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Vidya Games Thread

Thomas Talus

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EA really squandered their exclusive rights with Star Wars. They have cancelled so many projects in the past decade. Two bounty hunter ones, one by the lady that made the uncharted games, KOTOR inspired RPG, and a few others. I remember as a kid the amount of Star Wars games there was and how diverse they were. Could've played RPG one with KOTOR, FPS one with dark forces, third-person with Jedi knights, and flying simulator ones with squadron. Hell even the rainbow six inspired commandos one.
LucasArts was an amazing studio.
 

God's Strongest Dragoon

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Joined:  Mar 20, 2023
Well as of right now, the Star Wars game line up is basically:
-KOTOR remakes are in development hell with the project shifting between different groups under Embracer
-Aspyr is remaking BF 1+2, which are just upscaled resolution with all the DLC, and is going to 100% have the online playerbase split between OG and Remake on Steam
-Respawn is working on the sequel to Jedi Survivor
-Ubisoft has the devs behind The Division series making Star Wars Outlaw, which looks "ok" so far
-Quantic Dream (Heavy Rain/Detroit) is working on a game set in the High Republic but won't be coming out until 2027 at the earliest
-Dark Forces remake came out today, which has gotten praise for everything but the price point at $30
LucasArts was an amazing studio.
Jedi Outcast and Jedi Academy were by Raven Software, KOTOR was by Bioware, and KOTOR 2 was Obsidian.
 

Xuhle

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Joined:  Nov 9, 2023
Well as of right now, the Star Wars game line up is basically:
-KOTOR remakes are in development hell with the project shifting between different groups under Embracer
-Aspyr is remaking BF 1+2, which are just upscaled resolution with all the DLC, and is going to 100% have the online playerbase split between OG and Remake on Steam
-Respawn is working on the sequel to Jedi Survivor
-Ubisoft has the devs behind The Division series making Star Wars Outlaw, which looks "ok" so far
-Quantic Dream (Heavy Rain/Detroit) is working on a game set in the High Republic but won't be coming out until 2027 at the earliest
-Dark Forces remake came out today, which has gotten praise for everything but the price point at $30

Jedi Outcast and Jedi Academy were by Raven Software, KOTOR was by Bioware, and KOTOR 2 was Obsidian.
I thought Star Wars Eclipse, the Quantic dream game. Was cancelled a while ago? Especially with the massive failure that is the High Republic books.
 
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That Chuuba Enjoyer

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I didn't mind the Jedi order/fallen order series. Had fun approachable dark souls like combat mechanics with its own flair. I also enjoyed Cal and a few of the other characters from the games so far. Was also nice that they brought back sabers being able to slice off limbs again. I don't think a star wars game has had that since unleashed.

I thought Star Wars Eclipse, the Quantic dream game. Was cancelled a while ago?
there was rumors it was going to come out in 2026, but I think it will be pushed back to 2027. Then again, their last main game Detroit: Become Human and that came out in 2018...damn how time flies. :depressedtako:
 

John Vtuber👁️

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although there was no Pokemon Mystery Dungeon announcement, the latest Shiren the Wanderer game released on Pokemon Day:



for those unaware of Mystery Dungeon outside of Pokemon, this is one of the series that heavily influence the roguelike genre at large, even if very few developers attempt to make their own "Mystery Dungeons" themselves. since this is the first new entry in about a decade, there should hopefully be a whirlwind of support behind it so that further Mystery Dungeon titles could be developed, Pokemon or not.

as the last Shiren game was eventually released on steam after its console release, I am 100% going to get this one again when it runs its exclusivity period out. until then, here are some other Mystery Dungeon-likes from my steam library that I can readily recommend:










unfortunately, the vast majority of Mystery Dungeon games on steam are straight-up pornography, so there is definitely a "niche" to be filled for an indie dev (who actually likes Mystery Dungeon games) to make their own without NSFW content. no need for flashy graphics and production values, focus on the content and quality of gameplay, extensive replayability + post-game, and it would be an evergreen product(s). though it may not see the numbers of chasing the latest trends, focusing on a dedicated audience (and not degrading them for the "wider audience") could help ensure steady/comfortable sales over the long term to make a living. one day I might just get so angry at the game industry that I do it myself with Legally Distinct Pokemon Mystery Dungeon, since Nintendo seems to be allergic to it.
 

