"My name; E:R. The E is long, the colon is semi- but the R is hard"E;R

Pippakistan's Psych Ward v4

Realticule

I do it for the meats!
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Joined:  Sep 11, 2022

RedRage

Resident Pippa complainer
Joined:  Oct 8, 2022

Eat em and breed em

I need help
Joined:  May 30, 2023

Realticule

I do it for the meats!
Early Adopter
I CAN STILL FIX HER
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Joined:  Sep 11, 2022

RedRage

Resident Pippa complainer
Joined:  Oct 8, 2022
My schedule has gone to shit the past week :pippasadl: Not because of her though
Same... and by shit I mean I had to actually get a normal sleep schedule instead of waking up a few hours before her stream for the last 3 weeks for something that happens to end around the time she should be getting back from Canada/offkai :annoyedpippa:
 

Eat em and breed em

I need help
Joined:  May 30, 2023
This Nyana waiting screen


There's context if you're watching, I promise
 

thhrang

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peeba dust.gif
 

Lee Crabb

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Joined:  Dec 26, 2022
Pippa's little brother is not doing too well it seems. :pippasadl:
 

Eat em and breed em

I need help
Joined:  May 30, 2023

famous artist pipkun

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Mindflayer and Master Baiter
Joined:  Jun 5, 2023

Realticule

I do it for the meats!
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I CAN STILL FIX HER
✡︎ God's Chosen Schizo ✡︎
Joined:  Sep 11, 2022
Autistic Elestrals Deckbuilding New

John Vtuber👁️

Sentient Eyeball, Primarch of Hag Pride Worldwide
Certified Manwhore
Joined:  Oct 24, 2022
Though it took a few days, and multiple revisions with discarded decks, I'm calling it here for the Elestrals deckbuilding on the current off-collab members or I'll just keep adding and taking out cards for eternity.

Let's start with Pippa, which is the first deck built. Essentially, it's a Poseidon deck with its core ripped out in favor of Chronodile, and adjustments made to accommodate. I've also included multiple "No, you" buttons for Pippa to press when her opponent does something she doesn't like, but the gist of the strategy is:

Nexus Water spirits on the field to activate different effects, and while the deck was built to be a utility belt so that Pippa can adapt to her opponent, what she'll most likely focus on is Galaxea (Champion of Poseidon)'s effect of switching the Attack and Defense, as well as flipping non-Water Elestrals into defense mode with Tsunami (and if she reads the cards, perhaps there are effects that she can take advantage of, if her opponent's Elestrals are in defense mode!)

...To make it more obvious, flip Chronodile's Attack and Defense, equip it with a Trident (EDIT: I forgot I removed it in a revision - consider a Trident in the side deck), Nexus up to 6 Water Spirits, stonks. On the flip side, because her deck needs so many "No, You" buttons in it, the probability of pulling the one she wants is lowered, so she'll need to learn to adapt, or just draw cards better (skill issue tbh). Just read the cards, and she'll be fine - simple, right?

Chronodile Pippa.jpg

Mari gets a strategy where she forces her opponent to expend spirits, built into the core of a Demeter Deck. If she plays correctly, she can constantly regenerate her spells and spirits for maximum impact, specifically based around Eruption and the turtles that have effects based on whether a player casts Eruption. Fun fact, Demeter was one of the cosplays that San Salie did for Elestrals!

I feel like this deck is very Mari Mari Underscore EN core! No, I will not elaborate.

Twin Turtle Mari.jpg

At first, I thought that Sleepy would be Artemis because of the obvious, but then I re-considered at the last moment, and gave her one of the hardest decks to play instead. Why is it so difficult? Because Hermes decks require you to know each effect of your cards on hand, because they have effects that cast when they're sent into the Underworld. Hermes himself, as well as his runes, also have additional effects when Elestrals get sent to the underworld (either by yourself, intentionally, or in combat).

