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Vidya Games Thread

agility_

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Joined:  Sep 14, 2022
That's the other rub with game development. The lack of experienced Producers. It's not like Movies.

Given how Herman Hulst got the boot, somebody at sony must be starting to learn this lesson, very slowly.

Punished Anime Discusser said:
Wait another like 4 years and the portable team might put out something actually playable, cause the mainline Monster Hunter team at Capcom is fueled purely by cocaine and "ouh wordo best serring crapcom gamu of arr time, do wordo but more"

Capcom is living on borrowed time. Their core fanbase of resident evil and street fighter fans are in their late forties, their megaman fans are either dying or in the process of, and their extended large monster hunter fanbase can only carry that year-on-year profit load for so long. What else have they got that wasn't yet another compilation, remaster or remake. They are a remnant of a time when arcades meant high quality dispensable entertainment, much like SEGA and Namco, who made the pivot into large publishing long ago. Exoprimals was an indicator, a warning if you will.
 

Punished Anime Discusser

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core fanbase of resident evil and street fighter fans
RE specifically has recycled the old fanbase into a fanbase of people who've never played a game before RE7. The response to MHRise and the retarded misinformation I keep seeing about MHGU and older games is just indicative that there's no such thing as a modern Monster Hunter fanbase, there's a World and World-likes fanbase, which will no doubt keep eating up their shit releases as long as they keep shovelling ugly realistic graphics and """open world""" maps. Street Figher still pulls plenty of new players and new blood in the higher rungs of the FGC, it's just getting overshadowed by how retardedly gay and popular GG Strive is.

Capcom financially imploding is wishful thinking, they'll just keep shovelling trash and mediocre remakes that could've been good if they weren't aping infinitely better games, and people will keep eating it up and calling you a decrepit CHUD skeleton for implying that the remakes or reboots didn't need to exist.
 

Migoed Helmet

Unintentionally reuses words in every longpost
Joined:  Feb 29, 2024
I'm not sure you can call a '58 born, '81 Berkeley graduate guy with the pastiest skin this side of the Appalachians, who got into the games industry in '97 a "DEI Hire".

He's as old school as it gets.

He is the anti DEI.

He is the savior that gamers are yearning for.
I think you're misunderstanding what I'm getting at.

EA's infamous CEO, hated by a massive amount of people in the industry as well as gamers, was still able to get in as a CEO of another company, ruining it with the same practices in a couple years.

DEI hires are much more attractive of a hire to most tech companies and HR departments than old white men, thus they're just as likely (if not more so) to be able to get hired somewhere and ruin something I like.



A person who by all rights should have been unhirable to anyone with a brain, was hired somewhere else by morons who let him destroy their company.

Thus, I have no hope that hiring practices will somehow improve on the lower end of the corporate ladder, where HR nonsense and DEI bullshit are more likely to apply.
 

shipmate_F

menhera addicted sister
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Joined:  Jun 21, 2023
Capcom shadowdropped a Monster Hunter Wilds benchmark on Steam. And boy do I have a problem with it.
It benchmarks a cutscene, the open world area, and then a cutscene. The open world area runs just as ass as the beta demo and doesn't actually fight any monsters. The cutscenes take place in small areas and run well, since the level of details is purposefully limited.
This has people coming out of the benchmark with 60-70FPS average scores even though the actual gameplay part runs at 40FPS.

