OH WAIT
View attachment 45152
Mortal Kombat 1 Cutscene movie already out for those that want to watch it
My understanding is Unity is a lot bigger in the Mobile Gaming space than Unreal is. Can't confirm that, but seems some logic to it. That's who they're really targeting, but they're absolutely going to kill their entire Indie scene because they've made clear that they can't be trusted to not retro-actively change the fee structure on their game engine.
Attempting to Clarify things
Still looks like, by somewhere next year, it'll be possible for an "Threat Actor" to buy 1 copy of a game and make the Unity fees above the total revenue of the game. And you know the systems will be dumb enough you don't have to "install" anything. Just load the .exe under some sort of spoofing system ID. Their entire ecosystem is about to burn down.
Big rumor for the State of Play is Capcom announcing the next Monster Hunter as a PS5 exclusive.
It definitely felt like the "Scraping the bottom of the barrel" phase we see before annoucing the next console. I expect we'll get the Switch 2 announcement sometime here in the Winter based on the hardware leaks and the report out of Gamescom so as to minimize the impact on Holiday sales this year. At which point the flood gates should hopefully open.Popping in from my posting break to say that Direct was fucking trash. Remakes, remasters and ports nobody asked for. Metroid Prime 4 never.