Famitsu physical software sales in Japan got posted a few days ago for March 19th-March 24th.
FF7 Rebirth dropped to 8th place and has only sold 305k so far, while FF16 sold 336k in its first week. The weekly sales dropped another 38% this week from 11,497 sales last week to 7,121 sales this week. If sales continue to slow down, FF7 Rebirth might not even be able to break 336k over 2 months. This is a disaster, their trilogy plan is going up in smoke.
Coming out of Remake I was worried they were being too mysterious and self indulgent for their own sakes to allow less dedicated fans to keep up, and Rebirth hasn't done much to reassure me. The game is massively bloated with minigames and side content in every region to pad playtime, the majority of which desperately needs ripped out just for the sake of player fatigue, but if they do that it would expose just how little actual storyline progression there is. They can spend a massive amount of screentime fleshing out the Gi into a square peg for the established history of FF7, but sure whatever it gives Red 13 more personality. Then you meet Vincent and he's a glorified cameo character even though they canonised the spinoff lore and you would think Vincent would be a big deal who should be deeply involved in the new threat to the Planet narrative they've been writing.
And speaking of the Time Jannies, we're 2 games in now and they've still yet to actually add anything of worth to the games themselves. What's going on has been properly explained now so I get there's split timelines running concurrently and in competition, but while that's interesting in theory and to think about, my opinion actually playing through the games has still been that they're just random interruptions of psuedo-deep nonsense that I'm forced to sit through before I can get back to the actually good content (the original plotline + the new characterisation scenes and interactions with the cast). We're what should be 2/3rds of the way through and the metaplot of the game has only just finished setting up the stakes, it'll only become engaging in the third game and I'm honestly doubting Square's ability to pull off a satisfying conclusion based on what I've seen so far of this part of the game.
Which is a problem because it'll have to be
perfect otherwise people will be asking themselves why the fuck they bothered in the first place. Did Final Fantasy 7 - one of the most important videogames of all time - really
need to fuck around exploring a multiverse? Or could all of that dev time instead have been spent refining the original plot and putting in more of the character scenes literally everyone loves?
The game's good and all but I've been sniffing around different communities for opinions and even in forced hugboxes like Reddit reception has been cool on the ending, whispers, and fumbled have-your-cake-and-eat-it approaches to certain infamous scenes. Doesn't bode well.