The stuff around "Save Games" goes in tandem with other types of products. Cars are normally the place to look for with how consumer regulation tends to go. The USA has laws on parts availability requirements for a reason, along with things like "Lemon Laws". Over the next decade we're probably just headed to a hard split between "Always Online, Company Servers" games and everything else. The hybrid model of hiding a live service game behind a purchase will eventually get the ban hammer, but it'll be a while.