"~I'm grave robbin' boys~"Kaminari Clara

General Thread v5 Guys: MariMari_EN Edition

Punished Anime Discusser

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You should try it. :smugina: They have a pretty generous free trial, and it's not like the game is hard. They removed all the difficulty because the game sells better to retards if there's no need to think or learn.
Dawntrail's raids, dungeons and trials are significantly harder than anything they had in Shadowbringers or Endwalker. And I guess the free trial features Stormblood which also had some of the better gameplay content.
 

Superduper Samurai

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Dawntrail's raids, dungeons and trials are significantly harder than anything they had in Shadowbringers or Endwalker. And I guess the free trial features Stormblood which also had some of the better gameplay content.
Fucking hilarious that they made the most actually challenging expac that required more than a roomtemp IQ and at the same time gave it a story that attracted even more "gay uwu" shitlords thanks to wuk lamat
All the bitching on the forums about dawntrail being too hard was very funny
 

Punished Anime Discusser

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Fucking hilarious that they made the most actually challenging expac that required more than a roomtemp IQ and at the same time gave it a story that attracted even more "gay uwu" shitlords thanks to wuk lamat
All the bitching on the forums about dawntrail being too hard was very funny
The story being not-great-not-terrible/10 filtered so many of the insufferable autists who think Shadowbringers is the pinnacle of videogames and consigned them to eternally bitching on reddit rather than being in my raid and dungeon runs, so I'm very glad for it.
 

Todd's Strongest Howard

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Dawntrail's raids, dungeons and trials are significantly harder than anything they had in Shadowbringers or Endwalker. And I guess the free trial features Stormblood which also had some of the better gameplay content.

I've been playing since 2.1, I have the perspective of remembering what some classes used to play like, the systems they removed, and imagining how much of a nightmare that would make current content. Imagine if BRD and MCH still had cast times for their basic rotation? If MCH still had the old ammo/reload/heat mechanics? Tank stances that still lowered damage output? AST's old cards effects. The old TP system. Effectively using DRK's mitigations with no indication what was phys and what was mag damage types.

The mechanical gameplay of the classes has been made pretty braindead from how it used to be, so that the entire game wasn't just a challenge of who is more autistic.
 

Punished Anime Discusser

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I've been playing since 2.1, I have the perspective of remembering what some classes used to play like, the systems they removed, and imagining how much of a nightmare that would make current content. Imagine if BRD and MCH still had cast times for their basic rotation? If MCH still had the old ammo/reload/heat mechanics? Tank stances that still lowered damage output? AST's old cards effects. The old TP system. Effectively using DRK's mitigations with no indication what was phys and what was mag damage types.

The mechanical gameplay of the classes has been made pretty braindead from how it used to be, so that the entire game wasn't just a challenge of who is more autistic.
I feel like it really does depend on what someone prefers, the autism of ARR and HW, where the classes need a fucking PHD to decipher how to play them properly, but half the higher end fights being basically "don't get hit by the marked AOE, it do come out kinda fast tho", or current day's autism of pretty simple class gameplay, but the actual encounters get to be interesting and fast. I definitely prefer the latter personally, but I can see why not everyone would.

Endwalker, I really can't make any excuses for the gameplay of, that shit was so comically baby mode on both fronts.
 

ZerroDefex

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If someone 'can't' be there for someone they care about I'd likely suspect they just don't want to. Whatever happened, her dad was there to help it would seem since she was using his phone, I can't really imagine a scenario where a boyfriend wouldn't similarly be able to help other than the whole 'the boyfriend is the reason', which, I mean, damn bud, choose better next time.
For all we know the theoretical boyfriend was out of town when this happened but her dad was closer by and could immediately help. If say she was not conscious when transported to the hospital (possibly explaining why she's missing her phone) her dad likely was at the top of her listed emergency contacts and they called him before she woke up. We simply don't know the circumstances.
 

Todd's Strongest Howard

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I feel like it really does depend on what someone prefers, the autism of ARR and HW, where the classes need a fucking PHD to decipher how to play them properly, but half the higher end fights being basically "don't get hit by the marked AOE, it do come out kinda fast tho", or current day's autism of pretty simple class gameplay, but the actual encounters get to be interesting and fast. I definitely prefer the latter personally, but I can see why not everyone would.

Endwalker, I really can't make any excuses for the gameplay of, that shit was so comically baby mode on both fronts.

My point is largely, taking the mechanical complexity out of classes makes the entire game easier from start to finish with only some small portion of the game content being difficult due to encounter design. The classes being simple means that all gameplay content is now easier to play, and you no longer really need to learn any complex gameplay to even perform competently for story content. The offset now though that they can put the design budget into encounter mechanics means they can make new, individual fights, very tough.

I liked the feeling, mechanically, of how MCH used to play with the ammo/heat stuff, but their optimal rotation was absolutely unforgiving if you lagged or had any frame drops at all. If you had less than 40FPS, you simply did not have the system latency to fit in the whole rotation you needed to get the best damage out of Wildfire. On a bad internet connection? You were just fucked. Mechanical understanding and ability could not overcome a class being skillgated by hardware.
 

Xuhle

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My point is largely, taking the mechanical complexity out of classes makes the entire game easier from start to finish with only some small portion of the game content being difficult due to encounter design. The classes being simple means that all gameplay content is now easier to play, and you no longer really need to learn any complex gameplay to even perform competently for story content. The offset now though that they can put the design budget into encounter mechanics means they can make new, individual fights, very tough.

