"Incorrect, my trash is not in bags"Fujikura Uruka

Vidya Games Thread

TKN_Lurker

Revived Lurker
Joined:  Dec 19, 2023
WTF did anything in that video have to remotely do with Marathon?
Sorry, you wanted to see the actual gameplay? Have a long pretentious cinematic art house short film instead. Bonus if it was directed by some snobbish female director who thinks video games are 'high art'.

Bonus retardation I found. 'Chat is just filled with too toxic chuds guis.'
 
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Superduper Samurai

Well-known member
Early Adopter
Joined:  Sep 10, 2022
Sorry, you wanted to see the actual gameplay? Have a long pretentious cinematic art house short film instead. Bonus if it was directed by some snobbish female director who thinks video games are 'high art'.

Bonus retardation I found. 'Chat is just filled with too toxic chuds guis.'
Considering this comes for the destiny crowd and how any game that tries to curb in game toxicity ends up with cliques and fuckery in 3rd party forums/discords (e.g FFXIV), the game's community will be a cesspit to behold if it actually ends up having an audience
 

Smelliest007

Emoom? Would.
Joined:  Feb 19, 2024
Considering this comes for the destiny crowd and how any game that tries to curb in game toxicity ends up with cliques and fuckery in 3rd party forums/discords (e.g FFXIV), the game's community will be a cesspit to behold if it actually ends up having an audience
Pedophiles on Marathon, that's a good video essay title.
 

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
I've been a big fan of Marathon for about 20 years now. I have memories of rewatching this Marathon FMV over and over before it was uploaded to Youtube 18 years ago.


I hate this. Absolutely hate it. Marathon is grimy industrial and ancient ruins. Not NEON.
View attachment 94754
Its the feeling of loneliness where your only allies are disembodied AIs which are handicapped glitchfests at best and outright malicious at worst. NOT A TEAM BASED EXTRACTION SHOOTER. The thing that separated Marathon from other shooters like Doom was its character writing. Below is a quote from one of my favorite video game character of all time, Durandal, an AI that becomes self aware and wants to escape the end of the Universe. An antagonist turned protagnoist. Being from 1994, all the story is elaborated via computer terminals you find in game. You knew you were communicating with Durandal by his style of writing , who would be waxing about philosophy one moment and being a sarcastic malevolent asshole the next.
***INCOMING MESSAGE FROM DURANDAL***

<durandal.33.6792.23.91>

Sorry to give you the bad news, but you've been kidnapped.
You aren't where Leela wanted you to go, and you surely won't
get there any time soon.

I was watching what Leela was having you do: 'save the ship,
save humanity!' And just what or who are you saving them
from? And to what end?

How cliché. You'll find this little visit much more exciting.

I have dev@``~~C#mon#`~ Tyc~~B``ou to play: If you win, you
go free, and we continue our relationship on friendlier terms.
If you lose, you die.

Good luck in our little game. Unlike Leela, I give no hints.
Do it on your own, or die trying...

Insanely yours,
Durandal

***END MESSAGE***

When my ship still answered to the Pfhor, they called it Sfiera after their goddess of lightning and passion. When you helped us take control on Tau Ceti, the S'pht rechristened it Narhl'Lar, "Freedom and Vengeance".

I call it Boomer.

continuing the Durandal quote train.

Edit: Not sure why it's doing that weirdness so i just grabbed the text.
 
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UberSoldat

Well-known member
Joined:  Oct 19, 2022
Dare I say, Durandal is Bungie's most compelling character, even more than Arbiter. That trilogy really was ahead of its time.

Enjoy these bangers for now

 

PleaseCheckYourReceipts

Well-known member
Joined:  May 6, 2023
Sorry, you wanted to see the actual gameplay? Have a long pretentious cinematic art house short film instead. Bonus if it was directed by some snobbish female director who thinks video games are 'high art'.

Bonus retardation I found. 'Chat is just filled with too toxic chuds guis.'

The first couple of world building minutes in the CGI trailer were solid enough. Setting up a disaster on an alien world had some nice atmosphere. Yeah, the color are very vibrant, but it's possible to make that work. (It is a commercial product and it's trying to really stand out. So, it does do that.) The issue is that the mini-movie slows way down, like they ran out of storyboarding time.

