Surprised no one posted, but we have a doubleheader tomorrow. Morning Nintendo Direct, and afternoon Playstation State of Play.
Rumors swirling for a new Donkey Kong game and F-Zero. Potentially even a Switch port of the HD versions of Twilight Princess and Wind Waker from the WiiU. Despite the Switch 2 supposedly shown behind closed doors at Gamescom, don't expect a Switch 2 announcement just yet though as I doubt they'll want to impact Holiday sales.
Big rumor for the State of Play is Capcom announcing the next Monster Hunter as a PS5 exclusive.
Yes, me too. I pretty much buy everything Vanillaware puts out. Nice to see a return to fantasy from them.I'm really looking forward to Unicorn Overload, the 13 Sentinels team gives me some confidence it'll be a solid experience. SaGa and Detective Pikachu look alright as well
>we fucked up the time travel bullshit and ruined our franchise, we gotta resetMortal Kombat 1 Cutscene movie already out for those that want to watch it
A very probable outcome is a class action lawsuit from the big companies using Unity, likely to make the change not effect games that were released before the announcement.I know this unity shit isn't going anywhere, and laughing at games we hate is fun, but if it WAS true then literally every unity made game in existence would be targeted for developer bankruptcy, sure that would take out devs you hate, but it would also take out anyone you like. I can see autists online trying to ruin everyone's fun (like always) by going after ANY and all games made in unity if this is realized, therefore I'm more worried than amused here.
>melanin enriched
>get into Tekken
Lil' Majin's run in 2018 is probably one of the most memorable things to have happened in Tekken 7's lifespan, other than Rangchu winning TWT with Panda.Speak not of things you know nothing about.
>we fucked up the time travel bullshit and ruined our franchise, we gotta reset
>reset
>marvel multiverse bullshit instead
Holy fuck just stop making these trash-tier games. There's nothing good about them. The gameplay, story, animation, music, everything except the realism autism graphics is dogshit, the only people who play them seriously are the exceptionally melanin enriched who are too low IQ to get into Tekken or Street Fighter.
There's one constant about Netherrealm studios games. Zoners are always retard overpowered and ruin the game, and they seem to be completely unable to just stop making the most cancerous zoners known to man. MK9 Cage (OK, he's good at everything in that game), Kenshi and Kabal, Injustice Deathstroke and Zod, MKX Jaqui, Quan Chi, Shinnok, Injustice 2 Deadshot, Starfire, Doctor Fate, MK11's FUCKING ROBOCOP PLAGUE.They never learn from that either as the modern WB games all play different.
My favorite was seeing everyone get excited about Cheetah and Black Canary when Injustice 2 was nearing release. You could tell who didn't know how these games work when they thought characters like those and Bane would be good. Nope, it's fucking zoners the whole way down. It took like 1 week before the online community degenerated to picking shit like Poison Ivy, Aquaman, Superman, Fate, or Darkseid, and then just spammed the whole match. NRS games have never been balanced but now it's just blatantly annoying shit.There's one constant about Netherrealm studios games. Zoners are always retard overpowered and ruin the game, and they seem to be completely unable to just stop making the most cancerous zoners known to man. MK9 Cage (OK, he's good at everything in that game), Kenshi and Kabal, Injustice Deathstroke and Zod, MKX Jaqui, Quan Chi, Shinnok, Injustice 2 Deadshot, Starfire, Doctor Fate, MK11's FUCKING ROBOCOP PLAGUE.
This direct was kind of like the old directs for the 3DS towards the end of its life where it was weird ports (eg: Luigi's Mansion, Kirby's Epic Yarn, and the ports of M&L games that drove their studio into bankruptcy) and a few cool games. It wasn't bad but you can tell the sun is setting for the Switch soon. I left happy with Side Order info and the TTYD remake. Really kind of funny (yet sad) that Metroid Prime 4 which was originally advertised in year 1 of the Switch's life is looking more like a launch title for the successor (that implies it leaves vaporware status though).It definitely felt like the "Scraping the bottom of the barrel" phase we see before annoucing the next console. I expect we'll get the Switch 2 announcement sometime here in the Winter based on the hardware leaks and the report out of Gamescom so as to minimize the impact on Holiday sales this year. At which point the flood gates should hopefully open.