For example, if you take control of an Elestral with Carryoff or Carryon (non-Champion), once it's on your field you can cast Hermes Trickery, and use that Elestral + its spirits as fuel. Once that turn ends, and the Elestral you summoned is returned to the Underworld (due to lack of spirits), you can activate its effect to continue the chain.

In short, the Hermes deck is a toolbox, and I believe in Sleepy's ability to both learn the cards and adapt to her opponent's tactics.

Hermes Sleepy.jpg

...So I gave Clio a conditional win-button. What is the condition? Knowing what cards are remaining in her deck at all times, and in what percentages. This uses the Foretell mechanic from Daybreak, so read up on that if a refresher is needed, but you can look up to Foretell [X] cards from the top of your deck, shuffle your deck (not the Foretell cards), activate any other effects that follow Foretell, then place the remaining Foretell cards on top of your deck in any order you want. In this way, you know what card you're going to draw next, so you can better pull the cards you want to fuel your reign.

In exchange for all of this, she only has the bare-minimum in reactionary runes to play (Gorgon's Gaze), so it's high-risk, high-reward, all she has to do is know how to count. Easy!

Special mention to the Lyre of Apollo, which if equipped to an Elestral switches its Attack and Defense, as well as gives Champions of Apollo +2 Attack and +2 Defense.

Celestleo Clio.jpg

Uruka's was simple to make:

Bears.

Using the Hestia deck as a base, fill it up with bears.

Power up the bears.

Destroy your opponent with Bears.

Braindead strategy, sure, but feel free to change up the deck percentages of bears and runes in the side-deck!

Majursa Uruka.jpg

For Dizzy, I made a deck based around swarming the field with Spiders, non-stop Spiders, similar near-brain-dead strategy as with Uruka and non-complex Deck Percentages because I know she doesn't want to think (prove me wrong):

Flarachne Dizzy.jpg

If Dizzy does, indeed, want to think, here's an alternate deck! Instead of Fire/Ice/Wind bugs, Electric Bugs (and some other animals)! Based loosely around a Zeus deck archetype, but filled with regenerating bugs. This also employs a strategy, where you use Solar spirits to power up the Phosvocell by healing it - and, as a reminder, you can use Solar spirits on the neutral runes as well!

Phosvocell Dizzy.jpg

For Shiina, since the only crabs in the game are support for other decks, I'm going to indulge in her Yu-Gi-Oh obsession with a modified Champion of Zeus deck, with some tweaks that should (hopefully) work in her favor! Pull Thunderstorm directly from your deck, for massive combo potential. Power up the Champions of Zeus with Gatobolt and Arcalith, ascend to Voltempest directly from your deck, parting shot with Voltempest (Champion of Zeus) if your opponent clears your field.

Zeus Shiina.jpg

For Iori, I gave her a modified version of a tournament winning deck, by combining it with a Khione deck. High risks, high rewards, much like Clio's deck, so it was a no-brainer. Gamba brain is eternal.

Discard your entire deck into the Underworld = Win Button.

But because you are discarding your entire deck into your Underworld, if your opponent gets enough solid hits in, they could gain the advantage.

Get Blizzstrix on field ASAP, by Ascending it directly from your Underworld.

Activate effects of cards that get sent to the Underworld.

Wash, rinse, repeat!

Blizzstrix Iori.jpg

EDIT: I made more decks, adding them below!

Here is a recreation/revision of Sleepy's original deck based around Artemis + Antitan. Personally, my favorite part of this strategy is the Turn 1 Antitan Turbo Ascend via Artemis Suppression and chain-casting Specteris (Champion of Artemis) as fuel for each ascension. For the second Antitan, use (non-Firestorm) Vysceris to summon a second Vysceris, chain cast and ascend. The remaining bugs (and Necrolith) serve as Suppression combos and fuel for Antitan's main ability.

Significantly easier to play than Hermes, which is what lead me to recreate this, since I felt bad for giving her such a difficult deck to play!