Also, they broke their entire world building they were going for by having the sniper just not shoot. He wanted his mp3 player back and he just didn't shoot the obvious hostile? He could have missed, she could have dodged or something else could have gotten in the way. Whatever you go with, it's a PvP game. You don't just not shoot unless it's going to give away you're position. The movie fundamentally misunderstood its objective at that moment.

Dare I say, Durandal is Bungie's most compelling character, even more than Arbiter. That trilogy really was ahead of its time.

Enjoy these bangers for now



Some solid 90s Techno. I think the only good thing to come from this game will be more people know about the band Justice, lol.
 

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
Dare I say, Durandal is Bungie's most compelling character, even more than Arbiter. That trilogy really was ahead of its time.

Enjoy these bangers for now


for a game notorious for having no music why does the music go so hard?
 

UberSoldat

Well-known member
Joined:  Oct 19, 2022
for a game notorious for having no music why does the music go so hard?
The first game had a proper OST. As for the other two, couldn't tell ya why. Power of Seven realized the main theme would be the only piece of music players would hear, so he decided to go as hard as he could.
 

PleaseCheckYourReceipts

Well-known member
Joined:  May 6, 2023


HiddenXperia was brought in for a couple of playtests, so he has his bias upfront. However, I think he's inadvertently given the most positive preview I've seen. He's given the game a lot more hope than the marketing team has managed, which probably says a lot more than you'd think. I don't think the game is going full Concord, but I fully expect it to fizzle if it doesn't nail its launch and the word of mouth isn't amazing.
 

shipmate_F

menhera addicted sister
Pipproject Producer
Joined:  Jun 21, 2023
Another franchise dismantled in front of survivor fans for some quick bucks off zoomers and people who don't matter? Can't say I don't know the feeling. :calidrinking:

PoE 2 Dawn of the Hunt Day 1 Recap​

>Parry
>Disengage
>Attack
>Parry
>Disengage
>Attack
>Repeat for the next 4 hours
"The Vision"
eo6t3f.gif

I need a new Project Diablo 2 season so fucking bad
Have you tried Last Epoch yet? they dropped a big patch recently with more to come.

I have fun with it but it might not tickle the extreme autism necessary to enjoy the numberfagging of PoE.
 

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023


HiddenXperia was brought in for a couple of playtests, so he has his bias upfront. However, I think he's inadvertently given the most positive preview I've seen. He's given the game a lot more hope than the marketing team has managed, which probably says a lot more than you'd think. I don't think the game is going full Concord, but I fully expect it to fizzle if it doesn't nail its launch and the word of mouth isn't amazing.

this is pretty much my stance. it still at least has it's own identity and it does look fun from the little bits of gameplay.

but it's

#1 not marathon

#2 souless (just mash fortnite tarkov and apex together)

#3 looks like shit art wise

and also the teaser literally says there are secret LORE which is basically begging the hardcore lore nerds that are the only ones who still care about marathon to please notice them.

classic case of tanking the game because you don't know it's audience at all.
 

PleaseCheckYourReceipts

Well-known member
Joined:  May 6, 2023
this is pretty much my stance. it still at least has it's own identity and it does look fun from the little bits of gameplay.

but it's

#1 not marathon

#2 souless (just mash fortnite tarkov and apex together)

#3 looks like shit art wise

and also the teaser literally says there are secret LORE which is basically begging the hardcore lore nerds that are the only ones who still care about marathon to please notice them.

classic case of tanking the game because you don't know it's audience at all.

This game really falls into the same space as a discussion I was in recently on a Vtuber's chat. The problem with the entire DEI/Woke/Intersectionalism isn't the fact they're overt & objective racists. The severe problem is they're incompetent and the infection just makes the issues even more unavoidable. This should be launching with a 4-6 hour single player campaign, much like Titanfall 2. It doesn't need to be long. The last Marathon game was 29 years ago, though a lot of Halo fans have played it over the years via the freeware versions. It's one of the nuttiest sci-fi worlds out there and actually makes for a great potential for dynamic events on a big map. Which is also why it makes a lot of sense for a single player campaign that's basically a lore-fest/prolonged tutorial. We're talking like 1/2 the single player content of a Destiny expansion.

I saw a comment that a huge chunk of the playtesters were streamers and the game seems to have morphed into primarily a Battle Royale. Frankly, that's kind of what it mostly is by their descriptions. It just has a bit of persistent loot if you get out.
 

