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Vidya Games Thread

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Joined:  Jun 28, 2023
All inzoi needs to do now is remove the Type A/B and non-binary shit and I'm interested.
 

God's Strongest Dragoon

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John Vtuber👁️

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I've been playing inZoi more, and there's a creative function called "3D Printer" where you can upload an image, and it turns it into a 3D object. I've seen a fully modeled Nintendo Switch, PS5, and various plushies on Canvas already, as well as a highly detailed character preset of Walter White (and various KPOP/KDRAMA stars). I've also seen the first steps towards monster girl presets rising in popularity, so once those creative methods are refined and the tools are updated, we're going to see some serious shit.

You can either use your own motion capture or a video to turn them into custom animations. K-Pop and Fortnite dances are going to flood the market - and you can make any of the Zois in your city default dance themselves to death, if you so desire. Go deep into modifying the behaviors of each and every Zoi in the city, give them schedules, control them directly, let the simulation run its course - everything is customizable. Everything!

All of this is almost assuredly using a combination of AI and their own proprietary technology, including the ability to create outfit textures from prompts, and a Smart Zoi function where you can ask the simulation for guidance on what you want to do, but either way, it blows The Sims' constant micro-expansions out of the water. Want content? Make it yourself, or download what others have made! With modding, and if the developers are able to respond to feedback accordingly, EA could never hope to catch up with The Sims 5, even if they re-started development to compete directly! And that's a good thing!
 

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UberSoldat

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Faceless Waifu

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But that never came to pass and at some point between now and then the developers snuck in a ton of new voice lines decrying "fascism" and went all-in on painting the Black Tusk and the True Sons enemy factions as white supremacists despite the latter being canonically led by a black guy. I'm pretty sure the deceased President Ellis was being slowly retconned into a Trump-type as well.
Black Tusk in its current form are more or less becoming the game's analogue to the Russian PMCs like Wagner because the owner of said PMC turns out to be a russian woman. Said PMC also somehow is colluding with what is essentially a "Shadow cabal" that leads the US government behind the scene and was like, "US under our control, clean slate" or something like that.

True Sons is probably the closests like what you said now, but that's probably because almost all the leaders post-first black dude has been white person. Said faction also ended up becoming less of a trouble, with Black Tusk ended up hogging all the scene with them somehow being tied to the plot from start to finish.
 

God's Strongest Dragoon

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So I decided to check if Schedule 1 is still popping off and it just peaked at 190k today. It launched on a Monday, so the first weekend is coming up and it could likely break 200k. If all goes well, @PleaseCheckYourReceipts could end up being right about this outselling AC Shadows, not just in raw units but potentially revenue. This game is like a third of the price of Shadows but it is pushing beyond triple the peak player count while the valleys on its graph are starting to be the peak for Shadows.
 

PleaseCheckYourReceipts

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So I decided to check if Schedule 1 is still popping off and it just peaked at 190k today. It launched on a Monday, so the first weekend is coming up and it could likely break 200k. If all goes well, @PleaseCheckYourReceipts could end up being right about this outselling AC Shadows, not just in raw units but potentially revenue. This game is like a third of the price of Shadows but it is pushing beyond triple the peak player count while the valleys on its graph are starting to be the peak for Shadows.
While Shadows on Steam Charts is going to be a bit skewed because it's a Console Primary series, it's far more the lack of a peak that's a big give away that Shadows isn't doing well. Games generally have only 2 types of sales patterns, Slow Ramp or FOMO Peak & Crash. The Slow Ramp can easily start with some nutty high sales to start, but it'll keep going. Think Skyrim or Witcher 3. Half-life actually sold more units in year 3 than year 1, and it was a huge seller in year 1.

But the long-tail sales approaches only really work if you have a good enough of a product within the player base you're after. It didn't matter if Hogwarts was probably an 8 out of 10 game, it hit its playerbase in the way they wanted to play and, boom, 12 million unit sales. And those weren't deep discount sales. Most games that get to >10 million in sales get there at the long-tail of 10-20 USD copies. Now, the exception is GTA5 and Nintendo games. They know their the apex product and don't need to do sales.

The long tail sales approach is how Ubisoft & Microsoft justify the "play day 1 on subscription" model. They probably aren't wrong about the Net Revenue effect, actually. The actual final per unit revenue is in the 15-17USD per copy range over 10 million "units sold" after distribution costs. But there's a bit problem that's already clearly happened: that means the Game is only worth ~20USD on launch. They've already devalued their games to that point. This is also why Ubisoft has turned their "single player" games into microtransaction hell zones. They need to recover a lot more of the first 3 months of sales in total revenue. COD will move >30 mil units in the first quarter and all at full price. I'm pretty sure COD revenue alone outdoes all of Ubisoft, and Acti-Blizzard had a lot more to go with it.

(Weirdly, as far as I can tell, Ubisoft somehow never made a single Mobile game of note. I guess Ubisoft's uniquely French levels of stupid is at play here.)

As for Schedule I, it's an Early Access game with this much of a start. It's going to get several bites at the apple. It's already cleared at least 500k Sales on Steam. One dude in a week has almost cleared to the lower Steam revenue split, haha. It could definitely hit a wall, but the game also has a chance for a very long tail effect. Though it is a flavor of the month for now.

One of the big keys is Reviews on Steam. They're pretty damn stable relative to the sales of a product. Schedule 1 already has more than AC:Shadows. I also just noticed that AC:Shadows has a lower all-time peak than Euro Truck Simulator 2. A game that released in 2012 and, in fact, had its all-time high of 69.7k active just this past December.