CalciumAnimal

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Well as of right now, the Star Wars game line up is basically:
-KOTOR remakes are in development hell with the project shifting between different groups under Embracer
-Aspyr is remaking BF 1+2, which are just upscaled resolution with all the DLC, and is going to 100% have the online playerbase split between OG and Remake on Steam
-Respawn is working on the sequel to Jedi Survivor
-Ubisoft has the devs behind The Division series making Star Wars Outlaw, which looks "ok" so far
-Quantic Dream (Heavy Rain/Detroit) is working on a game set in the High Republic but won't be coming out until 2027 at the earliest
-Dark Forces remake came out today, which has gotten praise for everything but the price point at $30

Jedi Outcast and Jedi Academy were by Raven Software, KOTOR was by Bioware, and KOTOR 2 was Obsidian.
choosing capable studios is also the mark of a good company also they are up there with Sierra in the point and click/text parser market as well as some solid shooters.
 

God's Strongest Dragoon

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Joined:  Mar 20, 2023
I thought Star Wars Eclipse, the Quantic dream game. Was cancelled a while ago? Especially with the massive failure that is the High Republic books.
The major thing I've heard is that they got bought by Netease and the chinks aren't putting release dates on them, so they can take their sweet ass time. They said it's going to have branching storylines like their last games but it's going to be an action-adventure, which is completely outside of Quantic's wheelhouse as all their games have been glorified visual novels with QTE prompts.

I haven't paid attention to the High Republic books but Jedi Survivor was trying to make a lot of connections to the High Republic era. It's looking like going forward, the two main eras they want to put new stories in are either High Republic (because they can do whatever they want and there's a fuckload of Jedi running around) or post-Endor/pre-Sequels so they can do the whole memberberries bullshit whenever a somewhat known character pops up.
 

UberSoldat

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Joined:  Oct 19, 2022
I thought Star Wars Eclipse, the Quantic dream game. Was cancelled a while ago? Especially with the massive failure that is the High Republic books.
The major thing I've heard is that they got bought by Netease and the chinks aren't putting release dates on them, so they can take their sweet ass time. They said it's going to have branching storylines like their last games but it's going to be an action-adventure, which is completely outside of Quantic's wheelhouse as all their games have been glorified visual novels with QTE prompts.

I haven't paid attention to the High Republic books but Jedi Survivor was trying to make a lot of connections to the High Republic era. It's looking like going forward, the two main eras they want to put new stories in are either High Republic (because they can do whatever they want and there's a fuckload of Jedi running around) or post-Endor/pre-Sequels so they can do the whole memberberries bullshit whenever a somewhat known character pops up.
The High Republic is still ongoing as of now and the publishing initiative is set to end Spring of next year. I heard some things about sales being low but couldn't find hard evidence of that.
 

RestlessRain

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I can't believe all of the copium being huffed in this thread the moment a new Pokemon game is announced. When's the last time you genuinely felt like you played a great Pokemon game? Not one that was decent, or passable, but genuinely great? I'd say Pokemon X and Y, and that was back in 2013. How many chances do you need to give Gamefreak before you accept that your money is better spent elsewhere than what's, at best, middling product?

I get the childhood nostalgia everyone has for Pokemon, but Pokemon has not been worth that loyalty for quite a few years now. If you need a game where you collect and battle monsters, Palworld, Siralim Ultimate and Digimon Cybersleuth are all far better options than Pokemon have been giving us for quite a while now. If you really want change, you need to vote with your wallet and stop buying Gamefreak's shit until they make a game worth playing.
 

Empty_Inbox

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EA laying off around 670 employees. Such a good start of the year, gamedev bros!


EA.com article from 28th of Feb
...we expect these decisions to impact approximately 5 percent of our workforce.
 

John Vtuber👁️

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Joined:  Oct 24, 2022
EA laying off around 670 employees. Such a good start of the year, gamedev bros!


EA.com article from 28th of Feb


game dev as hobby, success is secondary but welcome - that seems to be the "safe" path to take instead of being absorbed into one of the major players in the industry

though the same can be said for most other entertainment related fields I.E. streaming/vtubing, really

tl;dr: don't quit your day job, unless your day job is in gaming, then consider long-term alternatives
 

JMForte

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Joined:  Oct 1, 2022
EA laying off around 670 employees. Such a good start of the year, gamedev bros!


EA.com article from 28th of Feb

Not really surprising that a bunch of people are getting fired in the industry. It's already bloated as all hell.
 

God's Strongest Dragoon

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Joined:  Mar 20, 2023
Not really surprising that a bunch of people are getting fired in the industry. It's already bloated as all hell.
Yeah, Sony has been REALLY bad about this with their games costing more than their fucking movies recently.

The increased dev cycle also means you can't even trust a game studio anymore because the team that made 1 amazing game has almost certainly been Ship of Theseus'd to the point that all the competent devs left, leaving a hollowed out husk of a studio. At this point, the only person you can put faith in is a game director to run the studio and the moment they're gone, there goes my interest as well.

