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Vidya Games Thread

Mortal Kombat 1 DLC characters announced New
  • God's Strongest Dragoon

    Well-known member
    Joined:  Mar 20, 2023
    DLC Fighter pack announced for Mortal Kombat 1, the leaks were true


    Quan Chi, Ermac, Takeda Takahashi, Peacemaker, Omni-Man, and Homelander.

    So there's 3 of my most played characters in MKX right out the gate, I'm definitely not getting this now since those are relegated to DLC. Also, massive KEKW to showing off the full first wave of DLC fighters before they've revealed the full roster of the base game.

    Now what they did reveal for the base game's roster was Li Mei, Tanya, and Baraka. By the way, they super niga-fied Tanya
     
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    Ubisoft will delete your account and associated games for inactivity New
  • El Rrata

    Gringo Tolerable
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    Joined:  Sep 9, 2022
    In case you needed more reasons to never buy Ubisoft games again:




    They will delete your account for inactivity.
     
    Project Moon drama New
  • Punished Anime Discusser

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    Joined:  Sep 12, 2022
    So, the devs of Lobotomy Corp, Library of Ruina and Limbus Company are in some of the funniest drama I've seen in a while. They are a Korean company, this is important.

    After the summer event for the game was announced and the swimsuit skins were very tame, gook coomers got incredibly assmad and started threatening the studio and artists, and review bombing the game. At which point, the Western community, which is a solid 90% fujoshis, faggets, and dicksplitters, decided to fight back, by reverse-review bomb the game, and making smug threads on reddit. I shit you not, I saw them accusing GamerGate of this.

    And then the coomers found that one of the artists was a Korean feminist, this artist wasn't responsible for the swimsuits, she did story CGs, she also wasn't at the company for very long. And that she had a bunch of tweets out there of y'know, innocent Korean feminist shit. Like talking about how male children should be strangled in the crib because they'll all become rapists or whatever, nothing major. :^)

    When confronted with this, she had an extreme woman moment, doubled down, and got fired. The devs apologized and promised to do better when it comes to sorting out actual gameplay issues. The swimsuits remain completely unchanged.

    This caused all of the gooks to reverse their review bombing and praise the company, meanwhile the game's subreddit and western discord are in complete lockdown, and the fujos are now review bombing the game instead.

    In summation, gook coomers were blueballed so hard they got some rancid Korean feminist fired, the cancerous western fanbase of troons, fujos and turbogays is imploding in on itself and hopefully going the fuck away forever. And here I am, big chillin' with my favorite character getting a 10/10 swimsuit.

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    Pathfinder: Wrath of the Righteous controversy over 3rd-party tracking software New
  • Brosnan Pierce Brosnan

    God's Strongest Smartass
    Dizzy's Husband
    Joined:  Apr 4, 2023
    The Postal dudes found some Russian BULLSHIT man

     
    Feminist Frequency shutting down New
  • Brosnan Pierce Brosnan

    God's Strongest Smartass
    Dizzy's Husband
    Joined:  Apr 4, 2023
    Not to get political, but rest in piss

     
    Alien is coming to Dead by Daylight New
  • That Chuuba Enjoyer

    DM me if you have a Ed, Edd n Eddy clip
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    Minecraft EULA changes New
  • Harrow Prime

    Among Other Names.
    Early Adopter
    Kronii's Husband
    Joined:  Sep 13, 2022
    So my brain is unable to interpret all that shit on the MC website right now, I've been up for far too long. If it is that bad though... MC website
    @The Rrat the server is going to fucking DIE
    I wonder if this will effect MC streams.
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    MenaRD vs Tokido at EVO New
  • 46gumi

    Forever Siro's Punching Bag
    Joined:  Sep 30, 2022
    Tokido is out. This pic goes so fucking hard though.

