Okay, I've still been thinking about this because I really want to try getting a ball rolling on
something relatively soon so that time doesn't creep up on us like it did last year. Earlier I had an idea, inspired by the fact
someone earlier in the thread was trying to make a Phase RPG, but cancelled it - what if instead of a ground-up game, we
repurpose some
concepts and make
a mod (or map) for a game this year? Those are character/enemy designs and sheet art, sitting here within this very thread, waiting to be potentially riffed on for other purposes (assuming of course
@ChilChakSack wouldn't mind that idea since it
is his art, and also the RPG maker guy hasn't been online in a year).
I don't really have any true experience with modding anything myself, but I think we may have enough talent to make
something work? I do like the idea of perhaps a DOOM WAD? I'm throwing everything at the wall here including the kitchen sink - we have folks like
@Security who knows a lot about Doom, and I'm also pretty sure
@RedRage has talked about modding before. Would this be reasonable to achieve homegrown?
The main issue I see right now is we need to get
something started or at least in heavy brainstorming phases to gain momentum.
e: After thinking about it even more, I think I
really do like the idea of a Doom WAD. As I said, we could utilize/repurpose/Doomify ChilChakSack's enemy ideas, and the setting could be a huge demonic Walmart or some shit to loop it in with a running joke. There are also users who are really good at pixel art, like
@somethingfarworseinthehorizon, and again ChilChak himself too. The background music could be Doomified PTR. And we could even make a short 'behind the scenes' pamphlet thing too with the art of the enemies and some of its' development process in a similar vein to the aesthetic stylings of last year's cookbook (though obviously not as long)? There are a lot of opportunities with this idea, like having an actual secret room where the credits are hidden too (which is where some forum circlejerking would be more acceptable, I suppose). KF
has had Doom WAD Community Projects before (and has a
dedicated thread for modding too) - I don't see why we couldn't do something similar.