I honestly don't mind if we see another gaming industry crash because it's well deserved and I have enough games in my Steam backlog to last me through potentially a 10+ year drought of new games. The 9th generation has been a massive disappointment and has been the first time I've skipped out on buying a new console. Just looking at the 7th generation, it's wild to imagine that many bangers being pumped out.
 

PleaseCheckYourReceipts

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Joined:  May 6, 2023
The two general issues with Game Development is that the "small team of 5 guys" will always be more structurally efficient at dealing with systemic issues than any large company & the shrinking youth gaming market. They can solve 9-12 month pre-production issues over take out in a night. This is why Portal 1 & 2 could happen so rapidly from a school project. The "set dressing" skill set is always after the gameplay loop and a different (though important) skill set in development. But it takes a lot less time than sorting out the "big picture" issues. Big studios are much better at the set dressing, but extremely slow & cumbersome at the big picture.

As for the market, that really matters. Middle & upper class teens (who drive the really successful games) are shrinking in number & have been since about 2010 or so. Fortnite & Roblox are probably the last hurrah in this gaming period where the 6th to 8th console generation consumers are now really down to having time for 1 game. That means the industry can handle maybe 3 major Live Service games and the rest will be trying to scrape by. And those games become "sticky" like social media platforms do. With the loss of a baseline sales/return system (i.e. rental shops), there's also no small market games from the 3rd part publishers that can see breakout success and do >10x return for the publishers. So we've now got a super high/low market that's deeply propped up by Whales and extractive policies that take from other entertainment sections. For as much as everyone has high revenues, among the big players, that's because they've managed to find ways to make the games roughly more in line economically when they first became $60 USD.

This has also led to a weird issue where we entered a new console generation and seemingly everyone is still playing the same games as the previous one, either as direct ports or new versions of the same.
 

chihirogumi

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Joined:  Nov 14, 2022
Yeah, Sony has been REALLY bad about this with their games costing more than their fucking movies recently.

The increased dev cycle also means you can't even trust a game studio anymore because the team that made 1 amazing game has almost certainly been Ship of Theseus'd to the point that all the competent devs left, leaving a hollowed out husk of a studio. At this point, the only person you can put faith in is a game director to run the studio and the moment they're gone, there goes my interest as well.

I honestly don't mind if we see another gaming industry crash because it's well deserved and I have enough games in my Steam backlog to last me through potentially a 10+ year drought of new games. The 9th generation has been a massive disappointment and has been the first time I've skipped out on buying a new console. Just looking at the 7th generation, it's wild to imagine that many bangers being pumped out.

We're never getting those amazing few months of legendary blockbuster games releasing within a one or two month window anymore.
playstation-2-fall-2001.original-min.png
1694233046172.jpg
 

God's Strongest Dragoon

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Joined:  Mar 20, 2023
As for the market, that really matters. Middle & upper class teens (who drive the really successful games) are shrinking in number & have been since about 2010 or so. Fortnite & Roblox are probably the last hurrah in this gaming period where the 6th to 8th console generation consumers are now really down to having time for 1 game. That means the industry can handle maybe 3 major Live Service games and the rest will be trying to scrape by. And those games become "sticky" like social media platforms do. With the loss of a baseline sales/return system (i.e. rental shops), there's also no small market games from the 3rd part publishers that can see breakout success and do >10x return for the publishers. So we've now got a super high/low market that's deeply propped up by Whales and extractive policies that take from other entertainment sections. For as much as everyone has high revenues, among the big players, that's because they've managed to find ways to make the games roughly more in line economically when they first became $60 USD.
100% agreed. A golden goose is great until it just fucking dies spontaneously and you better hope you have another source of revenue ready to go. The industry can not support a dozen GAAS, no matter how much Sony tries to make that happen, and the only thing that will make a GAAS pop off is killing an established one. It's the MMO market all over again. There was quite a few MMOs until WoW became the literal God of the market and everyone kept trying to make MMOs to make crazy money like WoW did but no one wanted to play something else.

The major issue with those GAAS is that they have the same thing going on with MMOs. Someone invested hundreds of hours into leveling several characters to max level, gearing them up, getting professions, and all that jazz? Good luck trying to peel them away from that without offering them literal crack. Same thing with GAAS. Someone spent the past 2 years getting all these sweet skins, emotes, and whatever the fuck in their GAAS? Again, good luck trying to peel them away from that.