     
    Todd rants about modern vyda New
  • Todd's Strongest Howard

    Do not trust the sticker farmer.
    Early Adopter
    Joined:  Sep 13, 2022
    >That crowd: We want more MATURE story telling in video games
    >Also that crowd: No wait, not that kind of mature story telling. Go back.
    Seriously, I fucking hate these kinds of people. These fucks (if they've ever actually played a table top game) are too goddamn used to a soft DM who just plays fluff games, and aren't used to one actually playing by the damn rules and being true to the setting of the game. That's part of the reason they're suffering from the whiplash about this kinda stuff. It seems impossible to have a story with the entire thing being levels of grey morality, because these chucklefucks NEED a black and white morality or they lose their goddamn minds. Bad people aren't allowed to exist unless you have people specifically condemning them in the game. You aren't allowed to come to your own conclusions about how a situation played out, you need your decision reinforced by some NPC and be told what a good choice you made and get asspats for it. It's the reason why since 4e the system has gotten more and more homogenized and made 'friendly'. Like the removal of the classic alignment system, and the fact that the races have a typical moral alignment to them.

    It's autistic ranting time!

    See, they think they want more mature and dark storytelling but what they really want is edgy fagshit because the reality of facing something like grey-vs-grey morality, or ingrained systemic racism that goes beyond simple skin colour and often involves real and notable historical actions within the setting, definitive fact that good and evil are identifiable values that can be hardcoded into ones race. Tabletop games are hardly the cleanest and most sanitized sources of social grace, and some are much more on the nose with their racial allegories. As much as this one guy whines about "muh racism" against Tieflings being analogous to the Black Experience, I'd love to see his mind blow out his ass reading about the very real political shift in Shadowrun treating Orks as the new Ni‎gger with all the same stereotypes.

    It's not good enough to just let these facets sit though. Despite the fact that you can easily ignore any part of lore or setting that you may want to on whatever grounds, I know there's been people like this making pushbacks on some TTRPGs settings and worlds because the spineless cunts can't just accept that a fantasy world might have some bad or outdated ideas present in certain segments of the population. There was a letter published through some third-party writer whose name I forget, but he was used as a mouthpiece by a(n anonymous?) minority to voice their discomfort with slavery themes present in parts of Pathfinder's setting of Golarion. Slavery which is only employed by one nation of the setting, Cheliax, who are the "evil asshole devil worshippers" of their setting, and the use of slaves being very on-brand and in line with similar sorts of master-and-follower relationships common in diabolic pacts. Slavery which, in a few places, is stated to not be something a GM should allow players to wontonly participate in and has only ever been shown as a bad practice of evil people, and is regularly resisted and combated by in-universe organizations like the Bellflower Network. Nah, strike it from the texts and banish it to the penis explosion chamber, it's a much better course of action to simply erase it from reality and pretend it's not real and doesn't exist than to utilize the medium as a way to explore a complicated and dark subject with the intent of rising over it and, honestly, achieving power fantasy catharsis over something representative of an unfair hardship. Worse is that Paizo capitulated on this front, in a similar way that they presented a mewling countenance in the materials for Agents of Edgewatch, an adventure path wherein the players are meant to be part of the guard corps of Absalom, where they gave alternative ideas for how to use the materials if the players happened to have irreconcilable issues with pretending to be law enforcement officers.

    The increasing presence of various built-in or shoehorned mechanics or systems meant to serve as emergency exits for sackless bitches that would rather cower and hide from 'triggering content' only serves to demonstrate how no-dicked entertainment media is becoming with the mass pussification of humanity when someone needs a hard out mechanic in case someone says a no-no word and they need to go have a cry about it. It becomes increasingly more necessary to vet potential players various neuroses, psychoses, delusions and other mental illnesses to make sure the game doesn't fall apart the second you try to run anything more dark than another typical "dark evil person does cartoonishly bad things" story. In worlds where literal devils exist and make contracts with people for petty bullshit reasons and can demand the most fucked up kind of payments in return, you better not have anything more twisted than "I occasionally have to murder white, cis men in their mid 20s" because otherwise you might trigger half the table.

    Alignment? Nah fuck it. The common player nowadays is too smoothbrained to consider something like obeying a broad scope of behavioural patterns when they can just flip-flop as much as they want and not have to face any kind of mechanical punishment for it. Fiddly as it was to track, no one wants to face the reality that maybe their "well-meaning, good-intentioned" farm boy background adventurer who for the last 3 months of sessions had been advocating such pasttimes as robbery, blackmail, extortion, trespassing, contract fraud, assault and conspiracy to commit murder might be actually evil in nature and as such would be affected by anything that harmed evil. There can't be any long-term repercussions for their actions, at least none that aren't narratively hooked to the grander story and is just a consequence of their own shitty actions.

