Nova and Bat are doing a vtuber TCG collab again, this time featuring this forum's favorite corpo pitch: Oshi-Push
Nova is starting in a few minutes
Bat is already live
I wanted to do a summary of this stream, because this was my first look at the Oshi Push TCG outside of marketing/kickstarter material. Nova streams other trading card games and has good credentials to give opinions on this, not sure about Bat. Sorry for not doing this right after the live but having to work isn't conducive to watching livestreams when they're live.
- The two went over the rules and flavour of oshi push. There's one or two terms that are going to be dated (poggers is an official term, for example) but it seems to do a decent job of getting the flavour of vtubing and the personalities, at least. There's also a lot of "deep-cut" references for deck archtypes that you're not going to get unless you're deeply embedded in the fandom, or that quickly lost relevance at the time the decks were being designed compared to when they are going to be released.
- Both girls, Nova particularly, think it would play better as a four-player game, even if you can play it with less people. And you thought you were going to have enough trouble finding a second person that plays Oshi Push. The girls on-stream compared this to board gaming consistently, apparently the creators of oshi push are board-game designers.
- There doesn't seem to be an official way to work out who goes first.
- Nova's first impression was that the game looked like it would at least be alright. Nova briefly tallked about not wanting to be in a shitty card game as a card game vtuber, and was somewhat interested in being in this.
- Guess being part of the Sad Girl Company is great for your sub count:
The card says that you get +500,000 subs with this card. Nova says she wishes there was a way for her to get this 500k sub boost. Well...
- Nova's "can't read" disease from being a Yugioh player flares up multiple times during stream. Sad.
- Given that they are both new players it's hard to judge how games will play out in real-life and how balanced everything is, but it seems that there will be some counterplay between players, and it's not obvious that someone is going to win several turns before they do.
- Game length was extremely long - they spent over two hours on their one game - but I imagine this will be significantly shorter if you actually knew the rules and didn't have to constantly refer to them during play.
- Nova and Bat thought the game was pretty fun overall.