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Vidya Games Thread

TKN_Lurker

Revived Lurker
Joined:  Dec 19, 2023
As great of a villain as Joker is, I hate how every Arkham game always had to go back to him. I enjoyed the first two games and was really excited to play Origins based on the trailers and the fact that we were finally getting a different main villain, and one that wasn't as popular as many of his other more well-known ones with Black Mask. Figured they had a really good premise going with him and the others. So it was incredibly disappointing to learn that "PSYCHE! IT WAS THE JOKER ALL ALONG" before I ended up even buying it. Completely killed my interest, and while I do eventually plan on playing it when I get around to it, I still haven't to this day because of my disappointment, nor have I played Knight yet either.

The Batman franchise has one of the best cast of villains in comic book history, and yet Rocksteady continually had to default so much back to the Joker being behind things. Such wasted potential.
It just showed a lack of confidence in their own product. They're so worried of the game not selling well that they think hamfisting the Joker in as a way to ensure audience attention is a great backup plan in case no one cares about Scarecow at all, which is beyond absurd considering the Nolan trilogy made Scarecrow more mainstream in the public eye. The lack of risk taking and playing it safe really did sully the rest of the Arkham games with their flip -floping commitment to making other villains the main star for once.
 
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CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
As great of a villain as Joker is, I hate how every Arkham game always had to go back to him. I enjoyed the first two games and was really excited to play Origins based on the trailers and the fact that we were finally getting a different main villain, and one that wasn't as popular as many of his other more well-known ones with Black Mask. Figured they had a really good premise going with him and the others. So it was incredibly disappointing to learn that "PSYCHE! IT WAS THE JOKER ALL ALONG" before I ended up even buying it. Completely killed my interest, and while I do eventually plan on playing it when I get around to it, I still haven't to this day because of my disappointment, nor have I played Knight yet either.

The Batman franchise has one of the best cast of villains in comic book history, and yet Rocksteady continually had to default so much back to the Joker being behind things. Such wasted potential.
Every Single batman villain is as good or better then the joker especially modern joker where he always has to have some grand plan or scheme which should be ridders thing.

I feel like Batmans original rouges have been more or less phased out of relevance.

No one wants to hear about Penguin anymore no one talks about Clayface or Scarecrow or Dr Hugo Strange

They turned Bane and Twoface into Memes and Ra's Al Ghul into a joke
 

God's Strongest Dragoon

Well-known member
Joined:  Mar 20, 2023
Arkham Knight's identity. They come up with an interesting design for an anti-Batman among hundreds of anti-Batmen. Wasting it on Jason Todd, when they could have just made an original character or just use Red Hood from the get-go (or any of the other anti-Batmen like Wrath or Hush).
It's hilarious the amount of coping they were doing about the "nuh-uh! It's totally not Red Hood!" and everyone figured it out the moment the first flashback scene of Jason Todd showed up.
The Batman franchise has one of the best cast of villains in comic book history, and yet Rocksteady continually had to default so much back to the Joker being behind things. Such wasted potential.
Ra's is a perfect "central villain" but its a shame they had to finish it with the whole Joker storyline. Hush would have also been a great choice and they even were hyping people up with it in City but then his sidequest in Knight was super wasted. Sucks they wasted Black Mask with a Joker twist.
No one wants to hear about Penguin anymore
They just put out a TV series about the Penguin and it was so well received that it even won a Golden Globe for best actor with it now being called the "Heath Ledger" of Joker performances.
 

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
It's hilarious the amount of coping they were doing about the "nuh-uh! It's totally not Red Hood!" and everyone figured it out the moment the first flashback scene of Jason Todd showed up.

Ra's is a perfect "central villain" but its a shame they had to finish it with the whole Joker storyline. Hush would have also been a great choice and they even were hyping people up with it in City but then his sidequest in Knight was super wasted. Sucks they wasted Black Mask with a Joker twist.

They just put out a TV series about the Penguin and it was so well received that it even won a Golden Globe for best actor with it now being called the "Heath Ledger" of Joker performances.
Huh im hearing nothing about it will have to look at it then.


