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Phase Connect General

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  • Unseiso Dragon

    Seiso? Say No!
    Joined:  Jun 8, 2024
    Pippa Merchandise Makes a Television Appearance New
  • dumdum did nothing wrong

    Well-known member
    Joined:  May 19, 2024
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    Pippa merch spotted in a show. kinda cool :smugpipi:
     
    Phase Connect Merchandise Update from Sakana New
  • RestlessRain

    Well-known member
    Early Adopter
    Joined:  Sep 21, 2022
    First tweet from Hina since October. New
  • Bronze

    Well-known member
    Orderly
    Joined:  Nov 2, 2023
    Thhrang Recruiting for a Potential Phase-Connect Doom Mod New
  • thhrang

    Punished Autism Extraordinaire
    Early Adopter
    Ward Security
    ♥Realticule's Husbando♥
    Joined:  Sep 13, 2022
    Hello again, denizens of the Phase-Connect thread! I come here attempting to recruit talent. Within our Pipprojects thread, which has been used for the last two years to create forum-driven fan projects for Pippa (including a Website and Cookbook), we have been attempting to brainstorm a new idea regarding what we should do for this year. The idea that I would like to actually see momentum on, and the one I've came up with that I think has the most True & Honest value, would be a DOOM WAD - I lay out the initial concept of it within this post:
    Okay, I've still been thinking about this because I really want to try getting a ball rolling on something relatively soon so that time doesn't creep up on us like it did last year. Earlier I had an idea, inspired by the fact someone earlier in the thread was trying to make a Phase RPG, but cancelled it - what if instead of a ground-up game, we repurpose some concepts and make a mod (or map) for a game this year? Those are character/enemy designs and sheet art, sitting here within this very thread, waiting to be potentially riffed on for other purposes (assuming of course @ChilChakSack wouldn't mind that idea since it is his art, and also the RPG maker guy hasn't been online in a year).

    I don't really have any true experience with modding anything myself, but I think we may have enough talent to make something work? I do like the idea of perhaps a DOOM WAD? I'm throwing everything at the wall here including the kitchen sink - we have folks like @Security who knows a lot about Doom, and I'm also pretty sure @RedRage has talked about modding before. Would this be reasonable to achieve homegrown?

    The main issue I see right now is we need to get something started or at least in heavy brainstorming phases to gain momentum.


    e: After thinking about it even more, I think I really do like the idea of a Doom WAD. As I said, we could utilize/repurpose/Doomify ChilChakSack's enemy ideas, and the setting could be a huge demonic Walmart or some shit to loop it in with a running joke. There are also users who are really good at pixel art, like @somethingfarworseinthehorizon, and again ChilChak himself too. The background music could be Doomified PTR. And we could even make a short 'behind the scenes' pamphlet thing too with the art of the enemies and some of its' development process in a similar vein to the aesthetic stylings of last year's cookbook (though obviously not as long)? There are a lot of opportunities with this idea, like having an actual secret room where the credits are hidden too (which is where some forum circlejerking would be more acceptable, I suppose). KF has had Doom WAD Community Projects before (and has a dedicated thread for modding too) - I don't see why we couldn't do something similar.

    Interest in this idea from potential contributing parties has already been expressed:
    I've often thought about a Phase Connect Doom MOD, and the ideas bounce around in my head. It'd be more extensive than just a single map, and involving all Phase members. However, the technical requirements are beyond me, and my experience with modding (mainly Half-Life) was not in coding or art but in design, map making, and sound - and all of this was over twenty years ago.

    With the right team (artist or two, a coder, someone to assist in sound and map making), I could probably help in making a solid single map TC for the anniversary. Focus would be on making amusing and good feeling weapons, an interesting and challenging level, and creative and distinct enemies (these would be other Phase members, like an angry Tenma throwing beer bottles at you). I could see all this being done in a few months.
    If you need some art, you know who to call. If you go the DOOM route, I actually have some experience with that. I lead a team working on a project in the DOOM engine, so if you need some extra help (small help, mind you, they're busy with our project) I can hit up my team.

    I have already shilled this idea within the regular Pippa thread, but since the scope of this would evidently be bigger than just her community this time, I will shill it here too since it envelops the rest of Phase (though don't get it twisted, I'm pretty sure it'll still be pretty Pippa-centric). If anyone here has any modding experience or general coding / mapmaking / sound experience and is interested, or if you're another artist who may want to contribute ideas (this is the area I am least worried about tbh, since we do have a whole lot of artists around in general), feel free to post your interest & ideas in that thread. If we can actually get a team assembled, I have faith in our ability to produce kino - we've done it twice before, we can do it again.
     

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