Antitan Sleepy.jpg

...And when I first mentioned balancing Clio's deck around Sleepy and her Frogs, this is what I had in mind: attacking your opponent's spirit deck directly, while clearing the field and making those Elestrals indestructible.

I haven't actually put this one to the test yet, so it's more theory than practice, but I plan to run it in Elestrals Clash once the proper cards are in the game!

Zephrog Sleepy.jpg

I also made two additional decks for Shiina, based around her experience in Yu-Gi-Oh. The first up is a modified KryoSect deck, with adjustments made after studying recent KryoSect deck compositions (and a bit of my own theory as well).

I feel like it's self-explanatory enough if you read the cards themselves, just keep adjusting to the shifting tides of battle. The only thing keeping me from writing the strategy outright, is that Kryoscorch is one of Nova Aokami's main decks, and it is entirely possible (read: yes) that she'll read this, so no cheat sheet for her. If she wants a deck adjustment by me, then she can spread the good word of Elestrals with a Pippa collab, or any of the other Phase girls!

KryoSect Shiina.jpg

For Shiina's third deck, I re-made Pippa's deck "correctly", with a more stable toolset, and a high probability of a Turn One Turbo Ascended Majesea to create pressure. Since it uses a bulk of Pippa's deck, the strategy is similar, but focus on Majesea (and I actually remembered to include the Trident this time).

Majesea Shiina.jpg

I already have ideas for Jelly and Ember's decks, specifically around Starbit (Supernova) and Hephaestus respectively, but I'll keep them on the sidelines until their off-collabs (if any).

As with any deck in a TCG, you can continuously adjust them for certain matchups, so these can be considered a "starting point" for further customization. Are these the best ways to make these decks? Probably not, I have no doubt there are ways to hyper-optimize them further! That, and if I keep making adjustments, I'll be doing this for dozens and dozens of hours, unironically!

Hopefully by the time I post this, there aren't any more off-collab partners added to the mix - but I'll build those decks when they happen.
 
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Clown Penis

Dizzbannführer
Early Adopter
Joined:  Sep 13, 2022

Realticule

I do it for the meats!
Early Adopter
I CAN STILL FIX HER
✡︎ God's Chosen Schizo ✡︎
Joined:  Sep 11, 2022
Though it took a few days, and multiple revisions with discarded decks, I'm calling it here for the Elestrals deckbuilding on the current off-collab members or I'll just keep adding and taking out cards for eternity.

Let's start with Pippa, which is the first deck built. Essentially, it's a Poseidon deck with its core ripped out in favor of Chronodile, and adjustments made to accommodate. I've also included multiple "No, you" buttons for Pippa to press when her opponent does something she doesn't like, but the gist of the strategy is:

Nexus Water spirits on the field to activate different effects, and while the deck was built to be a utility belt so that Pippa can adapt to her opponent, what she'll most likely focus on is Galaxea (Champion of Poseidon)'s effect of switching the Attack and Defense, as well as flipping non-Water Elestrals into defense mode with Tsunami (and if she reads the cards, perhaps there are effects that she can take advantage of, if her opponent's Elestrals are in defense mode!)

...To make it more obvious, flip Chronodile's Attack and Defense, equip it with a Trident (EDIT: I forgot I removed it in a revision - consider a Trident in the side deck), Nexus up to 6 Water Spirits, stonks. On the flip side, because her deck needs so many "No, You" buttons in it, the probability of pulling the one she wants is lowered, so she'll need to learn to adapt, or just draw cards better (skill issue tbh). Just read the cards, and she'll be fine - simple, right?

View attachment 101346

Mari gets a strategy where she forces her opponent to expend spirits, built into the core of a Demeter Deck. If she plays correctly, she can constantly regenerate her spells and spirits for maximum impact, specifically based around Eruption and the turtles that have effects based on whether a player casts Eruption. Fun fact, Demeter was one of the cosplays that San Salie did for Elestrals!

I feel like this deck is very Mari Mari Underscore EN core! No, I will not elaborate.