OH its the follow up to that Riddler focused movie. Well then keep it up maybe a new wave of jokerless batman movies will cause my knees to stop aching.
 

Security

irc.rizon.net #TheVirtualAsylum
Joined:  Jun 28, 2023
Who needs more than 29 frames per second?

*flashbacks to mid-late '90s arguments on how people can not perceive more than 30 frames per second*

jvjx88.png
 

Brosnan Pierce Brosnan

God's Strongest Smartass
Dizzy's Husband
Joined:  Apr 4, 2023

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
30 is fine and more then playable. yall spoiled children.
 

RestlessRain

Well-known member
Early Adopter
Joined:  Sep 21, 2022
30 is fine and more then playable. yall spoiled children.
Depends on the game. If split-second reaction time is important, like fighting games, racing games, or action RPGs, then hitting a solid 60fps is important. If reaction time isn't so important, like strategy games or turn-based RPGs, 30fps is perfectly fine to play.
 

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
Depends on the game. If split-second reaction time is important, like fighting games, racing games, or action RPGs, then hitting a solid 60fps is important. If reaction time isn't so important, like strategy games or turn-based RPGs, 30fps is perfectly fine to play.
30 fps just means your punches hit harder when they land!
 

Security

irc.rizon.net #TheVirtualAsylum
Joined:  Jun 28, 2023
30 is fine and more then playable. yall spoiled children.

I recall that 15fps was sort of the norm for Quake when it came out. Even going into the 2000s, my friends and I considered anything 20fps and above for games in general "luxury frames."

There was more expectation back then that framerates could be all over the place, as the advancement in tech was rapid, and the limitations made it more understandable that if you were trying to do more visually, you were going to take a hit frame-wise. This includes variation in the framerate - dips into the single digits were common, even in console games.

Also, the average framerate for a single game could jump quite a bit depending on if your hardware was new or just six months old. I remember not being able to reach 30fps in Quake 3 Arena when it came out, then just two years later, pushing the fps in that game into the 100s.

Expectations these days is that shit better be at least a stable 60fps. I find this understandable, both in how quickly people will adapt and get comfortable (and thus expectant) of situations as they become the norm, and because, since at least the early 2010s, the visuals, in general, no longer justify the performance hit.
 

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
I recall that 15fps was sort of the norm for Quake when it came out. Even going into the 2000s, my friends and I considered anything 20fps and above for games in general "luxury frames."

There was more expectation back then that framerates could be all over the place, as the advancement in tech was rapid, and the limitations made it more understandable that if you were trying to do more visually, you were going to take a hit frame-wise. This includes variation in the framerate - dips into the single digits were common, even in console games.

Also, the average framerate for a single game could jump quite a bit depending on if your hardware was new or just six months old. I remember not being able to reach 30fps in Quake 3 Arena when it came out, then just two years later, pushing the fps in that game into the 100s.

Expectations these days is that shit better be at least a stable 60fps. I find this understandable, both in how quickly people will adapt and get comfortable (and thus expectant) of situations as they become the norm, and because, since at least the early 2010s, the visuals, in general, no longer justify the performance hit.
Ill add one caveat. 30 FPS is fine only if it's not some mouth breathing descension to prioritize unnecessary bloom or raytracing or similar.


I recall some bullshit years ago where some freeroam style games (i think fallout 76 did this???) were trying to justify fps hits with lighting engines no one asked for.
 

agility_

We have some serious streams to discuss 🔨
Early Adopter
Joined:  Sep 14, 2022
30fps is okay, it won't give me measles. I would prefer 60fps, but that's really not going to happen the higher we go on the 4k-resolution directive that card manufacturers are pushing.
 

Brosnan Pierce Brosnan

God's Strongest Smartass
Dizzy's Husband
Joined:  Apr 4, 2023
I remember playing Deus Ex at 10 frames which is sadly how my brain remembers it
 

John Vtuber👁️

Sentient Eyeball, Primarch of Hag Pride Worldwide
Certified Manwhore
Joined:  Oct 24, 2022
GranBlue Fantasy just went for a 5-hour maintenance, which means it's time for the yearly Anniversary where they give away everything. Best time to try it out if you haven't already, but if you're here, you're probably at least tangentially aware of GBF from the sheer number of "check out my character in GranBlue Fantasy" you see, or the addicts themselves talking about whenever there's hundreds of pulls being given away.

