I = Investor
K = Kaneko (CFO)
Y = Yagoo (CEO)
I = Break down your merch earnings
K = Look at the graph, cards made us gorillions
I = You guys gonna beat your forecast again so I can invest more?
K = We could, but we only revised it earlier because we didn't expect the cards to do so well, you will have to wait and see
I = Cards are good and all but what else you guys got? You got games on your phone?
K = Cards are VERY PROFITABLE my guy, we have games but that isn't making us much money
I = How much more money can we expect from cards?
K = A lot
I = You have a lot of merch made to order backed up, is this because of Aqua's unlimited merch run?
K = Yes
I = Are gaijins becoming more profitable?
K = Yes
I = You guys are hiring a lot of people (600+ by now), what's the point of that?
K = We hiring 100 more homie, they're mostly for supporting THE CARDS and merch stuff
I = MAKE MORE CARDS! MAKE MORE MONEY!
K = Okay, we were already planning to do so
I = How dare you graduate my oshi Aqua?! Is her IP just lost forever?!
K = We own her IP, we just have to sweeten the deal to prevent other people from jumping ship.
I = Are cards really that profitable compared to other kinds of merch?
K = Yes
I = Are gaijins able to milked of their cash with concerts and merch?
K = Very much so
I = Is licensing revenue going to increase?
K = Yes
I = How much money is Holoearth making us?
Y = We are gonna pull a valve and sell cosmetics
I = Holoearth is impossible to do!
Y = We will just keep chipping away at it in the background
I = How do you find new chuubas to bring on? How much are you planning to accelerate?
Y = (Yagoo literally throws shade at Niji KEK, I'll just post this one as is)
To begin with, we don't think that the only correct answer is to constantly introduce new performers.
It is more important to focus on promoting our affiliated performers to become top performers rather than constantly introducing new ones.
I think that the current pace of hiring, which is around 10 to 15 people per year, is rather too fast compared to the so-called real talent and entertainment industry. Furthermore, in order to continue to produce top performers, we think it is necessary to adjust the pace going forward, given the possibility to promote each individual performer better.
As for discovering new talent, we can attract many applicants by holding online auditions. It's not that it's difficult to find a performer, but rather that it's more important to recruit and acquire a performer that is suited to each segment, such as music or games. In other words, we place importance on the overall performer portfolio.
It is also necessary to avoid cannibalization within the same group to a certain extent. However, without a certain scale, it will also be difficult to show our presence through music, etc. Therefore, we recognize the importance of building a portfolio with appropriate volume.