Biggest takeaways from the graphs
1. Individual earnings for company grow more and more irrelevant. Merchandise, events and increasingly so collaborations are where the real money is. While income from taking a members cut has been stagnating in the past 3 years (and basically aligns exactly with HoloEN release being massive increase and then staying exactly the same) everything else exploded and in general all financial reports could be summarized as "close to twice as good compared to previous year"
2. It's hard to say if intentional or not (probably is from my own personal experience) but they structure things in a way where they can tell they had continuous growth over the course of the year, even if Q1 of the next one looks like shit. Yet it is still better than Q1 of the year before so the graph looks like a zigzag
3. They actually managed to grew EN audience, if marginally, compared to Nijisanji. And this is without releasing a single generation in 2 years. The next yearly graph is going to look absolutely batshit insane. ID is where they gained a massive foothold and surprisingly Holostars JP were doing better at growth than sister branch.
4. There was a lot of personnel hirings in the past year, presumably them delivering on a promise of getting more managers
5. End of year 2022 they had to reinvest into new hardware so much they almost went red (they are basically saying they had to throw the old things away because of being outdated and buy new ones). I remember watching the last Fes and they clearly had huge technological advantage over the one in previous year so good on them
6. If I understand it right they are aware of buying things from overseas being less than stellar experience and are working on expanding the local merch sales in North America and Asia. They specifically mention "other than Electronic Commerce" so they are clearly unhappy with shipping costs too