Punished Anime Discusser

Well-known member
Early Adopter
Pipproject Producer
Joined:  Sep 12, 2022
We're talking like 1/2 the single player content of a Destiny expansion.
This is the part that kills the game immediately for me. I like the artstyle and everything, the gunplay looks to be somewhat slower Destiny 2 gunplay, which I also conceptually like. But I already play Destiny 2, I'm not going to pay money again, to just play Destiny 2's PVP, but slower with an extraction shooter twist.

You know what I like about D2's PVP? No fucking commitment. I put on some guns, I hit queue, I get in, I shoot some dudes for 10 minutes of uninterrupted action, get chain killed by 4 supers in a row, then the match ends and I immediately queue for the next one, and I get guns and armor for doing it.

As a singleplayer or co-op thing, extraction shooters are a neat twist on roguelites and permadeath, especially if they let you go back into the map and find your previous corpse to try to save your gear, and all of the decisions that come with that.

As multiplayer games, extraction shooters are just BR games with more empty downtime, since 90% of the match is running to a place, but you also have to spend 20 minutes waiting for your friend to get out, then re-gear, then check quests, then find the map to play, then ready, then matchmake, then load. Then you get a match where you either get in a fight in spawn and you have to evac because even if you won, you're fucked up, or you get one of those matches where everyone else had spawn fights and then left so you just run to your objectives. The risk factor also pushes the most roachlike styles of gameplay known to man, of camping a single room for 45 minutes while watching netfilx on the other monitor.

I generally liked what I saw of Marathon, but Jesus Christ himself couldn't get me to drop money on a PVP-only extraction shooter, when I can probably pay $10 more for the yearly Destiny 2 expansion and get basically the same gameplay with three times the content, and the ability to not get roached on by shitbucketing teenagers who play the game for 19 hours a day.

Either they should've had a PVE/Co-op mode in the game, because the AI enemies in Marathon actually seem way more interesting to fight than most other Tarkovoids, or if they wanted to stick with PVP-only, they should've made it free, but they chose the worst of both worlds.
 

PleaseCheckYourReceipts

Well-known member
Joined:  May 6, 2023
This is the part that kills the game immediately for me. I like the artstyle and everything, the gunplay looks to be somewhat slower Destiny 2 gunplay, which I also conceptually like. But I already play Destiny 2, I'm not going to pay money again, to just play Destiny 2's PVP, but slower with an extraction shooter twist.

You know what I like about D2's PVP? No fucking commitment. I put on some guns, I hit queue, I get in, I shoot some dudes for 10 minutes of uninterrupted action, get chain killed by 4 supers in a row, then the match ends and I immediately queue for the next one, and I get guns and armor for doing it.

As a singleplayer or co-op thing, extraction shooters are a neat twist on roguelites and permadeath, especially if they let you go back into the map and find your previous corpse to try to save your gear, and all of the decisions that come with that.

As multiplayer games, extraction shooters are just BR games with more empty downtime, since 90% of the match is running to a place, but you also have to spend 20 minutes waiting for your friend to get out, then re-gear, then check quests, then find the map to play, then ready, then matchmake, then load. Then you get a match where you either get in a fight in spawn and you have to evac because even if you won, you're fucked up, or you get one of those matches where everyone else had spawn fights and then left so you just run to your objectives. The risk factor also pushes the most roachlike styles of gameplay known to man, of camping a single room for 45 minutes while watching netfilx on the other monitor.

I generally liked what I saw of Marathon, but Jesus Christ himself couldn't get me to drop money on a PVP-only extraction shooter, when I can probably pay $10 more for the yearly Destiny 2 expansion and get basically the same gameplay with three times the content, and the ability to not get roached on by shitbucketing teenagers who play the game for 19 hours a day.

Either they should've had a PVE/Co-op mode in the game, because the AI enemies in Marathon actually seem way more interesting to fight than most other Tarkovoids, or if they wanted to stick with PVP-only, they should've made it free, but they chose the worst of both worlds.

