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Vidya Games Thread

Punished Anime Discusser

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I think it's more about the difference in direction. Destiny is definitely built for co-op and they enforce it, while Borderlands came out during a time story campaigns were still the focus and even if you had no one to play with, you'd have a full game to enjoy.
When you compare Borderlands 1 to 3 you see the same shit that soured Destiny.
Everything short of raids can be done without ever having to actually talk to another human being in Destiny 1, and PVP is PVP. Not even in a challenge-run sense, but a good chunk of it either had matchmaking or you could join people through the Bungie website depending on what you wanted to do. Destiny 2 involves even more modes and quests you can do completely solo, and has ingame LFG so you have to talk to people even less than not at all.
 

CalciumAnimal

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Guess I'm here to shill for Bungie by actually remembering what I played instead of just talking out of my ass.
Instead of being a passive aggressive bitch please point out exactly where I'm wrong. as far as I'm aware both of us are operating on incomplete information so unless you have solid numbers somewhere we are both talking out our asses one key difference being you like the game I do not.


That or just stop being a passive aggressive bitch like a fucking twitteruser.
 
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Punished Anime Discusser

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That or stop being a passive aggressive bitch like a fucking twitteruser.
Ah yeah sure, let's give it a go:

You are a retarded, illiterate chimp, whose answer to being presented "TOP GROSSING STEAM GAMES IN THE YEAR OF 2020/21/22/23/24" having Destiny 2 in the top 10 section was "nuh uh, that's not real" and then coping about the list being wrong or some make-believe Yamanbababble about how it's actually lifetime sales.

You are a fucking ape, a creature blacker than the blackest rat-eater in Zimbabwe, I don't have solid numbers for you, and even if I did, you couldn't read them, and even if you were able to read them, you'd still cope it away so you could be right. Kill yourself, genuinely. I mean that with a hundred percent, a thousand percent, and give somebody else a piece of that site bandwith and upload space, so we can post on this dogshit website.
 

CalciumAnimal

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Ah yeah sure, let's give it a go:

You are a retarded, illiterate chimp, whose answer to being presented "TOP GROSSING STEAM GAMES IN THE YEAR OF 2020/21/22/23/24" having Destiny 2 in the top 10 section was "nuh uh, that's not real" and then coping about the list being wrong or some make-believe Yamanbababble about how it's actually lifetime sales.

You are a fucking ape, a creature blacker than the blackest rat-eater in Zimbabwe, I don't have solid numbers for you, and even if I did, you couldn't read them, and even if you were able to read them, you'd still cope it away so you could be right. Kill yourself, genuinely. I mean that with a hundred percent, a thousand percent, and give somebody else a piece of that site bandwith and upload space, so we can post on this dogshit website.
I explained my reasoning retard. Black Myth Wukong is also on that list which leads me to suspect some fuckery and since you need me to spoonfeed you this that doesin't make me right you are however a huge femboy manbaby for acting like this.

As I said and I shall repeat I believe they are basing it off total sales if you can find something that proves its CURRENT YEAR INCOME then ill believe you.

making an estimate based off active users or even peak players is wrong how?

This is not twitter talk like a human being.

nah instead just chimp out at me and fling your own shit for daring to oppose the great and mighty cocksucker grandwizard.
 

Brosnan Pierce Brosnan

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Tubedude

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Black Myth Wukong is also on that list which leads me to suspect some fuckery
Why does that lead you to expect some fuckery? Didn't Black Myth Wukong gross over 1 bil total now?
 

PleaseCheckYourReceipts

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Destiny's gunplay has always been solid, and that's the primary bit that matters. The amount of people that play a game over 100 hours is small, but they're the incredibly vocal part of the community. The Destiny games worked because someone could buy it once a year, get 4-10 hours of pretty good shooting & jumping content, then not play it again for a year. That's the VAST majority of the playerbase.

The problem is that Games have Lifecycles, and developers get a gravy train and never want to get off of it. Mostly because by the time they're ready to build something else, all of the talent has left. A hit live service has about 10 years in it, which is why Bungie needed to make D3, to reset the clock and make it so people that didn't start playing 5 years before don't feel like it isn't worth the time.
 

Punished Anime Discusser

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Black Myth Wukong is also on that list which leads me to suspect some fuckery
making an estimate based off active users or even peak players is wrong how?
Are you even aware of how mentally handicapped you are?
A hit live service has about 10 years in it, which is why Bungie needed to make D3, to reset the clock and make it so people that didn't start playing 5 years before don't feel like it isn't worth the time.
I think they'd be better off making all of the D2 content cheaper or rolling it into one $30-ish purchase, and making the new player experience faster, and not terrible. Cause they'd lose a lot of the more hardcore players if everyone had to lose all of their stuff and characters they've spent years and years playing.
 

