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Vidya Games Thread

UberSoldat

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thhrang

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Smelliest007

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Superduper Samurai

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About MHWilds:


Important part starts at 8min.
Who would've thought. DD2 bombing amidst fans made it stop selling as it should, Itsuno jumped ship (probably was politely let go) and they had to fulfill a retarded goal for YoY revenue, 80 billion yen, the only franchises achieving that would be Pokemon, Mario, Dragon Quest and, you guess it, Monster Hunter.

>little ex-niche game being forced to try to print money shat out with an overinflated budget made MonHun shit
I have a feeling they were sitting on their ass till the 10th anniversary and just cobbled a game together quickly.
As one of the three Dragon's Dogma fans total this is honestly hilarious
 

Punished Anime Discusser

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>little ex-niche game being forced to try to print money shat out with an overinflated budget made MonHun shit
I have a feeling they were sitting on their ass till the 10th anniversary and just cobbled a game together quickly.
As one of the three Dragon's Dogma fans total this is honestly hilarious
All six of the Onimusha fans will be joining us shortly, don't worry.
 

CalciumAnimal

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Which is more dead, AoE3 DE or AoE4?
what even happened to 4 i vaguely recall people liking it and then just not talking about it anymore.
 

UberSoldat

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what even happened to 4 i vaguely recall people liking it and then just not talking about it anymore.
Still has a decent playerbase going by Steamcharts, I only read complaints about the lack of content updates at one point
 

Smelliest007

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A minority shareholder in Ubisoft is attempting to organize a protest outside the company's Paris headquarters, accusing it of failing to disclose alleged discussions with Microsoft, EA, and others publishers reportedly interested in acquiring its franchises.

In a statement seen by IGN, Juraj Krúpa, CEO of AJ Investments, claimed Ubisoft is "horribly mismanaged by current management," and wants a "clear roadmap for recovery" from the senior team to address "declining shareholder value, lackluster operational execution, and failure to adapt effectively to market trends."

Krúpa alleged that Ubisoft has not been transparent about its decision-making, accusing the firm of "hiding information," including an Assassin Creed Mirage DLC partnership with the Saudi investment firm Savvy Group.

The shareholder also pointed to a restricted article published by business investment platform MergerMarket that alleged "discussions between Microsoft, EA, and others that are interested in acquiring IPs from Ubisoft." "Management did not inform public about these steps either," Krúpa claimed.

Ubisoft issued the following statement to IGN:

"As we mentioned during our Q3 sales, the review of various transformational strategic and capitalistic options is ongoing. The Board has established an ad-hoc independent Committee to oversee this formal and competitive process, so as to extract the best value from Ubisoft’s assets and franchises for all stakeholders. Ubisoft will inform the market in accordance with applicable regulations if and once a transaction materialises.”

"Management postponed its current game (which should save the company and its financials) Assassin’s Creed first time on 18th of July 2024," Krúpa's statement said. "On that date, Ubisoft confirmed full-year guidance for the year and release of AC Shadows on November 15. 2024. Just [a] couple months later, in September 2024, Ubisoft delayed the game again and revised its guidance, which in our view, was [a] move that could have [been] predicted by Ubisoft management.

"After [the] third delay, the game will finally be published on March 20, 2025. These delays and revised guidances caused severe stock declines, which harmed mostly retail investors that have limited resources to manage their positions accordingly. This action benefited mainly corporate and institutional investors who were on the buy side for distressed prices such as Credit Agricole, Goldman Sachs clients, Morgan Stanley, and others."

Believing management did not communicate with shareholders "appropriately," AJ Investments is calling on all investors "who are frustrated with the prolonged stagnation in Ubisoft's stock performance and the lack of decisive action from the management team" to join its protest in May.

“We are aware that Ubisoft’s management and CEO have initiated a financial review of potential strategic options, advised by Goldman Sachs and JP Morgan. We expect this review to yield results in the coming months,” said Juraj Krúpa, founder of AJ Investments.

“That is why we are organizing this demonstration in May — to ensure they have time to reach a conclusion that genuinely increases shareholder value. If their conclusion effectively enhances shareholder value, we will call off the demonstration.

“All shareholders/investors of Ubisoft deserve a company that maximizes value and operates with transparency and accountability,” Krúpa added. “Ubisoft has continued to underperform compared to its industry peers, and it is time for the company to listen to its shareholders. This demonstration will be a powerful statement from investors who believe in the company's potential but demand urgent change.”

AJ Investors said that it is prepared to "sue the company for misleading investors."