View attachment 101349

At first, I thought that Sleepy would be Artemis because of the obvious, but then I re-considered at the last moment, and gave her one of the hardest decks to play instead. Why is it so difficult? Because Hermes decks require you to know each effect of your cards on hand, because they have effects that cast when they're sent into the Underworld. Hermes himself, as well as his runes, also have additional effects when Elestrals get sent to the underworld (either by yourself, intentionally, or in combat).

For example, if you take control of an Elestral with Carryoff or Carryon (non-Champion), once it's on your field you can cast Hermes Trickery, and use that Elestral + its spirits as fuel. Once that turn ends, and the Elestral you summoned is returned to the Underworld (due to lack of spirits), you can activate its effect to continue the chain.

In short, the Hermes deck is a toolbox, and I believe in Sleepy's ability to both learn the cards and adapt to her opponent's tactics.

View attachment 101351

...So I gave Clio a conditional win-button. What is the condition? Knowing what cards are remaining in her deck at all times, and in what percentages. This uses the Foretell mechanic from Daybreak, so read up on that if a refresher is needed, but you can look up to Foretell [X] cards from the top of your deck, shuffle your deck (not the Foretell cards), activate any other effects that follow Foretell, then place the remaining Foretell cards on top of your deck in any order you want. In this way, you know what card you're going to draw next, so you can better pull the cards you want to fuel your reign.

In exchange for all of this, she only has the bare-minimum in reactionary runes to play (Gorgon's Gaze), so it's high-risk, high-reward, all she has to do is know how to count. Easy!

Special mention to the Lyre of Apollo, which if equipped to an Elestral switches its Attack and Defense, as well as gives Champions of Apollo +2 Attack and +2 Defense.

View attachment 101352

Uruka's was simple to make:

Bears.

Using the Hestia deck as a base, fill it up with bears.

Power up the bears.

Destroy your opponent with Bears.

Braindead strategy, sure, but feel free to change up the deck percentages of bears and runes in the side-deck!

View attachment 101355

For Dizzy, I made a deck based around swarming the field with Spiders, non-stop Spiders, similar near-brain-dead strategy as with Uruka and non-complex Deck Percentages because I know she doesn't want to think (prove me wrong):

View attachment 101365

If Dizzy does, indeed, want to think, here's an alternate deck! Instead of Fire/Ice/Wind bugs, Electric Bugs (and some other animals)! Based loosely around a Zeus deck archetype, but filled with regenerating bugs. This also employs a strategy, where you use Solar spirits to power up the Phosvocell by healing it - and, as a reminder, you can use Solar spirits on the neutral runes as well!

View attachment 101357

For Shiina, since the only crabs in the game are support for other decks, I'm going to indulge in her Yu-Gi-Oh obsession with a modified Champion of Zeus deck, with some tweaks that should (hopefully) work in her favor! Pull Thunderstorm directly from your deck, for massive combo potential. Power up the Champions of Zeus with Gatobolt and Arcalith, ascend to Voltempest directly from your deck, parting shot with Voltempest (Champion of Zeus) if your opponent clears your field.

View attachment 101360

For Iori, I gave her a modified version of a tournament winning deck, by combining it with a Khione deck. High risks, high rewards, much like Clio's deck, so it was a no-brainer. Gamba brain is eternal.

Discard your entire deck into the Underworld = Win Button.

But because you are discarding your entire deck into your Underworld, if your opponent gets enough solid hits in, they could gain the advantage.

Get Blizzstrix on field ASAP, by Ascending it directly from your Underworld.

Activate effects of cards that get sent to the Underworld.

Wash, rinse, repeat!

View attachment 101361

As with any deck in a TCG, you can continuously adjust them for certain matchups, so these can be considered a "starting point" for further customization. Are these the best ways to make these decks? Probably not, I have no doubt there are ways to hyper-optimize them further! That, and if I keep making adjustments, I'll be doing this for dozens and dozens of hours, unironically!