I liked the feeling, mechanically, of how MCH used to play with the ammo/heat stuff, but their optimal rotation was absolutely unforgiving if you lagged or had any frame drops at all. If you had less than 40FPS, you simply did not have the system latency to fit in the whole rotation you needed to get the best damage out of Wildfire. On a bad internet connection? You were just fucked. Mechanical understanding and ability could not overcome a class being skillgated by hardware.
I've played through those changes. Let me tell you, I will not miss bow/gun mage, nor the stance dancing, and while I don't regularly play a healer I've heard nothing but complaints when tanks would just not go into tank stance and meld in STR melds.
 

CalciumAnimal

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My point is largely, taking the mechanical complexity out of classes makes the entire game easier from start to finish with only some small portion of the game content being difficult due to encounter design. The classes being simple means that all gameplay content is now easier to play, and you no longer really need to learn any complex gameplay to even perform competently for story content. The offset now though that they can put the design budget into encounter mechanics means they can make new, individual fights, very tough.

I liked the feeling, mechanically, of how MCH used to play with the ammo/heat stuff, but their optimal rotation was absolutely unforgiving if you lagged or had any frame drops at all. If you had less than 40FPS, you simply did not have the system latency to fit in the whole rotation you needed to get the best damage out of Wildfire. On a bad internet connection? You were just fucked. Mechanical understanding and ability could not overcome a class being skillgated by hardware.
I wanted to play a MCH so bad. Finally get a chance to play FF14 and i learn that it had been changed into the most baby brain mush class ive ever seen. it was depressing.

To be clear yeah having the class's potential taken out back and shot was absolute garbage that needed to die but by time i got into the game the class homogenization had taken hold.
 

Tamokii

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All this talk makes me miss MNK and the game but not the grind and autism. Also reminds me of runescape and how they increased the games complexity with EoC.
 

Netscaper

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I sometimes miss my Floortank DRG days. But they gave me a stopping point with Endwalker and I took it. Hearing how the story in Dawntrail wasn't that great and the devs kinda winding down on it made the decision easier. Was a fun time while it lasted though (except housing, fuck housing). :youlittleshit:
 

Khemehkal

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I've played through those changes. Let me tell you, I will not miss bow/gun mage, nor the stance dancing, and while I don't regularly play a healer I've heard nothing but complaints when tanks would just not go into tank stance and meld in STR melds.
Haven't touched XIV in 3-4 years but when I was playing as a SCH I would much prefer the tank having STR melds and doing damage. Eos could basically keep anything alive last I played and unless the tank was a braindead and not using cooldowns us both doing damage means mob die quicker so shorter fights. The only time I think I ever wished a tank was in tank stances was when pugging and the tank had less hp then a black mage.
 

Xuhle

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Haven't touched XIV in 3-4 years but when I was playing as a SCH I would much prefer the tank having STR melds and doing damage. Eos could basically keep anything alive last I played and unless the tank was a braindead and not using cooldowns us both doing damage means mob die quicker so shorter fights. The only time I think I ever wished a tank was in tank stances was when pugging and the tank had less hp then a black mage.
Pugs were what I generally gathered they didn't like, but that's just hearsay on my end cause I don't typically heal in general.
 

agility_

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Rat so big it made Mama Mika speak english


I hate this stupid autist fucker an obscene amount. I'm gonna go out and sip a really cold drink to chill and calm down.
 

NeneLOVE

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I hate this stupid autist fucker an obscene amount. I'm gonna go out and sip a really cold drink to chill and calm down.
I wish his parents had disowned him the second he started this highly autistic, degenerate crap.

Dude literally does nothing with his life other than wasting paper and printer ink to embark on these fetish-driven parades.
 

Svarog

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Dae selling weed.


Rica singing.


Tomoe Carmine playing Elden Ring. (Malenia time)


Bam will be playing Xenoblade Chronicles in a hour.
 

Superduper Samurai

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tangentially related towards vtubing and nobody that was in the forum's radar at all, but Asahi Lina aka Hector Martin published a manifesto against a fellow vtuber, Luna the fox girl, Luna had published a google doc previously, and its all been spiraling into gay drama since
Again, im only posting this because its vaugely tangentially related, but the sheer lunacy of it and the fact that its vaugely actual vtubing drama makes it funny
 

NeneLOVE

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tangentially related towards vtubing and nobody that was in the forum's radar at all, but Asahi Lina aka Hector Martin published a manifesto against a fellow vtuber, Luna the fox girl, Luna had published a google doc previously, and its all been spiraling into gay drama since
Again, im only posting this because its vaugely tangentially related, but the sheer lunacy of it and the fact that its vaugely actual vtubing drama makes it funny
Who? Who? and what?
 

MerelyTourist

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tangentially related towards vtubing and nobody that was in the forum's radar at all, but Asahi Lina aka Hector Martin published a manifesto against a fellow vtuber, Luna the fox girl, Luna had published a google doc previously, and its all been spiraling into gay drama since
Again, im only posting this because its vaugely tangentially related, but the sheer lunacy of it and the fact that its vaugely actual vtubing drama makes it funny
I knew he will be back begging for attention soon. His previous stunt was quitting kernel development TWICE (separately as Hector and Lina) and then having such an acid trip of woman moments that Zen would hold his beer(d).
 

Superduper Samurai

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Who? Who? and what?
Asahi Lina is a troon linux coder vtuber who is infamous hacking scene individual Hector Martin, who had his hand on alot of piracy pies back for the Wii and 3DS scenes
He got attention in some small western niches of the vtubing scene thanks to his obvious troon Asahi Lina personality that had some minor buzz from people going "HORRY SHIT, WOYMAN LINUX CODER", and he keeps getting into funny and increasingly petty drama
 
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