    I could whine forever about how much I hate modern soycuck players and fuck knows I have a lot of pent up frustration and anger to let out today all of a sudden but I'm already mentally exhausted and it's not even noon.
    :depressedtako:
     
    Volition shut down New
  • UberSoldat

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    Bloodlines 2 announcement trailer New
  • Alchemyth

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    Joined:  Sep 17, 2022
    New trailer for VTMB2 dropped.


    Made by The Chinese Room, who's only real accolades are A machine for pigs and Dear Esther. I assume Paradox couldn't find anyone cheaper to pawn the game off to.
     
    Annual Diablo 4 Expansions Confirmed By Blizzard New
  • Kalion

    :)
    Joined:  Sep 12, 2022

    Alright so this game has/had:
    • Early access for pre-orders
    • a full price, $70 purchase to play
    • Seasons with two tiers of a Battle Pass, $10 and $25. You do not earn enough points back to buy the next pass if you complete it unlike other games.
    • A cash shop with items ranging from $8 to $25
    • Upcoming yearly expansions, likely priced at $30 or $40
    Any other methods of monetization Blizzard can slap on this game?
     
    Unity will charge developers a fee for each install New
  • Kalion

    :)
    Joined:  Sep 12, 2022


    tl;dr: Starting January 1st, 2024 Unity will charge all devs with downloads over a certain amount a fee PER INSTALL.
    This means you could make a small but good game, charge $2.99 for it and release it, go to sleep, and wake up in debt.
     
    Assassin's Creed Mirage early impressions New
  • God's Strongest Dragoon

    Well-known member
    Joined:  Mar 20, 2023
    Some info from someone that was allowed to play a demo of Mirage

    Just some random bullet points:
    • He got to do some missions, including a black box assassination mission. He didn't speak greatly about the mission variety (oh go collect this thing instead of kill this dude). The game definitely is lending itself to encouraging stealth as shit went south real fast when he tried to go in knives-blazing. Melee is very simple counter, light attack, and heavy attack, and finishers for when you stun the enemy. The PC is actually very weak and will die very quickly.
    • It is very much the same graphically as Valhalla, the major change is just their usage of colors more with fabrics and greenery that makes it feel more vibrant
    • He stated that there's significantly more NPC density but I didn't see much of it in his video, didn't seem to me as densely packed as Unity's Paris
    • The city building density is very much designed for rooftop-to-rooftop traversal due to how close everything is
    • The game isn't limited to just Baghdad as there's a surrounding area of desert/oasis but he mentioned the majority of the game was in the city
    • You can hire factions like in the old games like Mercs but they have a special token currency now. You get those tokens by doing contracts and other side content and can spend it on a bunch of stuff like bribing NPCs for info on your major assassination target or access to a special passage for a mission. He was hesitant of this system at first but he approves of it because it encourages you to do all the side stuff instead of just beelining for the main story.
    • You can ride a camel and can use it through the city but it definitely feels like with Brotherhood where you can take the horse into the city but it will be jank and it's designed to be used outside the city.
    • The minor dialogue cutscenes look to be the same stiff/AI designed cutscenes from Valhalla
    • The movement does have improvements to feel better than Valhalla but it isn't a big noticeable jump and anyone that was expecting something as fluid as Unity's parkour is going to be disappointed
    • There was a couple moments he had where the enemy AI revealed how dumb it was, like not detecting him while it's looking in his direction while he's throwing knives at the guard's buddies
    • The game follows the recent games where it doesn't hold your hand and tell you exactly where the target/documents/whatever is, it just tells you "it's in this base" or "east side of the bazaar". Like "go across this bridge on the southwest of the city and look for the building with the red roof"
    • Skill trees are just 3 vertical lines that are like a dozen at most each (takedown skills, items, scouting with bird). So simple stuff like "Carry 2 more knives" instead of some shitty Diablo RPG shit like "+2.34% damage on ranged attacks when you're above the enemy" like in Valhalla
    • He enjoyed the black box mission, as it was set in a bazaar and he had to find the target, who's identity was concealed. The game didn't handhold at all and just trusted the player to look around for clues/intel. It sounds like you can't cheese it on subsequent runs or by looking it up online as it seems collecting the clues "triggers" the NPC spawn or something like that. There was a bit of feeling like the original AC1 where you have to do all the tailing/eavesdropping for your target but here you do it all in one mission. Example of clues:
      mirage.jpg
    • Ultimately he says it definitely succeeds at feeling old-school 2012 AC in terms of structure but it doesn't feel "by-the-numbers" either, as it manages to keep it fresh. It does feel outdated in design but that was the point as it's a return to the old style.
    I do like the sound of those blackbox missions because those were a huge highlight from Unity and especially Syndicate. All the issues prevalent with the framework of Valhalla's engine remains but those assassination missions/city design are what's going to hopefully carry the game.
     