This isn't the first time this investor has called for the company to go private amid a shares slump following the disappointing release of Star Wars Outlaws.

Back in September, AJ Investments issued a strongly worded open letter to Ubisoft’s board of directors, including its CEO Yves Guillemot, as well as fellow investor Tencent, to express their dissatisfaction with the performance of the company and its current share price and urging the firm to change its leadership and consider a sale. It followed weeks of turmoil at Ubisoft, where the megacorp's share price plunged following the launch of Massive Entertainment’s Star Wars Outlaws, which Ubisoft subsequently confirmed had performed below expectations.

 

TKN_Lurker

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Might as well toss fucking Light Yagami in and have one of his special abilities be overdramatically eating a potato chip cuz it makes him a scary psychopath or something.
 

Faceless Waifu

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Might as well toss fucking Light Yagami in and have one of his special abilities be overdramatically eating a potato chip cuz it makes him a scary psychopath or something.
Not going to work, unless you want it to be Ryuk that do the murdering.
 

Smelliest007

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CalciumAnimal

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Might as well toss fucking Light Yagami in and have one of his special abilities be overdramatically eating a potato chip cuz it makes him a scary psychopath or something.

Light and Lisa would be an interesting idea though. use lisa to learn survivors names and track where they are while light writes their names in the death note

neither of them can run very fast and the survivors can actually fight back due to neither of them being empowered supernatural threats?
 

TKN_Lurker

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Light and Lisa would be an interesting idea though. use lisa to learn survivors names and track where they are while light writes their names in the death note

neither of them can run very fast and the survivors can actually fight back due to neither of them being empowered supernatural threats.
While it would be interesting, expect the playerbase to bitch about the mechanics either being 'broken' or 'underwhelming' if the Death Note was added as a way to kill the survivors, causing it to either get nerfed or removed entirely.
 
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UberSoldat

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CalciumAnimal

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Space Marine 2 was a solid game but it ultimately played it safe, so 3 NEEDS to take risks and push the series further.
considering how long it took them to make a 2 i don't mind them playing it safe so much (you might as well treat it as the first entry outside of the story) but yeah DO COOL THINGS INNOVATE TAKE RISKS.

You have near infinite money and a dream IP to work with give us actual insane shit maybe the next game we shift perspectives as part of a rare cooperative action between two space marine chapters

Having someone look at Titus with an outsiders perspective would be intriguing and would give a good excuse to introduce more and new war gear for the player Titus's fat ass in an assault pack (working exactly as bad as ive heard) while the white scars laugh at him and charge ahead on their bikes (which the player get's after said mission)


on't care about the lore let the player have a arsenal of every cool toy in the WH setting.
 

God's Strongest Dragoon

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Space Marine 2 was a solid game but it ultimately played it safe, so 3 NEEDS to take risks and push the series further.
I enjoyed the gameplay difference from SM1 but the story was literally 1:1 lifted from SM1. They even had the "here's some cool jumppack sections". Wonder what they're going to do with antagonists. Hope they go Nurgle-affiliated for SM3.
 

UberSoldat

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I enjoyed the gameplay difference from SM1 but the story was literally 1:1 lifted from SM1. They even had the "here's some cool jumppack sections". Wonder what they're going to do with antagonists. Hope they go Nurgle-affiliated for SM3.
Spoilers for SM2: Final story mission hints at Necrons so that one's all but confirmed

I'd like for them to break away from Chaos for once, fighting them in both games just didn't feel that great honestly.
 

God's Strongest Dragoon

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Spoilers for SM2: Final story mission hints at Necrons so that one's all but confirmed

I'd like for them to break away from Chaos for once, fighting them in both games just didn't feel that great honestly.
Oh, that's right, I forgot about the implication regarding the macguffin. As cool as it was to fight big waves of Tyranids, hopefully the game performance won't be such a nightmare since there won't be a gajillion enemies nearby with a gorillion more in the background.
 

Brosnan Pierce Brosnan

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IMO I liked Space Marine 2 (outside of the bugs and performance shit), but personally I got tired of fighting the Tyranids after awhile when I didn't really get tired of the Orks in 1. I'm weird though in that I also did like fighting the Thousand Sons.

But yeah the flow was weird because on me the jetpack sections were super buggy and janky when they were just fun detours in the first.

Always online BS with the saves also still piss me off
 

agility_

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Space Marine 2 was a solid game but it ultimately played it safe, so 3 NEEDS to take risks and push the series further.
Prepare to mob Necrons. Over and over and over...
 
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