Thomas Talus

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Nobody will convince me Destiny is a real game with real fans and not an elaborate prank played on FPS and MMO Yamanbacattle
When the game is actually firing on all cylinders, there's nothing else in the industry like it.
I just don't get why all the Borderlands clones that have come out, Destiny 1/2, the First Descendent all are live services with less content than the old Borderlands games

Like in Borderlands I can keep going after beating the game. Hell there is new game plus. Destiny 1 (I haven't played much of 2 as what I played was just Destiny 1 Again) and TFD their is Jack shit after beating the game.

Like Destiny 1 sure we had a couple of dlcs and an xpac. The dlcs lasted maybe a hour and the Taken King had maybe half the content if I'm being generous of something like Hammerlocks bullshit quest.

Hell that Free dlc tie in the came out for B2 was more robust than some of that shit. AND EVEN THEN YOU COULD DO MORE IN THOSE GAMES ONCE YOU WERE DONE
The campaigns and seasonal stories are a small faction of the gameplay, everything is about the loot chase in the raids/dungeons/seasonal activities/evergreen modes (strikes, crucible, & gambit)/legacy activities (Dares of Eternity, exotic mission rotator, onslaught, refreshes of old patrol zones, etc.).
 

agility_

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I've never played Destiny, and the consequences of that is that whenever I see a screenshot I can't tell if I'm looking at Warframe or whatever.
There's a guy on youtube who produced copious amounts of videos on why destiny 2 ruined his life or something.
e: it's that fag ihateeverything
 

PleaseCheckYourReceipts

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Another frustrating part of always-on raytracing is that at low settings (which you're going to be stuck on if you don't want to shell out $700+ for the latest Nvidia fire hazard) it looks objectively worse and has more rendering issues than regular lighting. You get situations where if you move or turn quickly or jigglepeek a box or something, you see the shadows literally generating in front of you. You get rooms rapidly changing their entire atmosphere cause you looked away for a split second and the GPU hurt itself in confusion and generated a different lighting set for the exact same room, and then it realized it fucked up and literally pops in the correct lighting in front of you. It runs awfully, it's ugly, and it only exists so devs don't have to manually do lighting or give a fuck anymore.

RT-only lighting was going to arrive pretty soon. It's just been the next technology in the hardware acceleration direction, but it was going to take a while for wide adoption. The upswing to inherent lighting engines is the lack of needing to pre-bake assets in the same way, which allows for much more rapid level changes compared to where the industry is at right now.

But, as you've found, the two major problems are: 1) no one has any experience only lighting a game with these tools and 2) RT doesn't have the capacity to keep non-screen space objects lit properly, so you get the Pop-In/Lack of Depth of Field effects a bunch. These will be fixed over time (probably with hybrid solutions) in future games, but that's the state of things now.
 

Brosnan Pierce Brosnan

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I played a ton of Destiny back in the day and I'm not seeing it.

1) the MP PVP fell off hard when it ended up not being Halo

2) I remember the environment changing once, and that is when the Taken King came out

Now I didn't play the Taken King until like 2020 but I was around when it initially came out with the minor changes.

I did however completely miss the paid shop, which was funny. Now the raids sure they existed. They were cool but I'd rather play Borderlands's raids. And I had disagree on the loot. Especially since they kept changing how it worked. Borderlands also had more variance and crazy mechanics when it came to it's guns. For Destiny it was always just "what is more powerful"

All this other stuff I really don't remember and honestly it isn't a replacement at all for actual new areas and zones. It's like oh shit Venus has new encounters, the same map on launch but with just new enemies. Verses Borderlands which added new areas, mechanics and new enemies? Nah Destiny 1 didn't have shit content wise and it was always an issue. With the Taken King it reached full game. Full as in comparable to maybe Borderlands 2 when it launched.
 

Punished Anime Discusser

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I've never played Destiny, and the consequences of that is that whenever I see a screenshot I can't tell if I'm looking at Warframe or whatever.
There's a guy on youtube who produced copious amounts of videos on why destiny 2 ruined his life or something.
e: it's that fag ihateeverything
"Bungie raped my dog and killed my wife, but I'm going to play another 5000 hours of their game" is a whole cottage industry on youtube.
 

CalciumAnimal

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Are you even aware of how mentally handicapped you are?

I think they'd be better off making all of the D2 content cheaper or rolling it into one $30-ish purchase, and making the new player experience faster, and not terrible. Cause they'd lose a lot of the more hardcore players if everyone had to lose all of their stuff and characters they've spent years and years playing.
Then actually provide a argument why is this hard for you. or should I do that for you too since you can't even explain where or what your numbers are beyond "its on steam top sellers THAT MUST MEAN SOMETHING"
Why does that lead you to expect some fuckery? Didn't Black Myth Wukong gross over 1 bil total now?
I'm getting anywhere from 50 million to 80 million. still good numbers but low for a "top seller" that's my reasoning.
 