It just feels really scummy.
It runs like ass in many high-profile rigs, unless you activate Frame Generation™ to have a surplus, the game dips frequently under 60 on XX70s and XX80s, even XX60TIs struggle to retain 60FPS.
This game is a dumpsterfire on arrival, I can't wait for people complaining about the input lag because the generated 60-90FPS aren't real frames so input polling is stuck with the rendered ones, usually between 20 and 40 on average rigs.
Wait another like 4 years and the portable team might put out something actually playable, cause the mainline Monster Hunter team at Capcom is fueled purely by cocaine and "ouh wordo best serring crapcom gamu of arr time, do wordo but more"
Having another MHRise instead of following 4U/GU will just make the fans feel bad again. Wilds already looks like an online MMO: there's no sense of exploration, discovery or "immersion" as they try to sell it, everything is tagged on the minimap, the quest-taking is automatized, the game adjusts itself to singleplayer values so you never need to reach out to others to do content faster or larp as Kirito playing on Lonewolf Mode if you choose to.
Rise on the other hand went full korean action enforcing a rhythm-based combat where positioning isn't as important, just having good defensive bugskills and timing, together with the skill system holding your hand and stacking 20 of them to cheese stupid Risen or to do a billion damage while exploiting the invul from LS/SA/LBG.
RE specifically has recycled the old fanbase into a fanbase of people who've never played a game before RE7. The response to MHRise and the retarded misinformation I keep seeing about MHGU and older games is just indicative that there's no such thing as a modern Monster Hunter fanbase, there's a World and World-likes fanbase, which will no doubt keep eating up their shit releases as long as they keep shovelling ugly realistic graphics and """open world""" maps. Street Figher still pulls plenty of new players and new blood in the higher rungs of the FGC, it's just getting overshadowed by how retardedly gay and popular GG Strive is.

Capcom financially imploding is wishful thinking, they'll just keep shovelling trash and mediocre remakes that could've been good if they weren't aping infinitely better games, and people will keep eating it up and calling you a decrepit CHUD skeleton for implying that the remakes or reboots didn't need to exist.
Retarded take because MM11 was a best-seller for the franchise, it had enough exposition to bring a lot of new people around, the issue is that CAPCOM had no follow-up and probably doesn't intend to unless they lose bank.
About Strive x SF6 that's such misinformation I wonder where you get that notion. SF6 pulls hundreds of thousands of spectators weekly in Japan while Strive is decaying quickly -the last Strive patch was so bad not even JP players are engaged with the game anymore, and while they don't hold worldwide numbers, they are the central source of content for fighting games most of the time.
RE7, MM11 and SF6 massive successes gave CAPCOM the opportunity to go back to their scummy ways, as you can see the consequences today. They will only go back into making products with great value when they start getting punched down just like it was during the RE6/SF5/MVCi era when everyone clowned on them and their numbers slowly dwindled.

It's been almost a year and DD2 performance still haven't been fixed, Wilds being released in a similar state is the proof no one wanted.
 
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Smelliest007

I left Kson
Joined:  Feb 19, 2024
It runs like ass in many high-profile rigs, unless you activate Frame Generation™ to have a surplus, the game dips frequently under 60 on XX70s and XX80s, even XX60TIs struggle to retain 60FPS.
This game is either dumpsterfire on arrival, I can't wait for people complaining about the input lag because the generated 60-90FPS aren't real frames so input polling is stuck with the rendered ones, usually between 20 and 40 on average rigs.

Having another MHRise instead of following 4U/GU will just make the fans feel bad again. Wilds already looks like an online MMO: there's no sense of exploration, discovery or "immersion" as they try to sell it, everything is tagged on the minimap, the quest-taking is automatized, the game adjusts itself to singleplayer values so you never need to reach out to others to do content faster or larp as Kirito playing on Lonewolf Mode if you choose to.
Rise on the other hand went full korean action enforcing a rhythm-based combat where positioning isn't as important, just having good defensive bugskills and timing, together with the skill system holding your hand and stacking 20 of them to cheese stupid Risen or to do a billion damage while exploiting the invul from LS/SA/LBG.

Retarded take because MM11 was a best-seller for the franchise, it had enough exposition to bring a lot of new people around, the issue is that CAPCOM had no follow-up and probably doesn't intend to unless they lose bank.
About Strive x SF6 that's such misinformation I wonder where you get that notion. SF6 pulls hundreds of thousands of spectators weekly in Japan while Strive is decaying quickly -the last Strive patch was so bad not even JP players are engaged with the game anymore, and while they don't hold worldwide numbers, they are the central source of content for fighting games most of the time.
RE7, MM11 and SF6 massive successes gave CAPCOM the opportunity to go back to their scummy ways, as you can see the consequences today. They will only go back into making products with great value when they start getting punched down just like it was during the RE6/SF5/MVCi era when everyone clowned on them and their numbers slowly dwindled.