Otherwise, GranBlue Fantasy: ReLink shows an alternate reality where all of the game's content were in standalone, purchasable games, instead of gacha - and buying everything here, full-price, is still cheaper than a banner character guarantee:



Same with GBFV:R, funnily enough - the second character pass is well underway, only the base game (with or without the first character pass) is on sale, however:

 
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PleaseCheckYourReceipts

Well-known member
Joined:  May 6, 2023
Storywise, there's just so much I find nonsensical or just uninspired.
What I liked: Scarecrow uniting the villains in one last ditch attempt to bring down Batman in a post-Joker Gotham. The main driving force behind the plot works in a Knightfall-esque sort of way, it makes sense that Joker would have always kept the villains divided because of how much of a singular threat and agent of chaos he was. Scarecrow works as the big bad on account of his thematic ties. He also doesn't go and recruit every villain under the sun or villains who feel like they would have zero stakes in the story (those being better left for side stories).

What I didn't like: Starting with what I hate most, Joker blood corrupting people. I fucking despise this. It's not the first or the last time, we've seen this thing. I cannot get over how contrived it feels nearly everytime. It's never heavily leaned into supernatural when it should be; the superscience that Joker's DNA could thoroughly corrupt another person into being Joker-like is just stupid. The best alternative has always been Batman Beyond's take of it being a superscience microchip that had Joker's thought patterns and memories.
Arkham Knight's identity. They come up with an interesting design for an anti-Batman among hundreds of anti-Batmen. Wasting it on Jason Todd, when they could have just made an original character or just use Red Hood from the get-go (or any of the other anti-Batmen like Wrath or Hush).
Alot of the side stories. They are just useless and don't fully utilize the antagonists of them (except for Mr. Freeze). They're just mostly dead-end plots that do nothing for the greater Arkham mythos. Hush was wasted, Blackfire was wasted, and I don't even know why the Ra's Al Ghul story existed.

The Knight's identity was blatantly obvious in the marketing run-up. Solid looking design, but it was super obvious it was Jason. I don't have a huge problem with that, for in universe, but it was a weird part of the marketing.

The Joker Blood thing was so stupid. And Joker was so much of a crutch for them. I played the series in order back a couple of years, I think the worst use was actually in Origins. He should have been a side story (the Tower Climb was really good) and stayed there. I even thought, later into that game, that their lack of confidence in other villains was kind of noticeable.

Hush was so badly used in Knight. Massive drop of the ball there.


As great of a villain as Joker is, I hate how every Arkham game always had to go back to him. I enjoyed the first two games and was really excited to play Origins based on the trailers and the fact that we were finally getting a different main villain, and one that wasn't as popular as many of his other more well-known ones with Black Mask. Figured they had a really good premise going with him and the others. So it was incredibly disappointing to learn that "PSYCHE! IT WAS THE JOKER ALL ALONG" before I ended up even buying it. Completely killed my interest, and while I do eventually plan on playing it when I get around to it, I still haven't to this day because of my disappointment, nor have I played Knight yet either.

The Batman franchise has one of the best cast of villains in comic book history, and yet Rocksteady continually had to default so much back to the Joker being behind things. Such wasted potential.

He didn't need to be in City. That's actually were he was used worst, I feel. He took up way too much of the game and the Joker dying wasn't that interesting, as they hadn't established the relationship that well in-series.

Which is why it was almost assuredly a mandate from Upper Management at WB. If he was put into City late in the cycle, that would make a lot of sense.


It just showed a lack of confidence in their own product. They're so worried of the game not selling well that they think hamfisting the Joker in as a way to ensure audience attention is a great backup plan in case no one cares about Scarecow at all, which is beyond absurd considering the Nolan trilogy made Scarecrow more mainstream in the public eye. The lack of risk taking and playing it safe really did sully the rest of the Arkham games with their flip -floping commitment to making other villains the main star for once.