I also figured out how Ubisoft is fluffing the numbers. Anyone with an Ubisoft+ subscription that logs in is prompted to play the game. Adding it to the Library/engage it and you count as a player that was "engaged" with the game. This would be like Netflix saying everyone that logged into the home screen engaged with a media property. So while the number is technically true, it's a pretty worrying sign. This isn't the compressed release cycles of the late 2000s where months 2 and 3 would normally see the biggest sales because of distribution & word of mouth.

Also, this is very much because Valhalla was actually received a lot worse by players than most realize. Games series sell off the previous release, and the standards discussion around Valhalla was that it was boring because of how it was structured. Shadows isn't changing that discussion. This is the knock-off effect of things.
 

PleaseCheckYourReceipts

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On a different topic, I was going to make a point about how a big game gets sales that never play. I was specifically thinking about datamining the Forza fanbase did that found that at least 5 million copies that were sold had never played the game. Those were Sales that hit an Xbox account but never did anything in the game. That's a lot of money for being popular and showing up, something Ubisoft has been terrible at pulling off.

Which actually got me thinking about where the heck is Forza Horizon 6?

Okay, a quick check in with AR12 Gaming and the consensus is that it'll be coming this year, and they never officially announce the games until E3 Time the year they launch. Weirdly, Forza Horizon is Xbox's only 10 out of 10 type of launch in their entire library in recent years. lol
 

Smelliest007

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chihirogumi

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The latest Trails game has been officially announced for the West. It looks like we're finally catching up with the Japanese releases fellas! I am still playing Daybreak 2 so I avoided watching the trailer, the most important part is that the game will come out in Fall of this year.
 

Smelliest007

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The latest Trails game has been officially announced for the West. It looks like we're finally catching up with the Japanese releases fellas! I am still playing Daybreak 2 so I avoided watching the trailer, the most important part is that the game will come out in Fall of this year.

So which Trails games should I wait on for remasters at this point if I'm not yet tackling them?
 

chihirogumi

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So which Trails games should I wait on for remasters at this point if I'm not yet tackling them?
This is the best place to start.

It's a remake of the very first game of the Trails series and storyline.
 

Abomination

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The latest Trails game has been officially announced for the West. It looks like we're finally catching up with the Japanese releases fellas! I am still playing Daybreak 2 so I avoided watching the trailer, the most important part is that the game will come out in Fall of this year.

Holy hell. Actually going to be caught up. That's actually big news in itself.

I actually just restarted Reverie about a week ago, considering it had been close to a year since I last played. Also recently bought Daybreak, so I'm trying to go all in and catch up. No matter how many times I've done it, it's always a lot of fun running through Crossbell and talking to everyone. Still blows my mind that Falcom was able to create a series where I'm actually interested in talking to every NPC and hearing their stories to the point where I can still recognize and remember their character progression as time goes on.

Also looking forward to the remake. I've been wanting to replay through at least the Sky trilogy and Crossbell duology, but more than likely the CS at some point too, and this will be the perfect way to revisit. I might end up holding off on starting with the FC remake until they at least announce the SC remake. I'm curious if they intend to continue on remaking the older games, as well. I still love the charm of the old-school graphics of them, but it would also be pretty neat to play Zero and Azure in 3D.

Either way, it's a good time for Trails fans, and will be a great time to introduce new people to the series. It's definitely my favorite one.
 

Thomas Talus

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The latest Trails game has been officially announced for the West. It looks like we're finally catching up with the Japanese releases fellas! I am still playing Daybreak 2 so I avoided watching the trailer, the most important part is that the game will come out in Fall of this year.

Spectra's last couple days just got wilder.
 

God's Strongest Dragoon

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Joined:  Mar 20, 2023
Another update on Schedule 1. It just hit its peak for the day based on what its normal peak hours and it didn't just hit 200k, it completely blew all the way up to 234k. Also note its lowest point for yesterday, which is 65,900. Assassin's Creed Shadows topped out at 64,825. There's a chance it could go even higher over the weekend. I'm fairly confident this is outselling Shadows on revenue unless there's some real oilers buying up tons of MTX for Shadows.
schedule1highlows.png
 
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UberSoldat

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Joined:  Oct 19, 2022
Great boomshoot bundle here, maybe except for Graven but worth it for the rest.

Siberian Mayhem - Love letter by Sam fans for Sam fans. Combining Sam 4's satisfying gunplay with actually solid levels.
Turbo Overkill - One of the best boomshoot ever. Period. Made by the Total Chaos dev, who is currently remaking that mod as a separate game.
Forgive Me Father 2 - Haven't played this one but have played its predecessor (an okay game but not much else imo), and from what I hear this game is an improvement over that one.
Necromunda - Haven't played this one either but I hear it's fun but jank.
Deadlink - Pretty much Doom Eternal as a roguelite with different classes.
Powerslave Exhumed - Great remaster of a solid Build engine title. Not as fondly remembered as its Build contemporaries (Blood, Duke3D and Shadow Warrior) but still worth checking out.

 

Smelliest007

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CalciumAnimal

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"fuck Square Enix" "fuck Square Enix" "fuck Square Enix" he screamed rolling on the floor holding a cheap T-Shirt

this man is my god and will save the company ~ Kenichiro Yoshida
 

God's Strongest Dragoon

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"fuck Square Enix" "fuck Square Enix" "fuck Square Enix" he screamed rolling on the floor holding a cheap T-Shirt

this man is my god and will save the company ~ Kenichiro Yoshida
Pretty sure Kenichiro Yoshida has an autistic son, so he was already well versed in retard and thus realized the brilliance of Yoko Taro
 
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