It's been almost a year and DD2 performance still haven't been fixed, Wilds being released in a similar state is the proof no one wanted.
God, I fucking hate Strive. I don't know how anyone enjoys it on a basic level. It feels awful, slow, and clunky to play. COUNTER COUNTER COUNTER. I miss Xrd. SF6 and Tekken 8 maybe at a higher level isn't great, but just playing with some friends in a casual setting is fun.
 

Punished Anime Discusser

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About Strive x SF6 that's such misinformation I wonder where you get that notion.
From Strive pulling in a veritable sea of vermintide and non-fighing game players for years. I'm aware both the game and the community have been going to absolute shit (they've always been shit) over the past couple months. To be fair, I probably should've used "was" instead of "is".
 

shipmate_F

menhera addicted sister
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Joined:  Jun 21, 2023
From Strive pulling in a veritable sea of vermintide and non-fighing game players for years. I'm aware both the game and the community have been going to absolute shit (they've always been shit) over the past couple months. To be fair, I probably should've used "was" instead of "is".
That's just because the vermintide are too vocal about it, including but not only the Bridget meltdown and the HomoElphelt campaign. I assure you the real life isn't like Twitter. I'm not knowledgeable if US locals are pozzed or not, I only know about stuff I watch from the East side (TNS for example).
Here, things are running as usual, we had some rule changes about vibechecking, not weirding out women and higyene which were, in general, very positive for everyone involved. Sure, we have some trans people but they are reasonable individuals who don't sperg and are around to play the fucking games, so we have new kids around the block and everyone is nice to each other.
 

Punished Anime Discusser

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1738779685980.png
Let people be gay...
Sell a million copies in a day?
 

Brosnan Pierce Brosnan

God's Strongest Smartass
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Joined:  Apr 4, 2023

shipmate_F

menhera addicted sister
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Joined:  Jun 21, 2023


Steam once again proves itself by doing minimal effort.
 

RestlessRain

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1738779685980-png.89604

Let people be gay...
Sell a million copies in a day?
"Henry being able to deepthroat a guy was necessary for our artistic vision of a historically-accurate game set in 15th century Bohemia" - Warhorse Studios, probably
 

Thomas Talus

Εκ λόγου άλλος εκβαίνει λόγος
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Joined:  Sep 15, 2022
Does the game still take place in 1403? Because the supposed guy that Henry fucks, Hans Capon, would be 15 seeing as how he was born in 1388.
Hans was visibly older than 15 and whoring it up in the previous game, so I'd guess that had already been handwaved away as either creative liberties or "records weren't accurate in the video game world."
 

Abomination

The abominable amalgamation known as "chyaaat!"
Joined:  Apr 1, 2023
"Henry being able to deepthroat a guy was necessary for our artistic vision of a historically-accurate game set in 15th century Bohemia" - Warhorse Studios, probably
Thankfully, they have the budget now give him the option to be gay. Back in the first one, they didn't have a good enough budget to allow him to be gay
snpwwq.png

(Answer from their Community Manager)

Never played the first, and don't care to play the second, so I don't really care or have an opinion on the state of the second one aside from cracking a few jokes. I don't know much about either game.
 

Brosnan Pierce Brosnan

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As someone who doesn't care about the game either but played BG3 when everyone was trying to rape you im on the side of "bullying the gays is rad"
 

God's Strongest Dragoon

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Joined:  Mar 20, 2023
View attachment 89604
Let people be gay...
Sell a million copies in a day?
It took the first game 2 days to sell 500k and then sold 1 million by 2 weeks, so the initial sales are substantially better. However it took the first game a year to hit 2 million and 2.5 years to hit 3 million.