Scarecrow in Knight was phenomenal. For as drug on as that game got and the design problems, I honestly think the last 3rd of the story there (after the cloudburst) might be the strongest narrative part of the series. And, honestly, the fake out in Knight actually got me. The game was serious enough that it could have been the big dramatic point.

And the ending at least showed they understood the essence of Batman pretty well. They managed to make Batman actually terrifying.

It's hilarious the amount of coping they were doing about the "nuh-uh! It's totally not Red Hood!" and everyone figured it out the moment the first flashback scene of Jason Todd showed up.

Ra's is a perfect "central villain" but its a shame they had to finish it with the whole Joker storyline. Hush would have also been a great choice and they even were hyping people up with it in City but then his sidequest in Knight was super wasted. Sucks they wasted Black Mask with a Joker twist.

They just put out a TV series about the Penguin and it was so well received that it even won a Golden Globe for best actor with it now being called the "Heath Ledger" of Joker performances.

Penguin wasn't well used in the Arkham series, in hindsight. But, yeah, Knight's side stuff hit pretty weak. City's story was far more of a mess when you talk about it, haha. Oh, Talia in Knight was pretty bad as well.
 

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
The Knight's identity was blatantly obvious in the marketing run-up. Solid looking design, but it was super obvious it was Jason. I don't have a huge problem with that, for in universe, but it was a weird part of the marketing.
I can't help but picture some higher up who had just read death in the family / under the hood. and is pouting like a child that other people also read those books (and far more then him)

"ITS NOT ITS NOT ITS REALLY NOT"
 

PleaseCheckYourReceipts

Well-known member
Joined:  May 6, 2023
I can't help but picture some higher up who had just read death in the family / under the hood. and is pouting like a child that other people also read those books (and far more then him)

"ITS NOT ITS NOT ITS REALLY NOT"

I think the general customer probably didn't know, but I'm pretty sure every preview probably suggested it would be Jason for the game. If you've taken in much of any other Batman media, it was going to be pretty obvious. I also don't remember if they mentioned Jason at any point before Knight. Maybe there was some references in the earlier games, but it landed a bit of a dud. They really should have revitalized some Silver Age villain with Knight.
 

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
I think the general customer probably didn't know, but I'm pretty sure every preview probably suggested it would be Jason for the game. If you've taken in much of any other Batman media, it was going to be pretty obvious. I also don't remember if they mentioned Jason at any point before Knight. Maybe there was some references in the earlier games, but it landed a bit of a dud. They really should have revitalized some Silver Age villain with Knight.
if casual people didn't know it's news to me my friend group has a few non comics consumers and even they knew about jason todd.
 

TKN_Lurker

Revived Lurker
Joined:  Dec 19, 2023
I think the general customer probably didn't know, but I'm pretty sure every preview probably suggested it would be Jason for the game. If you've taken in much of any other Batman media, it was going to be pretty obvious. I also don't remember if they mentioned Jason at any point before Knight. Maybe there was some references in the earlier games, but it landed a bit of a dud. They really should have revitalized some Silver Age villain with Knight.
It would be nice if they just made a new character tied to the namesake of the Arkham series. It would've been interesting if a long distant descendant of Armadeus Arkham took on the identity for the purpose of restoring their family's tainted legacy and blaming Batman for supposedly desecrating it. But alas, I'm not a writer at WB. Just some dude who watches vtubers.
 

Kuri Rinji

[Site Owner]
Joined:  Aug 27, 2023
In case anyone here is interested in building sims/strategy games. Two Point Studios (dev team composed of former Bullfrog employees, the guys behind such classics as Theme Hospital and Dungeon Keeper) has released the third installment in their Two Point series of sims games after Hospital and Campus, Two Point Museum.



It's quirky, it looks great, and the gameplay cycle is even more innovative when compared to the last two games. These devs always take an immense amount of feedback from the player base to improve their titles. All of the Two Point games thus far had very long lifespans, with content updates via expansions being dished out regularly every few months.
 
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