Hopefully by the time I post this, there aren't any more off-collab partners added to the mix - but I'll build those decks when they happen.
I applaud your level of 'tism.
 

John Vtuber👁️

Sentient Eyeball, Primarch of Hag Pride Worldwide
Certified Manwhore
Joined:  Oct 24, 2022
I applaud your level of 'tism.

And it's more than you will ever do for Pippa and co.

Speaking of which, I edited the main post with a few more decks for Sleepy, Shiina, and Dizzy, which I'll also include here:

EDIT: I made more decks, adding them below!

Here is a recreation/revision of Sleepy's original deck based around Artemis + Antitan. Personally, my favorite part of this strategy is the Turn 1 Antitan Turbo Ascend via Artemis Suppression and chain-casting Specteris (Champion of Artemis) as fuel for each ascension. For the second Antitan, use (non-Firestorm) Vysceris to summon a second Vysceris, chain cast and ascend. The remaining bugs (and Necrolith) serve as Suppression combos and fuel for Antitan's main ability.

Significantly easier to play than Hermes, which is what lead me to recreate this, since I felt bad for giving her such a difficult deck to play!

View attachment 101448

...And when I first mentioned balancing Clio's deck around Sleepy and her Frogs, this is what I had in mind: attacking your opponent's spirit deck directly, while clearing the field and making those Elestrals indestructible.

I haven't actually put this one to the test yet, so it's more theory than practice, but I plan to run it in Elestrals Clash once the proper cards are in the game!

View attachment 101449

I also made two additional decks for Shiina, based around her experience in Yu-Gi-Oh. The first up is a modified KryoSect deck, with adjustments made after studying recent KryoSect deck compositions (and a bit of my own theory as well).

I feel like it's self-explanatory enough if you read the cards themselves, just keep adjusting to the shifting tides of battle. The only thing keeping me from writing the strategy outright, is that Kryoscorch is one of Nova Aokami's main decks, and it is entirely possible (read: yes) that she'll read this, so no cheat sheet for her. If she wants a deck adjustment by me, then she can spread the good word of Elestrals with a Pippa collab, or any of the other Phase girls!

View attachment 101450

For Shiina's third deck, I re-made Pippa's deck "correctly", with a more stable toolset, and a high probability of a Turn One Turbo Ascended Majesea to create pressure. Since it uses a bulk of Pippa's deck, the strategy is similar, but focus on Majesea (and I actually remembered to include the Trident this time).

View attachment 101453

I already have ideas for Jelly and Ember's decks, specifically around Starbit (Supernova) and Hephaestus respectively, but I'll keep them on the sidelines until their off-collabs (if any).

I wasn't joking when I said I do this for fun - and I'll do it again!

EDIT: Putting Dizzy's third deck back in the oven, it needs more work.
 
Last edited:

Eat em and breed em

I need help
Joined:  May 30, 2023

Clown Penis

Dizzbannführer
Early Adopter
Joined:  Sep 13, 2022

thhrang

Punished Autism Extraordinaire
Early Adopter
Ward Security
♥Realticule's Husbando♥
Joined:  Sep 13, 2022
I was clearing out old stuff on my harddrive and found this.

I hope this isn't one of those videos where people who don't know anything about the animal care aspect (that would be me!) think is harmless but in reality is actually really really bad for the animal. Hope this thing didn't actually die of fear or something.
 

Eat em and breed em

I need help
Joined:  May 30, 2023
Apparently Pippa tried to eat chicken feet when she was with the others but couldn't. Shiina had to finish it for her. She also complimented Shiina on her style which Shiina really appreciated from her


Marimari, made Pippa and Sleepy go into a photobooth to take a picture together for her scrapbook after they finished up in the arcade
 
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Realticule

I do it for the meats!
Early Adopter
I CAN STILL FIX HER
✡︎ God's Chosen Schizo ✡︎
Joined:  Sep 11, 2022
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