The entire reason there's been a huge boom in MMOs popping up in the ~5-7 years is because God finally started to bleed. FF14 showed that WoW is no longer an unstoppable titan in that genre that kills any studio dumb enough to release an MMO. Now every studio making an MMO is hoping to become the new king that reigns for a dozen years.
We're never getting those amazing few months of legendary blockbuster games releasing within a one or two month window anymore.
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It's really sad that nowadays you'll be lucky to have 3 new games at launch and even if that does happen, 1 of those 3 is 100% going to be a remaster.
 

agility_

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I am absolutely ready for the yamanba-cattle to stop using "sunsetting" as a catch-all buzzword for discontinuing support/firing the whole dev team/ choosing to abandon a misguided games-as-a-service offering. This is google's fault for making it common, because they do it on a weekly basis.

We're never getting those amazing few months of legendary blockbuster games releasing within a one or two month window anymore.
View attachment 64889
View attachment 64890

Can you do one of these for actual golden age periods of time like SNES 1992->1995, playstation 1997->1999 and playstation 2 2004->2006 ?
 

UberSoldat

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Joined:  Oct 19, 2022
Some more news

Embracer has handed Saber over to private investors, KOTOR remake is still happening

Toys for Bob have escaped the COD mines

There's a new Terminator survival game
 

CalciumAnimal

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Joined:  Feb 24, 2023
I can't believe all of the copium being huffed in this thread the moment a new Pokemon game is announced. When's the last time you genuinely felt like you played a great Pokemon game? Not one that was decent, or passable, but genuinely great? I'd say Pokemon X and Y, and that was back in 2013. How many chances do you need to give Gamefreak before you accept that your money is better spent elsewhere than what's, at best, middling product?

I get the childhood nostalgia everyone has for Pokemon, but Pokemon has not been worth that loyalty for quite a few years now. If you need a game where you collect and battle monsters, Palworld, Siralim Ultimate and Digimon Cybersleuth are all far better options than Pokemon have been giving us for quite a while now. If you really want change, you need to vote with your wallet and stop buying Gamefreak's shit until they make a game worth playing.
Why are you making the assumption it's all nostalgia instead of the much more reasonable explanation that a game does not need to blow your mind to be worth whatever it's price tag is even when it is over priced.

Voting with your wallet is a stupid concept that comes from twitter get it out of here no amount of sticking to your guns about boycotting product ever makes a dent because most people simply don't care.

As for better games? Jury is still out Palworld has promise but it's systems are extremely different to pokemons even if they are both raise monster games. Cyber Sluth is good but it can also be very alienating to new comers and unlike pokemon the games vary WILDLY in terms of quality that you have to bring up a game that released 9ish years ago should be a tip off to why it still can't compete (same problem the anime's have as well)

Siralim looks fun and ill pick it up but are you telling me with a straight face that a game with about maybe a few thousand players is gonna compete against pokemon or digimon come on now (good on you for recommending it though.
EA laying off around 670 employees. Such a good start of the year, gamedev bros!


EA.com article from 28th of Feb

EA :Negligible
Some more news

Embracer has handed Saber over to private investors, KOTOR remake is still happening

Toys for Bob have escaped the COD mines

There's a new Terminator survival game

Fuck yeah toys for bob! Give them all the Platformer IP's THEY WILL PRINT MONEY.
 

RestlessRain

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Joined:  Sep 21, 2022
Why are you making the assumption it's all nostalgia instead of the much more reasonable explanation that a game does not need to blow your mind to be worth whatever it's price tag is even when it is over priced.

Voting with your wallet is a stupid concept that comes from twitter get it out of here no amount of sticking to your guns about boycotting product ever makes a dent because most people simply don't care.

As for better games? Jury is still out Palworld has promise but it's systems are extremely different to pokemons even if they are both raise monster games. Cyber Sluth is good but it can also be very alienating to new comers and unlike pokemon the games vary WILDLY in terms of quality that you have to bring up a game that released 9ish years ago should be a tip off to why it still can't compete (same problem the anime's have as well)

Siralim looks fun and ill pick it up but are you telling me with a straight face that a game with about maybe a few thousand players is gonna compete against pokemon or digimon come on now (good on you for recommending it though.
I don't know why you'd settle for middling when exceptional is so readily available and cheaper to boot. Pokemon has been resting on its laurels for far too long. If any other series was full-price game with such high sales, so little innovation, and so riddled with bugs, we'd roast the shit out of it.
- Palworld has been a ton of fun and even if development was abandoned today I still would have gotten my money's worth.
- Digimon games are all over the place in terms of quality, true, but tell me that Pokemon doesn't also have that problem. The best that Digimon has offered of late has been far better than the best of Pokemon.
- As for Siralim, I don't care that it didn't outsell Pokemon. It funded the development of their next game, which I will check out when it releases, which is a good enough metric. I care that I had more fun playing Siralim than Pokemon, and I think that if you enjoy collecting monsters and building teams, like Pokemon, you will also enjoy it.
 
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