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    Unity clarifies installation fees New
  • Stunned But Dumb

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    Joined:  Jan 29, 2023
    Mortal Kombat 1 initial impressions New
  • UberSoldat

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    Joined:  Oct 19, 2022
    So, since Mortal Kombat 1 is about to release, spoilers are already out in the wild.
    If you didn't like previous NR stories, this one won't fare any better apparently.
    Full synopsis here, https://www.reddit.com/r/GamingLeak.../full_synopsis_of_mortal_kombat_1_story_mode/
    a

    Having watched footage myself, it honestly doesn't look too bad. Good character moments sprinkled throughout.
     
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    Nintendo Direct and State of Play 9.14.2023 New
  • reinigen

    Dang it
    Ward Security
    Joined:  Sep 16, 2022
    Surprised no one posted, but we have a doubleheader tomorrow. Morning Nintendo Direct, and afternoon Playstation State of Play.


    Rumors swirling for a new Donkey Kong game and F-Zero. Potentially even a Switch port of the HD versions of Twilight Princess and Wind Waker from the WiiU. Despite the Switch 2 supposedly shown behind closed doors at Gamescom, don't expect a Switch 2 announcement just yet though as I doubt they'll want to impact Holiday sales.



    Big rumor for the State of Play is Capcom announcing the next Monster Hunter as a PS5 exclusive.
     
    Unity closes offices over "potential threat" amid fee changes controversy New
  • God's Strongest Dragoon

    Well-known member
    Joined:  Mar 20, 2023
    What'cha doin there, Unity?

    [a]
     
    Starfield's pronoun-removal mod has been banned by NexusMods New
  • El Rrata

    Gringo Tolerable
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    Joined:  Sep 9, 2022
    Titanfall 2 has working multiplayer again New
  • God's Strongest Dragoon

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    Joined:  Mar 20, 2023
    Double posting because this is an entirely different topic but supposedly Respawn has finally gotten off their asses and fixed the Titanfall 2 servers on PC. There's also a new game mode titled "???" with the gamemode caption "Your rockets will blot out the sun". Apparently it's modified EPGs, 75 score limit, and low gravity.
    [a]

    Reminder though, you might have to apply a fix if you're using a newer Intel CPU


    A new document leaked from the FTC vs Microsoft trial, showing an old schedule for Bethesda (the publisher). Much of it is kind of outdated like Starfield was set to release two years ago, which was likely delayed because of Covid and other shit.

    So who knows if that Dishonored 3 game will ever be released with the state of Arkane Studios with all their senior/important team members leaving before Redfall. Also a remaster of Oblivion and Fallout 3 is basically free money. If we judge the schedule by the delays they experienced with Starfield and that ESO expansion, just add 2-3 years to the whole thing. I'd be surprised if they release TES6 within 3 years though, as they've mentioned before it's still a long ways out. Not to mention the recent shitshow with Starfield must have some effect on Xbox Game Studios leadership rethinking TES6's development decisions.
    EDIT 3: Found more info from the leaks.
    • Apparently it includes details about the Switch 2, which pretty much confirms its "power" will be basically "last gen" (PS4) levels.
    • An email from 2020 also showed Phil Spencer talking about plans for acquiring Warner Brothers Interactive (their gaming division) and Nintendo in addition to Zenimax.
    • Xbox controller with haptic feedback like the PS5 controller on the way
    • Red Dead Redemption 2 Remaster
    • Xbox Series X Refresh - basically an improved Series X like the Playstation 4 Pro was, priced at $499
     
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