The problem with that is that Catalyst doesn't own these IPs anymore. In the early Oughts, FASA folded and liquidated themselves in an orderly collapse while selling their IPs piece-meal so different people own different parts of their franchises. Microsoft own Shadowrun and the term Mechwarrior while Battletech is owned by Topps which is owened by Tornante, Michael Eisner's IP rights company.As long as you don't mind ponying up the trait points the downside to having cyberware on a mage (specifically adepts) is the optimal play. some of the essence costs are unequal and as long as your autistic enough to run the numbers (or google it) it's actually better to have some cyberware like for example I think the implant that gives you extra "turns" (Adrenaline pump????) is cheaper then the spell. I think Wired Reflexes was the same? been a while since i looked at the books so i could be misremembering but i know there were a handful. Keep in mind this is from one of the more sensible books that seems to have had playtesting done.
Catalyst seriously just sell ff your properties to people who can use them better stick to battletech which is much more simple to balance
Since i'm here might as well shill Lancer it's good play it commit warcrimes by breaking the known laws of the universe.