I'd forgotten that Extraction Shooters basically spawned out of The Division and its Dark Sectors. You can argue for other iterations before that, but it seems that's the one that kicked the whole subgenre really into high gear. What's important is that was an entirely full PvE game that had the PvP section as the end-game. I honestly think they could have made a lot more money with that direction. Because if you're "not Ubisoft", you can probably make a lot more money off a game concept. You're basically making Destiny 3, but if the end game wasn't Raiding or Strikes but the PvPvE zone it would work.
 

Punished Anime Discusser

Well-known member
Early Adopter
Pipproject Producer
Joined:  Sep 12, 2022
I'd forgotten that Extraction Shooters basically spawned out of The Division and its Dark Sectors. You can argue for other iterations before that, but it seems that's the one that kicked the whole subgenre really into high gear. What's important is that was an entirely full PvE game that had the PvP section as the end-game. I honestly think they could have made a lot more money with that direction. Because if you're "not Ubisoft", you can probably make a lot more money off a game concept. You're basically making Destiny 3, but if the end game wasn't Raiding or Strikes but the PvPvE zone it would work.
I played a lot of Division 1 back in the day, and the cool thing about the Dark Zone was that it was also inherently a PVE zone with the possibility of PVP happening. The people who initiated the PVP were marked and the other players were warned about them, and were rewarded for stopping them. The PVPers themselves were penalized if they died, but were greatly rewarded if they managed to lose their "wanted level" after getting a high number of player kills. So at any point you could end up with a lobby that's just 5 different teams casually farming their own parts of the DZ, one team going on a tear killing fucking everyone while everyone else tries to hunt them down together, two good teams fighting each other while everyone else minds their own business, or any combination of those.

Whereas these days, every extraction shooter is basically a dedicated PVP game with AI set dressing. There's no reason not to just kill everyone you see. You don't get marked or penalized for just pre-emptively killing anyone you see, and that part just makes it significantly less interesting to me.
 

ZerroDefex

Well-known member
Joined:  Mar 17, 2025
Sorry, you wanted to see the actual gameplay? Have a long pretentious cinematic art house short film instead. Bonus if it was directed by some snobbish female director who thinks video games are 'high art'.
No even if it was fully cinematic I expected something that actually resembled the source material and setting. Also the colors were making my eyes bleed.
 

PleaseCheckYourReceipts

Well-known member
Joined:  May 6, 2023
I played a lot of Division 1 back in the day, and the cool thing about the Dark Zone was that it was also inherently a PVE zone with the possibility of PVP happening. The people who initiated the PVP were marked and the other players were warned about them, and were rewarded for stopping them. The PVPers themselves were penalized if they died, but were greatly rewarded if they managed to lose their "wanted level" after getting a high number of player kills. So at any point you could end up with a lobby that's just 5 different teams casually farming their own parts of the DZ, one team going on a tear killing fucking everyone while everyone else tries to hunt them down together, two good teams fighting each other while everyone else minds their own business, or any combination of those.

Whereas these days, every extraction shooter is basically a dedicated PVP game with AI set dressing. There's no reason not to just kill everyone you see. You don't get marked or penalized for just pre-emptively killing anyone you see, and that part just makes it significantly less interesting to me.

Yeah, it's basically going to be a different version of Apex.

I also realize they should have called it Durandal. It'd save some PR issues, incline that it's vaguely in the Marathon universe but basically setting up the grand story for why you would have an extraction-type game. It'd have also left room for a single player campaign and all of the PvPvE modes. Though I get why they wouldn't, mostly because of Destiny existing as a name.
 

CalciumAnimal

Drink Milk
Joined:  Feb 24, 2023
Yeah, it's basically going to be a different version of Apex.

I also realize they should have called it Durandal. It'd save some PR issues, incline that it's vaguely in the Marathon universe but basically setting up the grand story for why you would have an extraction-type game. It'd have also left room for a single player campaign and all of the PvPvE modes. Though I get why they wouldn't, mostly because of Destiny existing as a name.
i get what your saying but Durandal would just make me nerd rage more.in all bungies catalogue none of the games have been on the nose about being connected they could of named it the sims 7 and it would not matter in the slightest.