The first game's budget was around $36 million with marketing included, so it was a success after that first million despite platform cuts. Everything about the second game has been lauded as twice as big and they've massively expanded their employee count from 130 to 250. Considering the expansion in scope, development costs, the more aggressive marketing campaign, and the general rising costs from the 2010s to now, this game's budget likely ballooned to somewhere north of ~$65-70 million. After the platform cut, they're likely still in the red after that 1 million copies and need to hit the 2 million copies before they're in the black (assuming the game's budget didn't explode to something retarded like $100 million).

So the first million doesn't matter much, it's the second million that's the goal. This game will likely hit 2 million copies within the next few weeks, assuming they didn't cull the game's legs.
 

El Rrata

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PleaseCheckYourReceipts

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Riccitiello is a not a game producer, he is a pure businessman, leaning heavily on the corporate business side of things. He came into the gaming scene just when it was starting to emerge more into the mainstream, as 3D graphics were catching a lot of eyes (Final Fantasy 7 was one of the big entry points for a lot of people, and Quake the year before was an additional big boost). As President and COO, he resided over the change of Electronic Arts from an artistic, technology-pushing, and developer respecting publisher to the soulless corporation we all know and hate today.

He may not care for DEI, as far as I know, but he is not oldschool - he's just a businessman with no respect for what business he's in.
I always had a weird respect for Bobby Kotick. A bastard, yes, but he was always one of the few in the gaming space that would make hard pivots. The COD: Infinite Warfare trailer used to be the most disliked on Youtube. The game bombed, and he made COD pivot so bad hard that "boots on the ground" became a meme because every COD developer repeated that public for 3 years.

Probably because someone that'll punch you in the face is a lot more straight-forward to deal with than someone that'll knife you in the back.

Also on this point, Vivendi is the ones that completely screwed up the gaming space. They destroyed everything they touched and rot runs deep.
 

Brosnan Pierce Brosnan

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Joined:  Apr 4, 2023
I wonder what would have happened if the public didn't crucify Mattrick. After his public execution we essentially got those proposed Xbox One features, but worse, on the PlayStation and Xbox consoles (arguably PC as well). And despite a slight delay we went from Killer Instinct and Project Spark to JACK FUCKING SHIT.

But Xbox shills will still defend Phil Spencer
 

John Vtuber👁️

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Joined:  Oct 24, 2022
I wonder what would have happened if the public didn't crucify Mattrick. After his public execution we essentially got those proposed Xbox One features, but worse, on the PlayStation and Xbox consoles (arguably PC as well). And despite a slight delay we went from Killer Instinct and Project Spark to JACK FUCKING SHIT.

But Xbox shills will still defend Phil Spencer

Don't worry, Microsoft will release the Fable reboot, and it won't be absolute garbage that will send its developers to the Forza mines

Trust
 

Lurker McSpic

We need to increase the hag population
Joined:  Mar 8, 2023
I just want to know if the NWO paid him in cash or in little girls.
guy is a kike. Both.
So the first million doesn't matter much, it's the second million that's the goal. This game will likely hit 2 million copies within the next few weeks, assuming they didn't cull the game's legs.
I'm pretty sure the game will turn a profit. The issue is that these negroes don't understand that once they went this big they abandoned their niche fanbase who actually buys the game for the game and replaced it with normgroids who just buy game cause new shiny. Head jew pulling all the jew trickery is gonna fuck them long term because they will think that this game succeeded because they're great game makers and they will triple down on the faggotry in their third game or next game. The reality is that you sold x million copies and only like 5% bothered to finish the game, they won't show up for a third game.

It's also funny how the medium size studios don't understand this concept and want to emulate the ubisofts of the world. At this point I think head jew just want to emulate idol's head jew move and sell the studio to the first retard who wants it after this game. :Vesper-UNHINGED:
 
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