🎊Check out the new Kamioshi Shrine thread! Shill YOUR kamioshi here! Win prizes!🎊
April is just around the corner, and I'd like to use this time to remind users to donate in support of the site. I am looking into purchasing more add-ons to streamline and enhance user experience, and I am also going to hire another VPS for additional backup space and other important purposes in April.
In addition: I am looking for users who would be interested in becoming Orderlies for the new vtuber threads. Responsibilities would include highlighting and properly collating information in each thread, and also maintaining the announcement widgets for each thread. Knowledge of basic HTML and CSS (very easily learned) essential. DM me your interest.
Finally, I'm looking for anyone with intermediate to advanced HTML/CSS/PHP knowledge to continue work on the forum styles. I am willing to pay for this service, but if I do, I expect commitment and results within a reasonable timeframe. DM me any offers. Thank you.
Someone posted a 11min gameplay video of Assassin's Creed Codename Jade, the mobile game set in China. They borrowed heavily from Odyssey and it's exactly what you'd expect. So the mobile game after Mirage is going to be borrowing heavily from Odyssey and the console mainline game (Codename Red in Japan) is being made by the team that made Odyssey. It's all so shit.
Someone posted a 11min gameplay video of Assassin's Creed Codename Jade, the mobile game set in Japan. They borrowed heavily from Odyssey and it's exactly what you'd expect. So the mobile game after Mirage is going to be borrowing heavily from Odyssey and the console mainline game (Codename Red in Japan) is being made by the team that made Odyssey. It's all so shit.
That looks pretty interesting for a free phone game. Finally, Ubisoft found a way to make the post-Unity AssCreed games look fun. They just had to hit the rock bottom of shovelware videogames, to seem good in comparison.
Someone posted a 11min gameplay video of Assassin's Creed Codename Jade, the mobile game set in Japan. They borrowed heavily from Odyssey and it's exactly what you'd expect. So the mobile game after Mirage is going to be borrowing heavily from Odyssey and the console mainline game (Codename Red in Japan) is being made by the team that made Odyssey. It's all so shit.
jesus christ if I wanted spend 5 minutes trying to kill an enemy I'd do an only fist run in any souls game. Is it too much to ask from these niggas to go back to AC2 combat or if you're basically making a ninja game just use tenchu's gameplay and improve the combat? I don't even pirate new games because all of them are so ass is not even worth the bandwidth.
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