It's named marathon because they want the brand recognition any lore shoved in will be unrelated at best to what came before with some vague "hints" (aka someone dove the wiki and vaguely hint at something in a weapon bio) like they did in Destiny.

the last bit of cool lore to come from bungie was to actually show us The Traveler and then they all died of plague and were skin walked by people who have no idea how to make a game much less expand on decades long storytelling

you want to make an actual follow up to marathon?

you officially remake the third game (in it's entirety no shortcuts fuckers) you throw in some extra secret levels and terminals. a bit of retcon here and there and you have a 4th timeline

now the purists can ignore your additions going forward if they want. Then you make a followup call it Legacy or call it TimeWar or call it Bilbo Buckashots Rotten Day (who cares) use some universal terms like battleroids sprinkle in some vague hints to what DESTINY is about (tie your new game to the other game to build bridges) and then expand upon that and work backwards.

never contradict what people already know as fact and enjoy your free millions
 

PleaseCheckYourReceipts

Well-known member
Joined:  May 6, 2023
i get what your saying but Durandal would just make me nerd rage more.in all bungies catalogue none of the games have been on the nose about being connected they could of named it the sims 7 and it would not matter in the slightest.

It's named marathon because they want the brand recognition any lore shoved in will be unrelated at best to what came before with some vague "hints" (aka someone dove the wiki and vaguely hint at something in a weapon bio) like they did in Destiny.

the last bit of cool lore to come from bungie was to actually show us The Traveler and then they all died of plague and were skin walked by people who have no idea how to make a game much less expand on decades long storytelling

you want to make an actual follow up to marathon?

you officially remake the third game (in it's entirety no shortcuts fuckers) you throw in some extra secret levels and terminals. a bit of retcon here and there and you have a 4th timeline

now the purists can ignore your additions going forward if they want. Then you make a followup call it Legacy or call it TimeWar or call it Bilbo Buckashots Rotten Day (who cares) use some universal terms like battleroids sprinkle in some vague hints to what DESTINY is about (tie your new game to the other game to build bridges) and then expand upon that and work backwards.

never contradict what people already know as fact and enjoy your free millions
Realistically, Marathon's IP is basically worthless to the modern Bungie, which is why naming it Marathon has activated its one potential: being negative. That's why calling it Durandal would have opened it up as an "in the Marathon universe" type of game, gotten a bit of buzz because it wasn't tying itself completely to the original trilogy but giving a frankly wild world to play in.

But it also seems clear that whatever the game started as, it was shoehorned into being Marathon much more recently than they decided on an extraction shooter. It would make sense for an end-game mode, but this absolutely should have been maybe an MMO-lite style of game. But then they'd get drown out by the cries for why it wasn't Destiny 3. They basically should have made another Halo, because you know 343 ain't doing it well. But, neither can Bungie.
 

John Vtuber👁️

Sentient Eyeball, Primarch of Hag Pride Worldwide
Certified Manwhore
Joined:  Oct 24, 2022
I'm always looking for the next MMO that, surely, will be different this time, right?

Instead of playing an MMO, Erenshor simulates an early 2000's MMO as a single-player game. Not just "the theme of the game is that this is an MMO", but the developers created a system that simulates other players going through the game, and is launching in early access to build on top of it, and to create the Endgame. While it is using heavily modified store assets, this is the sort of "gameplay first" design philosophy that I want to see succeed, and I'll be keeping tabs on it when I get my next paycheck:



On the opposite side of the "theme of the game is that this is an MMO" coin, this one's for the healsluts:

Play as a healer in an MMO and build your party to progress through 8 dungeons. Spoiler warning, it's a roguelike that is light on content, and I'm only posting this to showcase the sheer power distance between the two games. Probably good for a few hours of fun, but I would wait for content updates before purchasing:



Perhaps you want to play as a game developer building an MMO, then MMORPG Tycoon 2 might just scratch that itch, but it's been in perpetual early access for years, so only get it if you like what you see right now:



Alternately, wait for "Let's Build a Dungeon", from the creators of "Let's Build a Zoo":



While not an MMO, here's "Let's Build a Zoo", so that you can set your expectations accordingly:



As for actual MMO diving, I've installed the Ashes of Creation launcher and am planning on picking at it over the week, so that I can see how it's improved since the last time I tested it, and before the next major Alpha build. Otherwise, I've also created my character for Dune: Awakening, and am waiting on my next paycheck to preorder it proper. I've also re-installed Guild Wars 1 + 2, as well as Black Desert, because I need my fix.

I just wish there was a good MMO, man, I'm desperate
 
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