🎊Check out the new Kamioshi Shrine thread! Shill YOUR kamioshi here! Win prizes!🎊
April is just around the corner, and I'd like to use this time to remind users to donate in support of the site. I am looking into purchasing more add-ons to streamline and enhance user experience, and I am also going to hire another VPS for additional backup space and other important purposes in April.
In addition: I am looking for users who would be interested in becoming Orderlies for the new vtuber threads. Responsibilities would include highlighting and properly collating information in each thread, and also maintaining the announcement widgets for each thread. Knowledge of basic HTML and CSS (very easily learned) essential. DM me your interest.
Finally, I'm looking for anyone with intermediate to advanced HTML/CSS/PHP knowledge to continue work on the forum styles. I am willing to pay for this service, but if I do, I expect commitment and results within a reasonable timeframe. DM me any offers. Thank you.
Hello everyone, Merry Christmas from your resident Italian and ringodachi! Not only is this Christmas but this is my 500th post on the forum. I would like to celebrate this blessed day by giving you all a present.
But that's not all. Remember the 3rd day of the @Nenélove Advent Calendar...
Yeah, Carpathian is more of an "epilogue" mission than a "finale" mission, as 47 has already won by getting stuck on a train with Edwards at this point.
I was excited for James Bond because a "spy" theme would naturally overlap very well with an assassination game. I doubt there would be much...
Absolution wasn't entirely Square's fault, as Square wasn't at fault for dumb shit like there being a "power bar" for disguises and then that never refilling on higher difficulties. The writing was also exceptionally cringe and felt like it belonged in an early 2000s game and not in a good way...
Fuck, I just had a sinking feeling it was going to suck and now you reminded me that we're going to get Absolution 2. They're going to throw out the 7 years of experience with sandbox assassination/puzzle games and focus on the story shit. I was already growing concerned with the story-focused...
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