Andromeda was meme city because of the terrible technical state. No one really got into discussing the story because by the 3rd cut scene you'd generally be laughing your ass off at all of the visual bugs.
Shocking news, I know, but 90% of them don't actually play videogames, or remember anything that happened before around 2020.
Oh yeah, also Andromeda was mostly a bad videogame with some (for today's standards, light) politisperging, and they don't care whether games are actually bad or not, they just want to politisperg at other politispergs.
There's always been polisperging in games because that's just what Progressives always do. What's really changed is the Skill Quality of them and the complete inability to think ahead. While Spec Ops: The Line might have been a tad bit hamfisted and blatant, it also kept enough subtlety and obfuscation that you can argue about it. Heck, there was more actual choice in that game than the new Dragon Age, lol.
Odds are there's probably some "of the time" terrible stuff in there, but the first thing was Aliens are Aliens and the second is no one could get that far in the game without it turning into a laugh riot for the first 6 months. The memes destroyed that before the stupid could overtake it.
There was also the big controversary about not deciding which Mass Effect ending was cannon. Everything about that game was less about the game and far more the industry/ME3.
The primary issue with Dragon Age is, regardless of how preachy it is, they're TERRIBLE at being preachy. There's a several hundred years of tradition of English-speakers giving Sermons. There's an actual art to giving a good sermon, which, given it's an "art", is utterly lost on the pathetic excuse for writers at these game studios. Because everything has to be propaganda, not trying to convince someone of your point.
It's a wonderful emulation machine and a decent handheld platform. Unfortunately, however, it's not plug and play enough to be what I want out of a console while also not being flexible/powerful enough to be what I want out of a PC. It aims for both targets and misses both.
Unfortunately, however, it's not plug and play enough to be what I want out of a console while also not being flexible/powerful enough to be what I want out of a PC.
No offense, but I feel like that's on you. Even before it came out, I remember it being reported early on that was the general experience with the device. People were very much saying it was a device for those that don't mind tinkering and wouldn't be a viable desktop replacement.
Cohh dancing around the blatantly obvious problems is pretty funny. He's trying not to get Cancelled, but he knows he can't state the obvious. The writing is terrible. It's either cringe or just stating what's going on, coming in roughly around a 6th grade reading level.
There's a solid new God of War clone in there, but that's clearly what came later in the development cycle after they brought a group in to get the game out the door. It's clear the game needed to be completely re-written.
No offense, but I feel like that's on you. Even before it came out, I remember it being reported early on that was the general experience with the device. People were very much saying it was a device for those that don't mind tinkering and wouldn't be a viable desktop replacement.
My hope at the time (I bought it very early) was that they'd get some of the smaller kinks worked out over time. They haven't even managed to fix the awkward transition from gaming mode to desktop since then, much less things like the dock detection bug, the deck's inability to stay connected to an exterior drive on startup without doing a workaround in terminal yourself, etc.
I honestly didn't expect much, but even that little bit has been a letdown. Decent handheld, great emulator, but it could have been much better with even a little bit more forethought on Steam's part.
So I played the pvp for Space Marine 2. I enjoyed it but there's some colossal issues. The biggest is that there's no shuffling of teams after matches and there's pretty much zero balancing of teams. So players that win a match will likely stay on that team while the team that loses will have people leave and then get filled by more randos with potentially low level rank. It's very common to get into matches where most of one team is <lvl 5 while the other team has multiple people that are >lvl 20.
I find PVP fun in short bursts, it's not something you take seriously for several hours a day. It definitely could've been expanded more though, it's a damn shame the Heretic sets can only be used if you happen to end up on their side.
One of my main hopes is more players on the battlefield, there's a lot of downtime currently. They do have more maps and modes planned so we'll see how it turns out in a year.
The Vampire Survivors CV DLC has been pretty great so far. The Death fight and ending were super satisfying and had a great "full circle" feeling. You can really tell how much the devs put into making it.
Valve is ramping Deadlock and they've made at least 3 major attempts at Half-Life 3 that they stopped development somewhere in the middle of. I still wouldn't expect HL3 until Valve comes up with an entirely new set of mechanics they'd like to implement, and it opens up something new. That's kind of the "thing" with their games. i.e. Source 3.
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