And despite all of that, the Direct will be better than the State of Play because I have YET to see Sony release one that's actually good or better received than a Nintendo Direct. They always seem to make them completely middling.
There's one constant about Netherrealm studios games. Zoners are always retard overpowered and ruin the game, and they seem to be completely unable to just stop making the most cancerous zoners known to man. MK9 Cage (OK, he's good at everything in that game), Kenshi and Kabal, Injustice Deathstroke and Zod, MKX Jaqui, Quan Chi, Shinnok, Injustice 2 Deadshot, Starfire, Doctor Fate, MK11's FUCKING ROBOCOP PLAGUE.
why would they stop making money?>we fucked up the time travel bullshit and ruined our franchise, we gotta reset
>reset
>marvel multiverse bullshit instead
Holy fuck just stop making these trash-tier games. There's nothing good about them. The gameplay, story, animation, music, everything except the realism autism graphics is dogshit, the only people who play them seriously are the exceptionally melanin enriched who are too low IQ to get into Tekken or Street Fighter.
Yeah, Jacqui's reputation as a cancerous zoner comes from online play where a brief skip of lag can make it super annoying to fight her and she was the best zoner in MKX. But they gave a bunch of characters teleports, hyper armor, and an actual run command instead of short dashes, so zoners couldn't go out of control. One of the most retarded designs they've been doing with their projectiles (IJ2 was really bad about this) was they included ranged attacks that must be blocked and did significant pushback even when you blocked. So even if you made a proper advance on the enemy by ducking under their shit, they'll eventually push you back with super-metered abilities that give them more time to chip away at you. They honestly have no idea how to balance projectiles and it's very apparent.Fun thing, MKX was the only game where zoners took a backseat for most of its lifespan. Jaqui was good, but Quan's best variation was Summoner which was used more as a mix-up pressure tool and the best characters were almost all 50/50 characters.
I know a lot of people have been feeling uneasy about MK, especially after MK11, but it looks like they picked up a lot of the zoomer casual crowd because as a franchise, MK has a reputation of being easier than Street Fighter. MK at its core is a fucking meme franchise between all the jokes. I don't expect great writing or phenomenal gameplay, I expect to have fun. I'll probably watch the singleplayer tonight or tomorrow before I pass judgement on MK1's story but everyone I've heard has complained about the second half of the game going full retard with the multiverse shit.but the game SOLD. They don't need to put in that effort to fix their garbage animations, storytelling, gameplay, balance (#starvePaulo), content, and more the iconic image of Scorpion fighting Sub-zero is enough to pay Boon's retirement fund. I like to think the major pushback to MK12 and the obvious fall through of what should've been injustice 3 is what made them take a step back in design, but they're response to bloat and pushback is always to take a step back to classic MK (Deception, 9, and now One) so despite my wish to be optimistic, I just feel uneasy about the games. Not their future, MK games are too popular to stop coming out long after I die, but my interest and their general quality.
they are fine conceptually but they are nearly impossible to balance. When is why i'm appreciating the slow shift to Puppet style zoners who's bullshit can be punished. The other real alternative is rocket tag style fighting games where they don't get time to fully out range you dying in one or two touches keeps them honest.As much as I hate zoners and think those that play them shouldn't have basic human rights, conceptually I like them and would rather have a couple of good ones in a roster than none at all. I still think designs like Dhalsim are great because while he is frustrating, his zoning attacks still put him at great risk
The thing with even the most AIDS zoners in Street Fighter (Until fucking JP came out) is that you could always do something to their projectiles. Like hit their fireball with your own, EX fireball through it, parry, eat it with the focus attack, teleport, green hand, armor etc., etc.. Dhalsim especially, since you can just slap the shit out of his hands and it rewards you for being ready to call out his bullshit.As much as I hate zoners and think those that play them shouldn't have basic human rights, conceptually I like them and would rather have a couple of good ones in a roster than none at all. I still think designs like Dhalsim are great because while he is frustrating, his zoning attacks still put him at great risk