NeneLOVE

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Tubedude

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I'm getting anywhere from 50 million to 80 million. still good numbers but low for a "top seller" that's my reasoning.
Mate, please google Black Myth Wukong income and look at the articles. I don't trust journos much but when literally every site is reporting income above 800 million, maybe just maybe your numbers are wrong or outdated.
 

CalciumAnimal

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Mate, please google Black Myth Wukong income and look at the articles. I don't trust journos much but when literally every site is reporting income above 800 million, maybe just maybe your numbers are wrong or outdated.
I am which is how i got these numbers in the first place. top results are a game rant article about it selling 25milion globally posted in January a Reddit thread again about the 25 million sold which links to an article about how its merchandise is big in China some random website statista again with the 25milion milestone.

https://gamerant.com/black-myth-wukong-total-sales-january-2025/#:~:text=Black Myth: Wukong Has Sold 25 Million Copies Globally,-Close&text=Along with its impressive sales,the 2024 Golden Joystick Awards.

https://www.reddit.com/r/Games/comments/1ieguye/black_myth_wukong_tops_25_million_copies_sold_as/


Maybe I am retarded but so is google.
 

Tubedude

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I am which is how i got these numbers in the first place. top results are a game rant article about it selling 25milion globally posted in January a Reddit thread again about the 25 million sold which links to an article about how its merchandise is big in China some random website statista again with the 25milion milestone.

https://gamerant.com/black-myth-wukong-total-sales-january-2025/#:~:text=Black Myth: Wukong Has Sold 25 Million Copies Globally,-Close&text=Along with its impressive sales,the 2024 Golden Joystick Awards.

https://www.reddit.com/r/Games/comments/1ieguye/black_myth_wukong_tops_25_million_copies_sold_as/


Maybe I am retarded but so is google.
25 million COPIES sold. Now what is 25 million multiplied by $60, the game price? $1.5 billion. Obviously there are sales, costs, store cuts, and lower regional prices that eat into that, reaching the profit estimates that many articles are touting. Genuinely, how did you get that it only got $50-80 million? Did you just take peak steam player count and multiply by game cost?
 

CalciumAnimal

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25 million COPIES sold. Now what is 25 million multiplied by $60, the game price? $1.5 billion. Obviously there are sales, costs, store cuts, and lower regional prices that eat into that, reaching the profit estimates that many articles are touting. Genuinely, how did you get that it only got $50-80 million? Did you just take peak steam player count and multiply by game cost?
No that's what I did to estimate how much Destiny 2 made THIS YEAR. about 3 Mil though i fully admit that number is all but made up from nothing but guesstimating.

AS for Wukong that's 25Milion total sold I'm trying to figure out how much they made this year which is where my number came from. If i had to estimate their total profits including merch sales and shit like that then yeah it's nearly a billion or more. Which is another reason i find BMW suspect all the reports on it i can find are seemingly including the toys and other shitty merch as part of the games sales?
 

Tubedude

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No that's what I did to estimate how much Destiny 2 made THIS YEAR. about 3 Mil though i fully admit that number is all but made up from nothing but guesstimating.
The best of steam page linked earlier was for 2024 profits. While we don't know the exact order of most to least on that list, Destiny 2 was in the "Platinum" category, meaning it grossed more than any game in the gold category through Steam.

Let's take a game released in 2024, in the gold category, and see if there's any reports on how many it sold. Enshrouded fits this criteria, released 1/24/24, in gold category, and has reports on how many copies it sold.

By the end of 2024, it hit over 3 million copies sold with a price of $30. Sales*price puts that at $90 million for 2024, and they were still beat by Destiny 2 in revenue through Steam for 2024.

If the Steam best of 2024 was lifetime revenue there would definitely be other live service games in plat above Enshrouded, or even push it down into silver.

The other games in plat make sense. ER had it's DLC release, Palworld and Helldivers hit massive popularity early in the year.

AS for Wukong that's 25Milion total sold I'm trying to figure out how much they made this year which is where my number came from. If i had to estimate their total profits including merch sales and shit like that then yeah it's nearly a billion or more. Which is another reason i find BMW suspect all the reports on it i can find are seemingly including the toys and other shitty merch as part of the games sales?
Elden Ring is reported to have sold 30 million copies to current day, it has 763k steam reviews, and had an all time player peak of 952k. Black Myth Wukong is reported to have sold 25 million copies, it has 866k steam reviews, and had an all time player peak of 2.4m. Comparing it the stats of a game that did undeniably well makes the 25 mil sales figures of JUST copies of the game believable. You are reading a lot into them mentioning merch sales are also going good, thinking that is included in the games sales figures they are touting.

Live service games that reach any level of success make money hand over fist. Why do you think companies keep trying to launch their own success? Sure a lot bomb, but if the ones still alive were losing money, they'd be shutdown, like all of the bombed games did.
 
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